Skyrim

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SkjoldBjorn

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SkjoldBjorn

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Mod articles

  • On the Horizon!

    Nothing noteworthy is on the Horizon.
    ...

  • Compatability

    Compatible:


    Enhanced Lighting for ENB (ELE)
    ELFX ( ELFX - Dawnguard, ELFX - Dragonborn. NOT ELFX Exteriors)
    Climates of Tamriel
    Immersive College of Winterhold
    Static Mesh Improvement Mod (SMIM)
    Project Parallax Remastered
    Purity
    Enhanced Landscapes
    ETaC Complete & all Immersive Settlement addon optionals
    Any Weather or interior modifying mod.


    Semi-Compatible ( Some of part of the mod is not compatible):

    RLO
    All is compatible, you can run with just the Skyrim module of my mod and get the lights of RLO in cities or you can run without RLO's exterior module and have mine a 100%, i list this as Semi-Compatible, because if you run my mod without the cities, RLO's lights will...

  • Troubleshooting and Installation Instructions

    [B

    Updating from an old version of the mod
    If you have an old version installed, please make sure that your last save was done inside and not outdoors, this to prevent something aweful like flying lanterns and other bad stuff. ESP's have new names as well to reflect the latest change that adds the Unofficial patches mandatory. You will get a message when you load your save that you are missing a plugin, but just ignore it. Please Uninstall the older version of the mod so you don't run with two, that would be bad...for you.


    Installation Instructions: 

    If you install the mod on an existing savegame, It is considered good practice to wait 24 hours to kickstart the script.

    Use the Installer and just follow it. If you wan...

  • Detailed Description.

    Description:
    Adds Lanterns, Candles, Braziers and torches to the outside environment around Skyrim's many Cities and settlements. All lights are controlled by a night/day script that suppress the fire animation during the day in most areas so it feels more realistic rather than having fires burning all day when we don’t need them and start burning during night when they are practical to have around. Cold places have their Braziers burning at all times due to..well the cold..duh.

    Some Candles and fires might still be burning during day inside ruined towers and so on.
    I have also removed many lights from Crypts that have no living humanoid in the vicinity and other places where it just did not make sense.

    This mod is based on my earlier version «...