One question. Can i use the texture of SSE vershion in original Skyrim? I checked only seruinsmarble01 and seruinsmarble01_n And they work without black textures.
Mostly the walls and roof changed, new format, stronger normal map. I'm working on non-hexagon floor, like on vanilla version, similar to wall texture.
thx for retexture but the wayshrine had a texture issue and after fixing it by zoneraven's patch, i have several black textures. so the patch enlarged the problem for me. unfortunately not to recommend at this time. i'm looking forward for an update.....
It's just a retexture, does it need to be updated for SSE? I really don't have time right now (i haven't even installed SSE), if anyone is interested in porting it, PM me.
fix by ZoneRaven supposedly fixes meshes, and something was changed with mesh format for SSE so his fix will not work for SSE. on fix page it's stated that support has ended so it's probably will be never fixed unless you (arrioch) or another modder provides SSE compatibility mesh fix.
I have a new version, if anyone wants to test it, PM me or reply here. Works on SSE, though i didn't have enough time to reach Forgotten Vale and test the shrine, though it should work as well (i incorporated ZoneRaven's fix).
It probably is my "reflection" settings in enbseries.ini (or something related with ENB) but for me the textures "seruinsmarble01.dds" and "seruinsmarble01_n.dds" look black... wtf
106 comments
http://www.nexusmods.com/skyrimspecialedition/mods/7292/?
I checked only seruinsmarble01 and seruinsmarble01_n And they work without black textures.
upd - tested it's all fine
But as the texture is better to look like steel. Made just screenshots objects.
> But as the texture is better to look like steel.
What do you mean by this?
This translation of Google.
I mean, in my opinion v 1.2 is better than 1.1 I do not know what exactly has changed but I compared them
Mostly the walls and roof changed, new format, stronger normal map. I'm working on non-hexagon floor, like on vanilla version, similar to wall texture.
So you know, the link in your description won't work.
on fix page it's stated that support has ended so it's probably will be never fixed unless you (arrioch) or another modder provides SSE compatibility mesh fix.
That was a mistake on my side, i never actually turned on a shrine to check it, just looked at the outside, and saved in wrong format.