This page was last updated on 03 December 2022, 6:00AM
Changelogs
Version 1.4.6
Fix: Some problems that are not fatal.
Version 1.4.5
Fix: Conditions for healers to appear in military camps Imperial and Stormcloak. Fix: Messages that who is chanting. Fix: Some problems that are not fatal.
Version 1.4.4
Enemy side healer function improved. There are no major changes to the healer function for followers.
Version 1.4.3
Add: MCM Item: Casting interruption checks FIX: Some problems that are not fatal.
Version 1.4.2
Only uploaded on twitter. Fix: An issue that increase restoration skill when receiving Grand Healing spell. Fix: An issue that compatibility with NFF. FIX: Some problems that are not fatal.
Version 1.4
Version 1.4 mainly fixed some problems that are not fatal.
Modified the behavior of healer to reduce the unnatural movements than the old version.
Modify: Healing logic and part of constant monitoring function.
Modify: Spellcasting voice folder with invisibility spell and muffle spell is prepared.
Fix: Healer sometimes do not cast courage spell.
Fix: Some problems that are not fatal.
Add: Healer can cast elemental resistance spells on player and follower and selected npcs in combat. (MCM configuration)
Add: MCM item:"Give potion". This option allows you to give a recovery potion to your teammate and non hostile people. (MCM configuration)
Version 1.3
Modify: Healing logic and part of constant monitoring function. Especially, behavior of healer in Soul Cairn.
Modify: Healer and illusionist both can cast a healing spell to non nostile npcs(not follower, not playertammate). (MCM configuration)
Add: Illusionist. Spellcaster for Calm, Fear, Futy and healing(Healother) spell only. (MCM configuration)
Add: Defender. Prefer attack enemies that has attacking healer or illusionist or player(selection by dialogue).
Add: Enemy healer. This function can add the temporary ability of behavior as the enemy side healer role to the enemy with a low probability, (MCM configuration)
Version 1.2
Modify: Healing logic and part of constant monitoring function. Fluctuation of health value by Ring of Namira, Blessing of Arkay.
Modify: When healing target is player only, player can choose healing function either continuous monitoring with script or ai package driven mainly. (MCM configuration)
Fix: Missing textures for "target selection spell".
Fix: MCM item:"Cast to emeny".
Add: Healer can cast protection(flesh) spells on player and follower and selected npcs in combat. (MCM configuration)
Add: Healer will try to cast fear spell to humanoid type enemy around player in the limited situation. (MCM configuration)
Add: Healer can cast cure disease spell on player with dialogue. (MCM configuration)
Version 1.1
Modify: Healing logic. Especially low level player state of vampiric disease.
Modify: Non "AlwaysCombatUpdateTime" behavior.
Modify: When player ask healer role to non teammate npc, PlayerTeammate flag and IgnoreFrindlyHit flag become true. When player dismiss healer, changed flag is restored. (MCM configuration)
Modify: (for advanced player) By using spell and MCM, player can modify healer AI value(aggression, Confidence, assistance, morality) and some Combat Style value. It need to enable MCM item:Extended Info. About AI and Combat Style, please refer to http://www.creationkit.com/index.php?title=AI_Data_Tab, http://www.creationkit.com/index.php?title=Combat_Style
Fix: Problem that are automatically dismissed when game load (for non teammate healer).
Add: Dialogue type "Neutral Good" by dragomike. Player can change dialogue type on MCM.