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Dimitry

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Nam1d

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14 comments

  1. riskirills
    riskirills
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    does this mechanic affects NPC too or it only affects the player?
  2. Dobr0mysl
    Dobr0mysl
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    Hi, Dimitry! Thanks a lot for your small but handy Requiem mods!
    I really like the idea that mages MUST spend stamina to produce magic. it's like in a fantasy book series called "T'ma" (The Darkness in English) from Sergey Tarmashev, where mages could loose all powers and even die during casting spells in combat due to physical powerlessness, because the brain is a source of energy potential, and the more strength body will have, the more magical potential there will be.
    I have a question: is it possible to make this mechanics in Requiem to be available for NPC's too?
    1. Nam1d
      Nam1d
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      I'm glad that you like.
      Answering your question:
      Yes it is possible. But:
      -the load on papyrus will increase -> more CTD;
      -Will have to redo many NPC-magicians -> compatibility with other mods will decrease.

      P.S. If you know Russian: welcome in my original page(https://drequiempatch.blogspot.com/).
    2. Dobr0mysl
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      Thanks for the answers on all your mod pages! I will definitely dive into your blog! (I am Russian).
  3. AngeticalBiz
    AngeticalBiz
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    it may cost way too high stamina....for me. any chance to reduce the cost?
    1. Nam1d
      Nam1d
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      Use any vanilla enchantment to reduce the cost of the spell.
  4. konstant necromant
    konstant necromant
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    Actually that's reminds Morrowind where Fatigue affect chance of cast,
    http://en.uesp.net/wiki/Morrowind:Magic
    http://en.uesp.net/wiki/Morrowind:Fatigue
    but since Skyrim does not have chance based spell casting its good to have stamina usage for spells.

    Some question, does any perks or skills will affect stamina usage when casting spells? Or wearing clothes instead of armor?
    1. Nam1d
      Nam1d
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      "does any perks or skills will affect stamina usage when casting spells?"
      The cheaper the cost of the spell, the less you need stamina. Reducing the cost of the spell with go up skills/perks you reduce costs stamina.

      "Or wearing clothes instead of armor?"
      This is realized in the Requiem. In vanilla - not.
  5. Deathneko11
    Deathneko11
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    Is it possible to limit it even more like Dark Souls 3 where it doesn't regenerate after casting? As it should only regenerate with magick regeneration potions and refill with magick restore potions.
    1. AngeticalBiz
      AngeticalBiz
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      I suppose wildcat shall do the trick.(With wildcat, after you consume stamina/magicka, you should wait for a few seconds before it regenerates.)
    2. Deathneko11
      Deathneko11
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      Isn't Wildcat another total combat overhaul style mod though? As Nam1d's mods are meant to be used with Requiem I doubt they would play well together in regard to keeping the feel of Requiem from being faffed about too much by Wildcat.
    3. Nam1d
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      I thought about it. But in the Requiem, magic is restored slowly. And if you add the Minor Arcana, you can get almost what you want.
  6. AngeticalBiz
    AngeticalBiz
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    Dude that's exactly what i‘m long for?Thx a lot!
  7. Veratai
    Veratai
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    well that certainly pulls more weight with each cast.. so to say Ouo