Omg, my first hot files! Thanks so much for coming back to endorse everyone, and thanks for voting this file of the month! WOo hoo!
Thank you for the lovely comments! I have stopped replying to each and every one because I'm afraid I'm starting to get a little spammy but I promise I do read them all and I do very much appreciate you taking the extra time to leave a message.
FA*Q
*Anticipated
TES5Edit says it's got dirty edits. Should I clean it? They're simply keywords intentionally copied over. So, no.
I have one of your old mods. Can I upgrade to this one? Tentapalooza was rebuilt from scratch, so trying to upgrade mid-game would cause you to lose your old items.
Does this include everything from Witch and Dig Site? Almost. No coffee pot. Otherwise, yes, as of 1.2.
Update 1.4 adds a practical Wanderer's Tent, a Burial Cairn to sleep under, and some Makeshift Shrines that act like their real counterparts but are a lot easier to haul around. ;) Please let me know if you find any issues -- this was a bit of a hurried update. Tested a lot in-game but I may have missed something when packing it all up.
Full disclosure:I didn't get nearly everything I wanted done for this update, but for my own sanity I had to let this go if I wanted to release anything for Christmas. I do have some time off coming in January, so if all goes well there'll be another update then.
Things in the works:
1) adding a hidden heatsource to the necro conjure to bring it on par with the archmage one 2) a new mystical tent + furniture 3) a vampire variant of the Dawnguard tent for Blade fans :P 4) tweaks to the Wanderer tent mesh and maybe some straw inside as well 5) select leveled list integration?
i would love if the spell tents like the memory of spring and the conjure lair had infinite duration like a normal tent and it could be just dispelled since it looks amazing..
Love this mod! Can't imagine playing without the knapsack these days.
I wanted to be able to organize my junk on the go a little better and created a small mod which overrides each of the Tentapalooza storage container types to have a unique linked container. Would it be alright if I posted it on Nexus?
Got a little issue, looked through some pages of comments but not all admittedly. The issue I'm having is the "Conjured Lair" not memory of spring but the other one that is like a necromancer type summonable lair, it is not protecting from cold and rain. The memory of spring is but not the conjured lair. Nothing in the MCM to add it to Cold, Rain, or Cold and rain like the regular tents added by the mod. Is there a quick fix I can do in like Tes5Edit or something? Add a keyword somewhere or something? Any help would be appreciated.
I believe I fixed this in the SE version (at least, no one has brought it up since). I'll have a look at what I did there and see about updating this version.
Hello, Does this tent mod not give rested bonus for vampire when sleeping in coffin? If I add keyword isVampireCoffin to them will I get the vampire rested effect from sleeping in coffin?
565 comments
Omg, my first hot files! Thanks so much for coming back to endorse everyone, and thanks for voting this file of the month! WOo hoo!
Thank you for the lovely comments!
I have stopped replying to each and every one because I'm afraid I'm starting to get a little spammy but I promise I do read them all and I do very much appreciate you taking the extra time to leave a message.
FA*Q
*Anticipated
TES5Edit says it's got dirty edits. Should I clean it?
They're simply keywords intentionally copied over. So, no.
I have one of your old mods. Can I upgrade to this one?
Tentapalooza was rebuilt from scratch, so trying to upgrade mid-game would cause you to lose your old items.
Does this include everything from Witch and Dig Site?
Almost. No coffee pot. Otherwise, yes, as of 1.2.
RECOMMENDED: Hearth Craft for more placeables!
Update 1.4 adds a practical Wanderer's Tent, a Burial Cairn to sleep under, and some Makeshift Shrines that act like their real counterparts but are a lot easier to haul around. ;) Please let me know if you find any issues -- this was a bit of a hurried update. Tested a lot in-game but I may have missed something when packing it all up.
Full disclosure: I didn't get nearly everything I wanted done for this update, but for my own sanity I had to let this go if I wanted to release anything for Christmas. I do have some time off coming in January, so if all goes well there'll be another update then.
Things in the works:
1) adding a hidden heatsource to the necro conjure to bring it on par with the archmage one
2) a new mystical tent + furniture
3) a vampire variant of the Dawnguard tent for Blade fans :P
4) tweaks to the Wanderer tent mesh and maybe some straw inside as well
5) select leveled list integration?
I wanted to be able to organize my junk on the go a little better and created a small mod which overrides each of the Tentapalooza storage container types to have a unique linked container. Would it be alright if I posted it on Nexus?
Edit: No response from the author (even tried sending a PM) so I'm just going to post a link to it here: https://drive.google.com/file/d/1SNr8hEeOjwMhlG8NQn_fpPnrLXLgytVY/view?usp=sharing
Does this tent mod not give rested bonus for vampire when sleeping in coffin?
If I add keyword isVampireCoffin to them will I get the vampire rested effect from sleeping in coffin?