This page was last updated on 05 September 2015, 12:09PM
Changelogs
Version 1.2
Full changes from version-version: 1.0: Initial Mod is created; involves most of the custom dialogue used and a lot of research into the Civil War Script.
Problems: Didn't work with Immersive Patrols, Didn't work with Liberation of Skyrim (MQ) among other things.
1.01: A change is given to the Whiterun guards to make it work with Immersive Patrols.
1.2: 1. More rewriting in CWScript which includes custom variables/functions. 2. Issues with Liberation of Skyrim are fixed. 3. All whiterun guards turn stormcloak and some effects that happen from the changing government that are undesirable happen in Whiterun.