I have been playing ES games since Morrowind. And I love them.
Still, since Oblivion, the LevelledLists have brought a plague of nonsensical loot distribution.
So, to prevent a thief from assaulting me for 100 Gold while wearing full glass, I've ventured forth into the unknown territory of LL editing.
The fruit of my first 2 hours of hard work with the CK is this little WIP mod. If I have done it right, no normal (non-boss) bandit should wield any weapon of a higher material than steel.
Planned
WIP
Done
MOD progress:
Milestone 0 : Planning - 100%
Milestone 1 : Logical Loot
Sub-Milestone 1.1 : Logical Bandit Loot - WIP 80%
Sub-Milestone 1.2 : Ethnic Set Distribution
Milestone 2 : Logical Scaling
Milestone 3 : Logical Wildlife
Still, since Oblivion, the LevelledLists have brought a plague of nonsensical loot distribution.
So, to prevent a thief from assaulting me for 100 Gold while wearing full glass, I've ventured forth into the unknown territory of LL editing.
The fruit of my first 2 hours of hard work with the CK is this little WIP mod. If I have done it right, no normal (non-boss) bandit should wield any weapon of a higher material than steel.
Planned
WIP
Done
MOD progress:
Milestone 0 : Planning - 100%
Milestone 1 : Logical Loot
Sub-Milestone 1.1 : Logical Bandit Loot - WIP 80%
Sub-Milestone 1.2 : Ethnic Set Distribution
Milestone 2 : Logical Scaling
Milestone 3 : Logical Wildlife