File information

Last updated

Original upload

Created by

Mihail Romanov

Uploaded by

MihailMods

Virus scan

Safe to use

Tags for this mod

About this mod

Aurochs are a large species of cattle, living on big herds on the tundra, they are wild animals that can't be tamed. Aurochs are known to have very aggressive behaviour, and killing one is seen as an act of courage in nordic culture. Wild Horses are a small breed of horse that also lives on herds on the tundra, but they are completely passive.

Requirements
Permissions and credits
version 2- just some reducing on the states of this animals



SPECIAL EDITION HERE
*********************************

JOIN MIHAIL MODS SERVER ON DISCORD, NICE COMMUNITY 
WITH VERY NICE PEOPLE THAT SHARE THE SAME INTERESTS
DIRECT LINK






video by S.Silin




(your videos and screenshots
would be very welcome)





NOTE- if you create models and textures and you would like to see your great work here on
nexus, but you don't want to create mods by yourself, please contact me, i will be very happy
to include your assets in my mods. You will of course be credited for your contribution :)


Aurochs are a really large species of cattle, living on big herds on the tundra, they are wild and dangerous animals, that can't be tamed, specially the big bulls. Aurochs also have several features not often seen in domestic cattle, such as lyre-shaped horns set at a forward angle, a pale stripe down the spine, and different color according to the gender. Males are black with a pale stripe down the spine, while females and calves were reddish. Aurochs are also known to have very aggressive behaviour, and killing one is seen as an act of courage in nordic culture.
Auroch Cows commonly will run when harmed, but the big bulls will not hesitate to charge on you, throwing you in the air with their big horns.
Wild Horses are a small breed of horse that also lives on herds on the tundra, but they are completely passive and will run when you approach. They can be hunted for meat, same for Aurochs, that also drop valuable auroch hide.

----------------------------------------------------------------
obs- aurochs turn into auroch bone remains after death cus for
some reason big animals rigged as cow do a stupid high jump when
die, so, to avoid this, they turn now into bone remains
--------------------------------------------------------------------------------------


(1 last word- PLEASE READ-  THIS CREATURE USE SPECIFIC SKELETONS, FXS AND ABILITIES, TO LOOK LIKE THEY LOOK ON THE MOD. SO PLEASE, FEEL FREE TO USEM THEM IN YOUR MODS, BUT USE THE SAME SKELETON, FXS, AND ABILITIES,  THEY ALSO HAVE CHANGES ON THE ATTACKS, WITH SOME BEING REMOVED AND OTHERS MODIFIED. PLEASE DO THE SAME IF YOU WILL USE THEM ON YOUR MODS- AGAIN, DO NOT USE THEM WITH SETTINGS DIFFERENT FROM THE SETTINGS THEY ARE INITIAL DONE HERE.







- 2 new animals, 4 variants - aurochs (male and female),
wild horse (male and female)


- They have new loot (auroch bull hide and auroch cow hide) and
new sounds, and herd ant attack behaviour and effects

- more animals from megafauna







- The last Skyrim Update

- DLC Hearthfire
- DLC Dawnguard
- DLC Dragonborn





This mod should be compatible with almost all other mods







ABOUT MIHAIL MONSTERS AND ANIMALS: It will include animals, monsters, undead and 
Daedra to expand your gameplay in an immersive and lore-friendly way. Since I don’t 
have many yet, I’ll be releasing individual mods for each creature, but in the 
future, I will release a complete Mihail Monsters and Animals pack.









I really want to sincerely thank several modders, because without 
some of their meshes and textures, this mod wouldn't exist. :) 
Please endorse and play all of them:



Felipe Fabres
Berkian



**************************************************

PERMISSIONS:

Feel free to use my mod in your projects,no need to ask me for 
permission first. Have fun creating mods. :) I only ask
you two things: first, do not use them in paid mods, and second, 
please give credit in your mod page to this mod page.




(1 last word- PLEASE READ-  THIS CREATURE USE SPECIFIC SKELETONS AND ABILITIES, TO LOOK LIKE THEY LOOK ON THE MOD. SO PLEASE, FEEL FREE TO USEM THEM IN YOUR MODS, BUT USE THE SAME SKELETON AND ABILITIES,  THEY ALSO HAVE CHANGES ON THE ATTACKS, WITH SOME BEING REMOVED. PLEASE DO THE SAME IF YOU WILL USE THEM ON YOUR MODS- AGAIN, DO NOT USE THEM WITH SETTINGS DIFFERENT FROM THE SETTINGS THEY ARE INITIAL DONE HERE. 



THANKS! :)
Mihail Romanov









As some of you already know, im quite absent from nexus cus i'm 
working a lot in a new morrowind island close do Mournhold and Necrom, almost the 
size of Solstheim, and for the part 2 of Shadows of Dagoth Ur saga. Also i will release soon 
a new up to the part 1 - The Corprusarium, so, i suggest you to wait for the new release 
of the corprusarium if you have not already played it, cus i will change several stuff. The 
part 2(island) will be ready in July, let me show you some pics of the landscape here, and 
you can see more in this link (that is frequently updated) 
https://imgur.com/a/Gz6IG
















Top