Hello do I really need the unofficial patch I hate that patch as it removes the fun glitches devs put there like the DawnStar chest and fortify restration
I want to use this with AEE since the concept is so good , they are alike but different anyone knows how it pairs out ? Like do I oneshot undead or they become to anything aside from silver ( Undead was used as an example ).
hello I've been using the mod for some time, looking to add more immersion and coherence to the silver weapons, and in a way I got it, but at the same time there are some things that I have come across, and that tarnish the experience a bit , so here is my experience.
1._the unique items, they download too fast, (I don't know if it was the author's intention or some bug) you literally have to carry a lot of gems if you want to continue using them, so at the beginning of the game they will not be so useful, but much later In an advanced game, honestly dawnbreaker is the best throughout the game. (If you have a mod that improves it as a reliquary of myth, it is even better.)
2._ Vigilant Weapons: when an enemy has 20% life it disintegrates right? from what I have been able to see not like that, it only disintegrates if you kill it with killmove or basic attacks, I know because I have fought with vampires and draugr leaving with 100 life and that they do not disintegrate.
3._ Ring (Stendarr Soul Cleanser): the ring is supposed to recharge your weapon when killing an enemy, but here the problem, during the time I played my weapon it only recharged more than half when I killed a vampire with killmove , if you try to kill draugr or skeleton (supposed to be undead), it will not reload, same for werewolf, werebear and ghost.
4._ immmersion of the vigilants in the game: using silver weapons as a source of effective melee damage against the undeads for the vigilants is a success, but that they can only use spells like ironflesh or fast healing is a bit basic, I think If the author had added more restoration spells it would have been more exciting, (the latter take it as an observation) I would have liked to see them use aura of stendarr, or other restoration spells or that are not the same.
5._ restoration as the main source of damage: At first I was intrigued to see how the restoration spells would work, but these being so few and limited, I did not take advantage of them as much if not later in an advanced game, in fact the weapons of Silver, arrows and silver bolts became my source of damage as I tried to advance in restoration, in fact killing undead with fire or lightning was more useful at times.
finally the weapons of the vampires apply what their description says I have not had problems with them and for vampire characters it is useful.There is not much to say.
Hey Alex9ndre, would it be alright if I uploaded a stripped-down version of this mod to nexus?
It would be a replacer .esp version of Bring Your Silver that contains only the perk changes for distribution amongst NPCs and such, removing all the extra weapons and armour that this mod adds in.
I love this mod (and a few others you made) but I find the extra weapons added in by Heavy Armory and Dawnguard Arsenal to be plenty.
Of course, you'd be credited as the owner of the mod, and since it's only a replacer .esp, they would be required to download the rest of the mod here.
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I hate that patch as it removes the fun glitches devs put there like the DawnStar chest and fortify restration
thanks!
Like do I oneshot undead or they become to anything aside from silver ( Undead was used as an example ).
1._the unique items, they download too fast, (I don't know if it was the author's intention or some bug) you literally have to carry a lot of gems if you want to continue using them, so at the beginning of the game they will not be so useful, but much later In an advanced game, honestly dawnbreaker is the best throughout the game. (If you have a mod that improves it as a reliquary of myth, it is even better.)
2._ Vigilant Weapons: when an enemy has 20% life it disintegrates right? from what I have been able to see not like that, it only disintegrates if you kill it with killmove or basic attacks, I know because I have fought with vampires and draugr leaving with 100 life and that they do not disintegrate.
3._ Ring (Stendarr Soul Cleanser): the ring is supposed to recharge your weapon when killing an enemy, but here the problem, during the time I played my weapon it only recharged more than half when I killed a vampire with killmove , if you try to kill draugr or skeleton (supposed to be undead), it will not reload, same for werewolf, werebear and ghost.
4._ immmersion of the vigilants in the game: using silver weapons as a source of effective melee damage against the undeads for the vigilants is a success, but that they can only use spells like ironflesh or fast healing is a bit basic, I think If the author had added more restoration spells it would have been more exciting, (the latter take it as an observation) I would have liked to see them use aura of stendarr, or other restoration spells or that are not the same.
5._ restoration as the main source of damage: At first I was intrigued to see how the restoration spells would work, but these being so few and limited, I did not take advantage of them as much if not later in an advanced game, in fact the weapons of Silver, arrows and silver bolts became my source of damage as I tried to advance in restoration, in fact killing undead with fire or lightning was more useful at times.
finally the weapons of the vampires apply what their description says I have not had problems with them and for vampire characters it is useful.There is not much to say.
It would be a replacer .esp version of Bring Your Silver that contains only the perk changes for distribution amongst NPCs and such, removing all the extra weapons and armour that this mod adds in.
I love this mod (and a few others you made) but I find the extra weapons added in by Heavy Armory and Dawnguard Arsenal to be plenty.
Of course, you'd be credited as the owner of the mod, and since it's only a replacer .esp, they would be required to download the rest of the mod here.
Nah, never got a reply. I'm not even sure I still have the mod file tbh. Since Alex9ndre seems AWOL I might just upload it anyway if I do.