Hi, Dimitry! Thanks a lot for your small but handy Requiem mods! I really like the idea that mages MUST spend stamina to produce magic. it's like in a fantasy book series called "T'ma" (The Darkness in English) from Sergey Tarmashev, where mages could loose all powers and even die during casting spells in combat due to physical powerlessness, because the brain is a source of energy potential, and the more strength body will have, the more magical potential there will be. I have a question: is it possible to make this mechanics in Requiem to be available for NPC's too?
I'm glad that you like. Answering your question: Yes it is possible. But: -the load on papyrus will increase -> more CTD; -Will have to redo many NPC-magicians -> compatibility with other mods will decrease.
P.S. If you know Russian: welcome in my original page(https://drequiempatch.blogspot.com/).
Actually that's reminds Morrowind where Fatigue affect chance of cast, http://en.uesp.net/wiki/Morrowind:Magic http://en.uesp.net/wiki/Morrowind:Fatigue but since Skyrim does not have chance based spell casting its good to have stamina usage for spells.
Some question, does any perks or skills will affect stamina usage when casting spells? Or wearing clothes instead of armor?
"does any perks or skills will affect stamina usage when casting spells?" The cheaper the cost of the spell, the less you need stamina. Reducing the cost of the spell with go up skills/perks you reduce costs stamina.
"Or wearing clothes instead of armor?" This is realized in the Requiem. In vanilla - not.
Is it possible to limit it even more like Dark Souls 3 where it doesn't regenerate after casting? As it should only regenerate with magick regeneration potions and refill with magick restore potions.
Isn't Wildcat another total combat overhaul style mod though? As Nam1d's mods are meant to be used with Requiem I doubt they would play well together in regard to keeping the feel of Requiem from being faffed about too much by Wildcat.
14 comments
I really like the idea that mages MUST spend stamina to produce magic. it's like in a fantasy book series called "T'ma" (The Darkness in English) from Sergey Tarmashev, where mages could loose all powers and even die during casting spells in combat due to physical powerlessness, because the brain is a source of energy potential, and the more strength body will have, the more magical potential there will be.
I have a question: is it possible to make this mechanics in Requiem to be available for NPC's too?
Answering your question:
Yes it is possible. But:
-the load on papyrus will increase -> more CTD;
-Will have to redo many NPC-magicians -> compatibility with other mods will decrease.
P.S. If you know Russian: welcome in my original page(https://drequiempatch.blogspot.com/).
http://en.uesp.net/wiki/Morrowind:Magic
http://en.uesp.net/wiki/Morrowind:Fatigue
but since Skyrim does not have chance based spell casting its good to have stamina usage for spells.
Some question, does any perks or skills will affect stamina usage when casting spells? Or wearing clothes instead of armor?
The cheaper the cost of the spell, the less you need stamina. Reducing the cost of the spell with go up skills/perks you reduce costs stamina.
"Or wearing clothes instead of armor?"
This is realized in the Requiem. In vanilla - not.