Main files
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Critical Hits Recalculated main file. You will need to add the perk via the console. Once added, you should see the new perk in your active effects. Newest version has been updated so that daggers do the most crit.
Optional files
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For all of you ULTRA power gamers who want to CRUSH YOUR ENEMIES and see them DRIVEN before you. Replaces main .esp, GREATLY increases chances of a critical hit. Main file not required.
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For users who already have a Perk Tree mod installed. Install this mod, open your console in game and type "player.addperk 01000800". This should activate the critical hit system. Can be removed easily by removing/deleting this mod. If having trouble, type: help "critical hits recalculated" and make sure the Perk ID number matches.
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For power gamers. Replaces main .esp with a version that doubles your chances of a critical hit. Main file not required.
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Replaces the main .esp with a version that calculates using Magicka instead of Stamina. Main file not required.
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Replaces main .esp with a version that calculates using Magicka instead of Stamina -AND- greatly increases your chances of a critical hit. Main file not required.
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Removes the game breaking "25% chance of a critical hit" function from Valdr's Lucky Dagger. Instead, changed damage and crit damage to be closer to an elven dagger, and increased the weapon speed making it slightly faster than a normal dagger. Patch is standalone, but does not include Critical Hits Recalculated function - still needs a main .esp.
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Identical to patch but with an alternate texture (see images). Patch is standalone, but does not include Critical Hits Recalculated function - still needs a main .esp.