Skyrim

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KitWitIssues

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kitwitissues

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98 comments

  1. kitwitissues
    kitwitissues
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    The LE version of this mod has fallen into obscurity and is no-longer being supported. That's not to say this project has died. It has in fact been reborn anew in the form of the mod "Immersive weapon Integration"

    Legendary Edition Skyrim isn't aging well, but Special Edition, I'm pleased to say, is ripening nicely. The two versions of the mod are too different to actively support both.

    https://www.nexusmods.com/skyrimspecialedition/mods/22420

    It has been updated, and issues within repaired.
  2. theSHADOWganer
    theSHADOWganer
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    what a shame man....
  3. Dobr0mysl
    Dobr0mysl
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    No dual sheath meshes? Abandoned? This is very sad. I was so exited when found this mod. Honorable KitWitIssues, I hope you realize the mistake (in good/kind meaning of course) and come back to Oldrim.
    I really wish you abetter financial situation, that will allow you to buy the best PC, because I see no other reason than you have not powerful enough rig... Otherwise, why should suffer from this flat-flat SSE surfaces around, even without parallax mapping...
    Very bad advertising for SSE, considering that you are bearded Nexus member (since 2011) Please, don't fall for the unwise SSE mainstream and come back to Oldrim
    Best wishes!

    Edit:
    Downloaded the mod for Oldrim and Endorsed! Maybe other people will follow my example and simply download this mod at least just to endorse and let the author know that his mod much needed here on Oldrim!
    1. LexysHelpfulMinion
      LexysHelpfulMinion
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      Careful NeOniq, the mod on SE has undergone very heavy fixing and so this LE version still has a heap of wild edits, Russian names for weapons and just generally dangerous things like leveled lists marked as deleted. On top of this this mod is the Open Cities of weapons mods so just be careful with what you wish for ;)
    2. Dobr0mysl
      Dobr0mysl
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      Don't worry, I know what I want BTW, I play English ver.
    3. Frostelis
      Frostelis
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      I am sad to see that the author abandoned the mod for Legendary Edition as well. I was looking forward to using this, but since the other member pointed out problems with deleted leveled lists and whatnot, will probably have to skip using this one. Damn shame. And it's basically impossible to easily convert from a SSE version to Legendary, unlike converting from Legendary to SSE which would have been very easy to do. A sad affair, really.
  4. trilobiteguy
    trilobiteguy
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    Hey, love this mod, but im getting some incompatibilites with Perkus Maximus. I am wondering if theres something besides a bashed patch to help these two be compatible. Thanks!
    1. kitwitissues
      kitwitissues
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      I've never used perkus Maximus so honestly I'm not sure what in it would be conflicting. I know for the version I use myself, I do a lot of manual editing in Xedit to resolve conflicts. There is Mator Smash, and the xedit's merged patches. I hope that helps but I feel like maybe it doesn't
  5. Grippos
    Grippos
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    To reiterate what's already been asked, is this compatible with Immersive Weapons?
    1. eanaz
      eanaz
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      • 5 kudos
      Just make a bashed patch. It should be compatible.
    2. deleted21550714
      deleted21550714
      • account closed
      • 41 kudos
      The description says that most of immersive weapons, weapons, are in this mod. The description also says they'll conflict without a bashed patch.
  6. qweasdzxc321
    qweasdzxc321
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    this mod compatible with Royal Armory - New Artifacts https://www.nexusmods.com/skyrim/mods/81118 ????
    1. kitwitissues
      kitwitissues
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      That's something I'm not really sure about at the moment, but I myself 100% intend to use Royal Armory, so if its not, I'll make a patch. I'm still working on a better Morrowloot version right now though. The only reason I could see them clashing is if Royal Armory goes to add weapons to NPCs I've already Added weapons to. In which case, whichever mod is loaded last will win.
  7. cheetah015
    cheetah015
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    Hope to see this mod get compatibility with other mods I like using. In the mean time, amazing mod. Well worth the DL if you don't have compatibility issues. Hope life is treating you well. <3
  8. MiGJaell
    MiGJaell
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    One more quetion, maybe stupid but... What should i download? :D Loose version, bsa version, Loose + hotfix? Couse hotfix date is earlier than Loose version, so maybe its already in it, and BSA version have even later date so maybe its best version?
  9. MiGJaell
    MiGJaell
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    I see that there are better shaped weapons in this mod, its my only fear that hold me from install that , so i want to know: Will they replace my swords, or there will be NEW swords with better shapes coexist with old swords? Like u can find normal elven sword and better shaped elven sword?
    1. kitwitissues
      kitwitissues
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      Sorry I haven't replied to this sooner. In this mod, they will be new standalone weapons coexisting with the standard ones
    2. MiGJaell
      MiGJaell
      • supporter
      • 1 kudos
      Thanks for reply, amazing then, mod idea is really great!
  10. leerm02
    leerm02
    • supporter
    • 1 kudos
    Hey there!
    Quick question: is the current version of this mod INCOMMUTABLE with Immersive Weapons or just, you know, edits and adds the same things. I don't want to give up my Immersive Weapons (one of the first few mods I ever added) but I would love to add this one as well. Would a bashed patch work? Thanks!
  11. Watergoalie
    Watergoalie
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    Just so you know, this mod edits the name of the Riften Ratways (RiftenRatways01) to another language. Easy fix in tes5edit but thought I'd bring it to your attention.