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Ravenscans

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15 comments

  1. ravenscans
    ravenscans
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    Please read the big NOTE on the Description page for information on fixes from this mod that have been incorporated into the official version of Enderal.

    You can continue to use the latest version of this mod (v1.6) without ill effect until the Forgotten Stories DLC is released.
    Once the Forgotten Stories DLC is released, I recommend removing this mod from your load order.
    After the DLC is released I will re-evalute and either deactivate or update this mod.
  2. crismanator02
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    You might want to update the mod description- looks like SureAI incorporated all of these fixes in the latest update so this mod is no longer needed.

    Thanks!
    1. ravenscans
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      I reviewed their changes as of Enderal version 1.2.2.0 and found that not all the changes were incorporated, mainly because the upcoming Forgotten Stories DLC will alter the usage of (at least some of) the armor pieces and expand the roles of the merchants. I have updated the main description page for this mod with information about the situation.
  3. Havelock57
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    Is this still needed for Enderal version 1.1.9.0?
    1. ravenscans
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      I did not see anything in the patch notes that referenced the things changed in my mod. So, if you are affected by the things fixed with my mod you should use it (or continue to use it).
    2. Havelock57
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      Thanks
    3. ColossusX13
      ColossusX13
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      I love me an active mod author. Thanks for sparing your time kind sir.
      Kudos from me
  4. Xoriendruid
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    In response to post #43012280. #43013405 is also a reply to the same post.


    Spoiler:  
    Show

    Xoriendruid wrote: Is this still needed?

    midgard9 wrote: If you'd like to have those fixes, then yes it is still needed. The last patch had been released at the 09.16.2016
    http://sureai.net/?lang=en

    This set of of fixes is still relevant. It fixes things that are wrong with the latest Enderal version (1.1.3.5). None of the problems that are fixed will break your game if you do not use this mod. It is up to you whether anything in the list of fixes is something that you want. If you use my Enderal compatibility patch mod for Chesko's Wearable Lanterns mod, then this Simple Fixes mod is recommended because of the merchant fixes.
     
     
    Thank you, and are you saying we should use wearable lanterns?

    1. ravenscans
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      No. I am not saying you should use Wearable Lanterns.

      How you adventure in Enderal's dark areas is your decision. Whether it is with torches, a magic light spell, a wearable lantern, or even just adjusting brightness and gamma settings.

      But, if you do choose to use a wearable lantern from the Wearable Lantern mod along with my compatibility patch for the mod, then also use this Simple Fixes mod to have the lanterns and lantern accessories available at more merchants.
  5. Xoriendruid
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    Is this still needed?
    1. midgard9
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      If you'd like to have those fixes, then yes it is still needed. The last patch had been released at the 09.16.2016
      http://sureai.net/?lang=en
    2. ravenscans
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      This set of of fixes is still relevant. It fixes things that are wrong with the latest Enderal version (1.1.3.5). None of the problems that are fixed will break your game if you do not use this mod. It is up to you whether anything in the list of fixes is something that you want. If you use my Enderal compatibility patch mod for Chesko's Wearable Lanterns mod, then this Simple Fixes mod is recommended because of the merchant fixes.
  6. midgard9
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    Thank you!

    Be aware that "RS" reminds people of RS Children or Real Shelter if you'd like to use it as a trademark in your mods name furthermore. At least me hoped for a RS Children compatibility patch when reading the title.
    1. ravenscans
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      I've used the RS Children mod. I can see where it might lead to false hopes ... for a minute or two. Point taken and mod title adjusted.
    2. midgard9
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      Thanks for the merchants update!
    3. ravenscans
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      You are welcome. I spent a huge amount of time working on the lastest beta update to my compatibility patch for Chesko's Wearable Lanterns mod. That update was for getting the various lantern items distributed to appropriate Enderal merchants. It would have taken much less time had I not encountered so many merchants that were working incorrectly or not as expected. Trying different combinations of changes to the bugged merchants until they were working was a pain.