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  1. MyGoodEye
    MyGoodEye
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    The largest, most comprehensive combat and random-encounter mod updated NOW!

    MASSIVE BATTLES ON A SCALE NEVER SEEN IN SKYRIM!

    ANIMALS NO LONGER FLY!

    FOLLOWERS WILL FOLLOW!

    YOUR BLOOD WILL PAINT THE SNOW!




    The complete ONLINE DOCUMENTATION can be found here. I encourage you to read it.

    WARZONES is a big mod with many options and can be impacted by many things, so by saying "encourage", I guess I'm being polite - because I really mean "insist".

    At minimum, please follow our handy-dandy INSTALLATION CHECKLIST:

    INSTALLATION CHECKLIST : Do Everything Right

    and/or

    MANDATORY INSTALLATION REQUIREMENTS and SAVE GAME PREPARATION page or you may run into problems.

    If you are UPDATING from 2015.1, please click here for proper installation directions.

    Otherwise... ENJOY!

    - MyGoodEye





    NEW in 2015.2:

    - WARZONES COOLDOWN : This great new function ensures that namedWZs don't respawn immediately upon leaving a nearby interior. The default is 24 in-game hours. Via our MCM, you can change the timing as you like. Should you prefer to see a particular WZ "again", you can override this by entering MCM and re-enabling the WZ should you prefer more carnage.

    - WARZONES ARMORY TOGGLE : Don't like the Armory? Turn it off!

    - PERFORMANCE ENHANCEMENTS : Updates to scripts and NPC placement for a better, faster, smoother WARZONES experience.

    - PERFORMANCE MODE : For users with "lower-end" systems or users who believe their rigs are "in-between" our preset SpawnCounts. Let's say that our preset of 2 is a little "too much" for your system, but you'd like to see a few more NPCs than our preset of 1... now you can. For instance... with a SpawnCount of 2, you are likely to see 2 NPCs per point... of course, the points are invisible to you, but generally speaking in large WZs, there are 3 SpawnPoints per Faction for a total of 6 SpawnPoints and therefore a possible total of 12 NPCS. PERFORMANCE MODE increases the chances of a "randomNoSpawn", effectively putting the SpawnCount at 1.5 from a SpawnCount of 2. 2.5 from a SpawnCount of 3. And, of course, .5 from a SpawnCount of 1. While I can't say a WZ will really be a WZ at .5, this option will allow more users to enjoy WARZONES!

    - DEADCOUNT : Too many corpses clogging your battlefields and choking your performance? Turn 'em down! Corpses disappearing too quickly depriving you of your ill-gotten gains? Set them to stick around longer! (please note, we will not support this feature and recommend you leave them as is, but it is up to you)

    - UPDATED CIVIL WAR BATTLES : Bigger and more randomized Civil War battles are now at your fingertips.

    - More Random WZs! Kill 'em all!




    FIXED THE FLYING ANIMALS!

    Thanks to all the Guinea pigs that helped us to isolate and mitigate the FLYING ANIMALS issue.

    WZ 2015.2 now includes the "cure" - at least as regards WARZONES. With the help of a good many of you, I believe I've found a stable way to "raise the threshold" at which it occurs - and that "fix" now exists in WZ 2015.2 - since WZ seems to be the tipping point for many. This "fix" is harmless to those of you who don't know what they heck I'm going on about and those that have never seen the FLYING ANIMALS bug.

    Basically, this means that if you continue to run your game at 60FPS or lower, you should now no longer see FLYING ANIMALS. If you do, please take the time to comment here and please be willing to be helpful.

    To be clear:

    Animals Flying is a vanilla issue that manifests for some at high frame rates (along with other things like flying plates and the like).

    It is therefore ABSOLUTELY STILL RECOMMENDED that your enable your VSYNC and be sure your FPS does not go above 60.

    The issue will likely still exist at high frame rates for some of you. This is more likely to continue to happen in the area of Whiterun, Morthal, Solitude and Windhelm. This is NOT a Warzones "bug".

    In order to cure it, I'd have to literally delete some vanilla items tied to Civil War Fort Sieges. If you continue to see FLYING ANIMALS once you've installed 2015.2 properly, please let me know WHERE you see them and what your frame rate is.



    A NOTE ON PAID MODS FROM ME, MYGOODEYE:

    This FREE AND MASSIVE UPDATE being released the day after the news about "paid mods" should suffice as "Our Statement", but just in case you want more:

    WARZONES 2015.2 is free to Nexus users.

    It will remain free to Nexus users.

    It would not be what it is without Nexus users.

    Period.

    - MyGoodEye



    Special thanks to EHPDJFrANKy for the new WARZONES 2015 - SPANISH TRANSLATION





  2. MyGoodEye
    MyGoodEye
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    MxR COVERS WARZONES : ASSAULT ATTACK!
    Go to 5:55 for the action!
    Thanks MxR



    Announcing a MASSIVE ADD-ON for WARZONES 2015.2.

    GET IT NOW!

  3. LordBafif
    LordBafif
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    800MB WTF
  4. infernohunter
    infernohunter
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    Disabling random CW Skirmishes (and ambushes and encounters) does not prevent WARZONES from spawning bandits into open cities like Morthal/Winterhold/etc.

    I even tried to delete those bandits in CK. But it did not work. Can someone help me please?
  5. tyrekd2004
    tyrekd2004
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    I can't even install
  6. odikzz2
    odikzz2
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    blue texture on some armor clap2
    1. filmoret
      filmoret
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      reinstall the mod. an armor mod probably did this.
  7. Benjemim
    Benjemim
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    Will the soldiers added by diverse civil war (https://www.nexusmods.com/skyrim/mods/77260?tab=posts) appear in the battles of this mod ?
  8. VarunEknath
    VarunEknath
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    Hey there! I'm facing a problem with the armors Warzones 2015 puts into the game. When my character equips the armors (usually Imperial) the torso shrinks and becomes thin. Its like he is wearing a corset and the armors dont seem to fit the body of the character. It fits other npc's and companions perfectly. I dont use Bodyslides or any other mods that alter the character. Can you help with this?
  9. NexusChrono75
    NexusChrono75
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    With Ultimate Deadly Encounters mod, this would be an epic mayhem!
  10. nooblox85
    nooblox85
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    Too many warzone in quest area nice mod cool concept but ruin my gameplay
    Even when i started Blade quest i saw Thalmor trying to kill Alduin when he is resurrecting another dragon
    So cool mod but bad warzone place
    1. filmoret
      filmoret
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      I believe you can turn off the zones one at a time.
  11. thelynxx22
    thelynxx22
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    I wanted to know whether or not this mod is compatible with diverse skyrim?
  12. andeedangfam
    andeedangfam
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    yo im not gettting any spawns.....i even turned up the random encounter to max 25 and cooldown to 0, traveled to all of the WZ on the map, NOTHING SPAWNS. I checked with TES edit and LOOT to see if there were any incompatibilities, nothing....... whats the dealio?
    1. prestoncolby
      prestoncolby
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      Hey Andee! I noticed there is some armors in here like the imperial crusader and stormcloak royal guard armors. Are there ways to get those armors onto a special edition? Is there a warzone mod for it?
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