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  1. underthesky
    • supporter
    • 284 posts
    • 268 kudos
    A big thanks to everybody who has left nice or helpful comments! I usually only respond if there is a question or a problem but I read and appreciate all of them. That is what gives me the motivation to polish and release my mods.
  2. Kuraxen
    • member
    • 152 posts
    • 5 kudos
    Now all are OP i cant kill with stealth, please help me setting this mod.
    1. JoeGonzales66
      • member
      • 6 posts
      • 0 kudos
      get good
  3. buhawi42
    • member
    • 536 posts
    • 8 kudos
    I noticed a change in the fauna but the bandits' levels stay the same I think, no matter which bandit camp I go to. I use Wildcat along with this. 
  4. tifung
    • supporter
    • 46 posts
    • 0 kudos
    Hello !!!

    Thanks for this mod, I have a question :

    I use Wildcat, Vigor and Ultimate combat. I had installed High level enemies, but can it be replaced by this one? It avoids the use of patches :) Thank you !!
  5. GetSirius
    • supporter
    • 14 posts
    • 0 kudos
    Does this mod work in skyrim SE?
    1. Illius
      • member
      • 2,003 posts
      • 25 kudos
      No, this is a 32 bits SKSE mod, SSE is 64 bit.
    2. deleted53120
      • account closed
      • 162 posts
      • 0 kudos
      Too bad the SSE port doesn't work anymore . Frequent CTD
    3. accretia00
      • member
      • 339 posts
      • 2 kudos
      you can use Zone Magic SE instead.
  6. jspee1965
    • premium
    • 2,681 posts
    • 34 kudos
    Pretty sure this won't play nice with SOT.
    1. Vladimir369
      • member
      • 70 posts
      • 2 kudos
      I'm actually curious about this too.
  7. Mookeylama
    • premium
    • 9,985 posts
    • 81 kudos
    been using this and really like it. thank you! but i've amassed sooo many dlls. didn't realize how many. like 50. and i'm trying to thin some out. are there any mods w/ esps that work as well as this dll?
    1. ShawnDriscoll
      • member
      • 8,377 posts
      • 82 kudos
      DLLs are good though. Much better than Papyrus scripts any day.
    2. vlaka
      • premium
      • 6,228 posts
      • 59 kudos
      i'd rather 50 dll's ;D
    3. Mookeylama
      • premium
      • 9,985 posts
      • 81 kudos

      a discussion in that thread states how too many dlls can be detrimental to the game. each dll running uses a specific amount of memory that is not shared. many dlls end up using a lot of memory, according to that discussion. i've removed about 10 of my dlls, that i either didn't care much about, or that i could merge an esp into something and replicate the effect of the removed dlls. i gotta game runs much smoother. no placebo. been testing a long time now
    4. ShawnDriscoll
      • member
      • 8,377 posts
      • 82 kudos
      I have 500+ mods installed. 19 of them have dlls. And most of those are just GUI enhancements. I have thousands of scripts though. I'll blame one of them if my Skyrim clogs.
    5. Mookeylama
      • premium
      • 9,985 posts
      • 81 kudos
      yep, and you're probably right to do so. but i have 600+ mods and had about 47-49 dlls. i removed about 10 dlls (ones that weren't attached to active plugins) and there was a noticeable difference. that's all i'm saying. wish there was a way to merge dlls like plugins lol. i removed a few dlls i'd like back
  8. JohnBroSS
    • member
    • 154 posts
    • 2 kudos
    bless you and all of your mods
  9. vintagelf
    • premium
    • 1,441 posts
    • 24 kudos
    I have to say that I have several of your mods and none of them perform less than exemplary. I thank you and my game thanks you.
  10. rex10125
    • BANNED
    • 551 posts
    • 7 kudos
    Your mod f***ing raped me. I like it. Haven't run into any problems so far, and works as intended as far as I can see.
  11. nitojmg
    • member
    • 56 posts
    • 1 kudos
    Hi, i think i'm very dumb' but dunno how this work or, on my game, it's not working. Some places do lvl up with me, but others like ancient ruins contains lvl 1 draugr. And i've entered in Movarth's Lair at lvl 20 and Movarth was lvl 31, and he wrecked me. But others vampires were lvl 12. So some vampires were underleveled and Movarth was a killing machine.
    My ini settings are: DisableLevelLocking = 1
    DisableMinLevel = 0
    DisableMaxLevel = 0
    ScaleMinLevel = 1.0
    ScaleMaxLevel = 1.2
    ScaleZoneLevel = 1.1

    What i'm missing or doing wrong?

    PD: i'm using Wildcat on adept difficulty and attack modifiers on 1.0 for me and 1.0 for npc's. But i don't think that wildcat interfeer with the mod...