This page was last updated on 15 December 2015, 8:02PM
Changelogs
Version 2.00
Timed Blocking added.
Weapon parry now causes causes configurable stamina and health damage to character with the smaller weapon.
Changes to stagger to allow flesh spells and wards to contribute to preventing stagger.
Changes to script cleanup, scripts are now removed from actors more efficiently, originally they were only removed on death, now they are removed when they actor they are on is unloaded.
Optimizations to cloak effects and certain condition functions, other various small optimizations and clean ups.
Version 1.56
Counterstriking no longer triggers a strong stagger
Counterstriking damage for player changed from 2x to 2.5x
Counterstriking damage for NPC changed from 1x to 1.8x
Counterstriking sound changed to use the same sounds as vulnerability
Vulnerability sound changes depending on weapon type
Version 1.55
MCM switch for enabling/disabling counterstrikes works properly now
Tweaked the counterstrike sound
Counterstriking/ getting counterstriked no longer displays a notification
Script cleanups
Version 1.54
NPC can counterattack player, but only applies a stronger stagger and not the damage
Counterattack damage for player has been changed from x3 to x2
Power attacks require at least 20 stamina to initiate instead of at least 1
Implements vulnerability: when staggered, become more susceptible to damage
Version 1.46
Poise Tweaks: Breaking poise on creatures is easier
Poise Tweaks: Stamina no longer plays as large a role in breaking poise
Misc Fix: non-hostile spells no longer stagger
Version 1.45
Reimplmented Exhaustion: But no longer deal less damage when low on stamina, only attack slower
Poise System: Easier to break poise if stamina is low
Added Hardcore Mode: No poise system, every hit staggers
Parrying a power attack will no longer result in a stagger
Version 1.28
Duel and CE compatibility
Added Camera Shake Option
Version 1.27
MCM: Stagger Immunity Option
MCM: Parry Switch Option
Tentative: blocking perk reflex fix
Tentative: spellbreaker enchantment fix
Version 1.25
MCM: Added ability to alter stagger length of each weapon
Sound: made parrying sound more responsive
Version 1.22
Sprinting bug fix
Parry sound tweaks
Version 1.5
Removed changes to the AI combat style
Added Counter-striking
Bash Cost Reduced to 15 stamina
Version 1.4
Removed Exhaustion System altogether
Added Poise System
Can turn power attack stagger on and off
Changed the weapon parry animation to be more subtle