It just works!!!(mostly) Loved the blink it was suberb and working as intended made me feel like a true warlock, too bad the engine limits it to outdoors, the dodge roll its very clunky, most of the time never knew to what direction it was going to take me, the camera movement its awnkward and sometimes left me in stealth mode, I will dearly love an option to turn it off, this its a magic mod after all or at least an option to change the hotkey. It keeps leaving me in danger aka boxed in when it activated when I was trying to run away from danger inside a dungeon.
The wards adds great tactical options, feel so badass to tank a giant´s heavy attack with it and blinking away. Too bad the sharing the wards with the power of love did not work at all with my allies or they bufffed everyone including enemies around me(that some powerful love lol).
Will had been great if the charging did not work for spells that are not compatible, it eats mana and I am guessing attach scripts to projectiles until they hit something to no effect. This mod could had been a fun way to buff up the largely useless vanilla spells to reach balance with the generally overpowered mod spells. The parts that work are great but the big oof its the wards working on the enemies I could live with it and use wards for tactical timed shielding but they make me too afraid there are other snafus waiting around to ruin my save, since this its a script heavy mod.
Probably pretty unlikely chance of getting a response... but I have had this working on my build for quite some time on multiple characters; and this time for some reason it seems to not be working, but only on the one new character? not on the others, still works fine on those saves. So my question is A- how do I add the things necessary to make it be available for that character or B- what way do i need to reset the script check or what is wrong on that end?
Can someone make an edit of this mod and remove the knockback feature? It's the worst pain in the a$$ I've ever seen. I can't fight dragon priests anymore, I'm too busy doing tumbling all over. Worse, I use Forgotten Magic and when you use Skyfall (one of the coolest damned spells ever) you keep falling over every time you land. This makes you feel so much less of a bada$$.
It doesnt work. I dont even know what is wrong. SKSE and Skyrim version is correct, both papyrus and dienes installed. I used the apocalypse patch and evade. I charged my firebolt and it doesnt overcharge it lik at the description. Help please
Judging by the description, it would be a good mod, but in my case, the school of change does not work. No shield is superimposed. I tried it without mods and with all the necessary additions. I tried it on SE and older versions. The reason is unclear.
same problem as the poster before, the mod just does nothing, from what I see there is no indication it is even loaded, meanwhile the blink optional mod here works just fine, all dependencies are installed on correct versions, any solutions? yes I tried dual casting a fireball spell for a full minute, nothing happens, nor with any other spell I tried, please help because this mod seems the most interesting one I ever saw here
edit: I don't know what happened but it is working now, I uninstalled all other mods that effect magic to check if this one worked alone and when it did, installed others back and it is somehow still working
Wish this gets an mcm menu to turn off certain features. Npc's get knock backed on any destruction spells even without charging it. I'm not sure if me being level 90 in it has anything to do with it. Only ultra spells should give that knockback.
i looked into it, the issue is reliance on DienesTools which as far as I know has no SSE version and is a dll plugin so just porting over isn't so easy or even possible in some cases.
91 comments
The wards adds great tactical options, feel so badass to tank a giant´s heavy attack with it and blinking away. Too bad the sharing the wards with the power of love did not work at all with my allies or they bufffed everyone including enemies around me(that some powerful love lol).
Will had been great if the charging did not work for spells that are not compatible, it eats mana and I am guessing attach scripts to projectiles until they hit something to no effect. This mod could had been a fun way to buff up the largely useless vanilla spells to reach balance with the generally overpowered mod spells. The parts that work are great but the big oof its the wards working on the enemies I could live with it and use wards for tactical timed shielding but they make me too afraid there are other snafus waiting around to ruin my save, since this its a script heavy mod.
Please message me if you can make an edit!
edit: I don't know what happened but it is working now, I uninstalled all other mods that effect magic to check if this one worked alone and when it did, installed others back and it is somehow still working
pls send help.