About this mod
A new item card for mods with long item, spell, and power descriptions.
- Requirements
- Permissions and credits
The Future™
Many things have changed with the turning of the clock, but we take solace in one timeless rule:
Eight years is not an obscenely long time to make a simple text formatting mod function as intended.
That isn't the timeless rule.
The timeless rule is:
Nothing gets finished on schedule.
Completely rewritten for the fourth and - if fate has been kind - final time. We're now on SkyUI 5.1, a product of The Future™.
Many longstanding and embarrassing issues have been fixed:
- The item card no longer renders outside of the screen when using uncommon resolutions,
- The 3D item is no longer knocked out of place,
- Text no longer spills over the weight/value info,
- Crafting menu ingredients no longer hang over the item card,
- Information label and value placement have been made consistent and better-aligned for the obsessive-compulsive (me.)
- Shouts and active effects actually look how they should,
- Etcetera!
It's a whole new, never-broken mod. We've even got a new name.
I've also finished the FrostFall version I promised to make in The Past™.
A version for Skyrim Special Edition/Anniversary Edition, another product of The Future™ (and ZeniMax Media Inc.,) will be released in
Potion descriptions can be read without the assistance of a microscope,


Active Effects become by any means decipherable,


Obsessive-compulsive text alignment pervades Skyrim,



16:9 resolutions. Should "work" in all resolutions, but
there will be clipping and overflow.
in general. Most obvious issues have been fixed, most notably shout
descriptions and crafting menus. One issue still outstanding is the
ingredient list in crafting menus, which overlaps the new description
window, as seen in the posted screenshots. Not sure how to fix that
yet.
on.
Schlangster for permission to share the file a number of times, but
he never responded to my messages. I don't know if they were read, or
if he's aware of them. I don't know what's considered good or bad in
this situation, but it seemed a waste to just let the work rot.