This page was last updated on 11 September 2018, 12:27PM
Changelogs
Version 1.01.00
On-screen widgets should update when equipping/unequipping weapons (eg using SkyUI hotkeys)
Better handling of the situation where the mod cannot identify the opened container (this definitely happens with Ash Piles/Ghostly remains - there may be others). Now, instead of throwing a message and abandoning all functions, it should continue to work for items in the player's inventory.
Version 1.00.01
Bumped max Charge Multiplier val to 25
Added a workaround for the mod not recognising player-created poisons/potions after the first hotkey press
Version 1.00.00
First full release
Poisoning is now possible from the Favourites menu