This page was last updated on 24 January 2020, 2:14AM
Changelogs
Version 3.0
Reverted some rare Requiem alterations to unarmed range. Now everything is as Mortal Enemies intended;
Added optional file to enable only melee rotation movement tweaks.
Version 2.5
Fixed Frost Spiders attacks.
Version 2.4
Updated for Requiem 3.1.0. Got rid of Natural Armor keywords from race records (also got rid of some non-existing ones). Updated Dragonborn enemies accordingly.
Version 2.3
Removed poison resistance for Chaurus;
Added natural armor perk for Dragon Priests (also for the officially unsupported DLC variant of Dragon Priest).
Version 2.2
Removed some unneeded records (Whiterun Giant and Mammoth race);
Forwarded values adjusted by Requiem on rare occassion (acceleration for bears, unarmed range for skeletons and Draugr);
Fixed Troll race not being adjusted (thanks thetrader!);
Changed few Dragonborn monsters to have mass consistent with their non DLC counterparts.
Version 2.1
Removed null entries in mammoth records.
Version 2.0
Updated to Requiem 3.0.1;
Forwarded some new keywords to Dragonborn enemies (mostly natural armor perks of some creatures). I gave boars armor of bears, but they can be knocked down, unlike bears.