Skyrim

1647 comments

  1. FrankFamily
    FrankFamily
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    Thank you for your comments and endorsements, truly appreciated.
    Feel free to tell what you'd like to see in the next version, or what artifacts you would like to see done next.
    I'm open to suggestions and I read all comments.
    Check my images for W.I.P shots and such about incoming mods.

    There's a walkthrough in the articles tab
  2. Sauronm
    Sauronm
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    when the translation into spanish?
  3. Laffzalot
    Laffzalot
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    There is a small bit of clipping with the left glove and the arm. Other than that, this is a very well done set.
  4. Manezz
    Manezz
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    One of the best medieval styled armor sets i've seen so far
  5. DylanBoni
    DylanBoni
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    prego tutti i teologi in solitudine ma la ricerca non inizia! Qualsiasi aiuto? (using italian translation)
    1. FrankFamily
      FrankFamily
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      I'm not italian.
    2. DylanBoni
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      tks for the answer.
      Sorry for my english. i use the .esp italian translation. i've tried using original esp but i've the same problem. when i pray don't start quest.
    3. FrankFamily
      FrankFamily
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      I've not made the translations so I can't speak for them being intact functionality-wise or up-date. There was an update that wasn't backwards compatible if an old version of the mod was loaded into a save and then one attempted to start the quest on a newer version. So you may be experiencing such issue by having gone form a possible out of date translation to the main branch. You could try uninstalling the mod completely, load the save, save it (without the mod installed) and then install the latest version cleanly.

      Additionally you could try activating one of the new shrines added by the mod in case there's some conflict with another mod modifying the vanilla shrines, though if that's the case you'd still have issues completing the following objective, at which point (or if that fails as well) you can just use the console to advance it. I could look up the specific commands if you need them but, generally, you do "sqs QuestID" to get information about the stages and then force the jump to the next stage via "setstage QuestID XX" with XX being the number of the stage you want to advance to. QuestID in this case being FFPAAMainQuest or FFPAAQuest, something like that. "help FFPAA" might show it.
    4. DylanBoni
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      thank you very much! i'll try all solutions!
      i loved other mods like Nedhegoth or the Boethiah's artifacts tournament.
      the perfect balance of research, action and new armor! A great job!
    5. batardman
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      Hello,
      I've had the same problem where praying doesn't start the quest. I looked into the .esp in TES5Edit and found a perk called "PrayDetector".
      My fix to this issue was adding the perk to my character through the console by typing "help pray" and finding the ID of the perk, then entering player.addperk (ID of the perk) and praying again (now it works!).
      I hope this can help someone with this issue :)
  6. kipcabral
    kipcabral
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    is Nedhegoth The Butcher compatible with this mod? both mods adds skullcrusher right?
  7. kipcabral
    kipcabral
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    *deleted duplicate post
  8. Uolrick
    Uolrick
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    Excellent mod, a great representation of the Breton armor from ESO; but there is one thing i'll critique on, the helmet of wisdom is a bit off from what it looks like in ESO. This is still a fantastic mod but thats the only thing bothering me but in all well done.
  9. arthasofskyrim5640
    arthasofskyrim5640
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    Been using this mod for several months now, very good work. The boots register as light armor, but my heavy armor skill is more than 30 points higher. I've tried re-mounting the relics on the stand and re-collecting them, but that has not remedied the issue. I have also checked the esp in the CK, and the boots I have are listed as heavy armor (both the drop-down box on the left side of the pop-up, and the "ArmorHeavy" tag were applied). 

    I also used the console to add every version of the boots to inventory, ALL copies of the boots (both black versions, both white versions, and both default versions) were classified as light armor. 

    That said, I've still used this mod because literally every other aspect is nothing short of spectacular. Great work FrankFamily.
  10. dgmod1
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    All of my armor ratings and sword damage is so low. Is it because I am supposed to created the gear myself to change the values?
    I am using Legacy of the Dragon born and Requiem 4.0. I tried changing the load order for this mod but it didnt seem to change anything. Is this apart of the story/mod that I missed something?

    EDIT: Its a requiem thing, I think you have to make patches if you want to use weapons or anything with stats.
  11. TheOriginalEvilD
    TheOriginalEvilD
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    I got sucked into playing Oblivion again....I would so love to see this ported to Oblivion as a replacer for the Knights of The Nine armor/weapons.