Skyrim

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snbcj

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snbcj

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569 comments

  1. foufoumoro
    foufoumoro
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    Bad curse design, will explain later 
    1. LesDoit
      LesDoit
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      riveting.
  2. Plotinus
    Plotinus
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    Hi @snbcj

    I have made a working Requiem SSE conversion for Wildlander Requiem. Sent a message. Can I publish a patch (see my other published patches here)
    https://www.nexusmods.com/skyrimspecialedition/users/myaccount?tab=files
    1. GhosltyGibus
      GhosltyGibus
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      lmao
  3. ritiyu
    ritiyu
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    Hi,

    So I'm having the same issue as in 2019 (I commented here): I don't receive the bestial endurance and bestial strength buffs.

    This is on a different Wabbajack modlist. I've checked, other modlist users don't have this issue.

    So it's a me issue, maybe someone can figure out what I'm doing wrong?

    1) I've become a werewolf through the companion questline
    2) I've complete the daedric quest "I'll met at moonlight", siding with Sinding and obtaining the ring
    3) I have the ring equipped
    4) I have 6 hircine totems in my inventory, killed about 20 dragons and have 4 available souls
    5) no other divine blessings are active

    And yet, no buff (no "active effect" nor stat change).

    What condition am I not meeting?
    1. Putrefaction
      Putrefaction
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      Have you found a way to fix or what was causing the issue? 

      Thanks!
    2. JLAMAR23
      JLAMAR23
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      I had a similar issue but was running my own list. Did you ever find a reason for this?
  4. tankredcaza
    tankredcaza
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    Does this work with requiem 4.0.2?
    1. JLAMAR23
      JLAMAR23
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      Did you find an answer to this?
  5. anttinrmnn
    anttinrmnn
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    Edit: It's not a bug (I think). FALSE ALERT! :D It turned out that Jade Blade is something Kyne cant tolerate, but you could drop the blade, use the shrine and take the blade back without losing benefits, but as a true man of Kyne I put the blade for safekeeping to put on display later. :) 

    Hi! I've been enjoying this mod (great work!) as part of the Serenity 2 modlist with over 20 hours on my Nord Paladin type of character who worships Kyne. I did the quest to get Kyne's Token and the quest "Hunter and Hunted" for the extra stamina regeneration and Voice of the sky. Everything seemed to work fine and I had all the different benefits active. 

    Then I contracted a disease (Acute Alyxia or what it was that affects lockpicking) so I decided I'll cure it on the shrine of Kynareth and replenish my blessing timers while at it. Activating the shrine did cure me of the disease, but it also removed every single blessing benefit except for the "Voice of the Sky", which is the only thing I can get from activating the Shrine anymore. Any ideas whats wrong? I have not done many companion quests, have not changed into a werewolf/offered myself to Hircine and don't have any prohibited items. In the quest "Hunter and Hunted" I did kill some spriggans and took their roots and sap, but that should affect only Kynareths blessing, not Kyne right?

    If Kyne has abandoned the only possible Nord savior around I might have to just accept my fate and offer myself to Hircine and get to use some nice daedric items after all... 
  6. hazardass
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    As always, I'll preface this by saying that the mod does some cool things build-wise. 
    Some of the mechanics though don't quite provide a smooth and consistent experience, specifically in terms of the "real-world" consequences of the blessings.  Here's an example that IMO shouldn't exist in the game, and can be especially problematic for "dead is dead" players who may not know the mod inside out.

    I activate Kynareth's shrine, I go to an alchemist to purchase ingredients, and suddenly I just.... drop dead. No hints, no advance warnings, no damage over time, no angry Kynareth yelling at me that I've done something wrong, I'm just dead, for buying an ingredient. 



    In this case, picking up one Spriggan Sap activates Kynareth's Fury which hits the player for -100 shock damage (debuff).  Kynareth's Fury alone can be triggered by a number of different events, like becoming a vampire or a werewolf, picking up a Taproot or a Spriggan Sap, killing 8 spriggans of a particular variety, picking up any daedric items, or reaching a particular stage of certain quests.  The problem with most of these triggers is that they can't be expected or predicted.  For example, killing 7 spriggans doesn't seem to trigger anything negative, not even a warning by Kynareth, but on the 8th kill, you will suddenly drop dead if you're below 100 HP (which is likely since you're fighting a spriggan).  Or the fact that the player doesn't always suspect that an item may be considered daedric until they grab it and die.  Also, I don't think that something as mundane as just picking up an ingredient from the ground or a vendor should have any chance of outright killing the player because that's nowhere near as objectionable as say killing 8 spriggans or completing an entire forbidden quest (which has its own problem with allowing the player to complete all the quest stages prior to the "forbidden" stage when you get zapped with the Fury out of nowhere). 
    You would think that before outright murdering her followers, Kynareth would find the way to warn them and get them back on a righteous path.  Or something along those lines...

    And this is just one divine. 

    I think the simplest workaround to make things a bit more bearable, would be to replace the massive HP debuffs with slower damage over time, or other debuffs.
    Even better, some warning messages could add immersion and provide some clarity on what's happening as you engage in questionable activities, before you reach that threshold of being struck down.  That would require some basic scripting, but nothing too complicated.  Just something to consider.
  7. MyLittleCthulhu
    MyLittleCthulhu
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    Red Eagle's Fury counts as a Forsworn item and will kill you on pickup. Don't know if there's some lore reason why that happens but it did convince me to stop using this mod.
  8. jayserpa
    jayserpa
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    This IS the original Skyrim religion mod. The one and only.
    Hope to see it ported to SE now that Requiem SE is out! 
    1. avithesquirtle
      avithesquirtle
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      An unofficial SSE conversion is here.
  9. Neigy
    Neigy
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    I prayed to julianos without the amulet. The lesser blessing should give me 10 magicka but it's only giving me 9. Same goes for health when I pray to arkay.
  10. GAMAMA
    GAMAMA
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    Talos blessing Fortify Strength (Stamina and half that to Melee Damage) only applies to unharmed ??

    Ohh no it does apply but doesnt show in the weapon damage , its a damage mod