This page was last updated on 12 November 2016, 2:12AM
Changelogs
Version 4.1
Changelog for Bring Your Silver (Version 4.1)
- Weapons with unique enchantments are much more rare, specially the vampire weapons, now you won`t find then with every vampire around.
- Slighly nerfed Stendarr unique enchantments.
- Removed the specific resistances vs certain weapon types for Draugr and Skeletons for better consistency with mods that add new types of such enemies (this feature relly on RACE conditions and many mods added their own race records).
- Adjusted the resistances to be more soft on commom undeads.
(Removed Features)
They were mostly band-aid features to counter some of the restriction applyed by the mod and honestly didn`t fit very well lore or gameplay wise.
- Corrupted silver weapons.
- Silver powders.
- Silver spells.
Version 4.0
Changelog for Bring Your Silver (Version 4.0)
Back to the normal version count :P
- Redone most of the unique weapons and armors effects.
- Silver ammo now use the steel vanila meshes (the former didn`t look nice).
- Fixed mixed models of the corrupted silver battleaxe and battle staff.
- Corrupted weapons now use the silver weapon meshes but come with a redish visual FX to make it look different.
- Removed Vampiric Ebony weapons, now vampires only carry the (former) glass variant (The ebony version used to look quite ugly).
- Added keywords for the stendarr set and to unlock the set bonus a Stendarr amulet is no longer required.
- Tweaks to leveled lists.
- Removed the edits on the vanilla banish and turn undead effects for better compatibility.
- Changed the "Transmute Mineral Ore" vanilla spell as now it require 5 pieces of iron ore to make 1 silver ore and 2 pieces of silver ore to make 1 gold ore.