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This page was last updated on 12 February 2023, 9:42AM
- Changelogs
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Version 4.06
- Added patch for aMidianborn Skyforge Weapons.
- ArteFakes: Forwarded descriptions from Even Better Quest Objectives.
- Audio Overhaul for Skyrim: Removed edit to the acoustic space of Four Shields Tavern.
- Common Clothes and Armors: Updated to Common Clothes and Armors 2.0.0.
- Warmonger Armory: Replaced Summerset Shadows Armor by Rogue Thief Armor.
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Version 4.05
- Updated to Requiem 4.0.2 (ArteFakes, Audio Overhaul for Skyrim, Immersive Sounds Compendium).
- Added bash tags to plugins (ArteFakes, Improved Closefaced Helmets, Rough Leather Armor, Scale Nord Armor, SkyTEST, Warmonger Armory).
- Updated advice regarding a Bashed Patch.
- Updated load order advice.
- Removed patches for Deadly Dragons - AOS, Rustic Soulgems, and Unique Uniques. These mods are covered by a Bashed or Smashed Patch.
- ArteFakes: Restored Requiem's Dragonbane. Replaced Dexion's Katana by ArteFake's Dragonbane.
- Audio Overhaul for Skyrim: Fixed sound of frostburst enchantment.
- Frostfall: Added Frostfall spells to the spell choices when taking a magic perk.
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Version 4.04
- Added patch for Rough Leather Armor, Scale Nord Armor, and Talos Housecarl Armor.
- Updated load order advice.
- Improved modgroups.
- ArteFakes: Updated to ArteFakes 2.0. Relocated Briarheart Geis to Lost Valley Redoubt. Briarheart Geis deals 60 points of extra damage to Nords.Tempered Njada Stonearm's sword. Fixed disabled crafting recipes.
- Cloaks and Capes: Reduced weight of all cloaks by 2.
- Cutting Room Floor: Synchronized Briarheart Geis with ArteFakes.
- Katana Crafting: Relocated Daedric Dai-Katana to Fura Bloodmouth.
- Rough Leather Armor: Adjusted stats of armor. Added perk requirement to tempering recipes and adjusted crafting materials. Replaced model of Blackguard Armor.
- Scale Nord Armor: Distributed the new armor as the default scale armor throughout the world. Vanilla scale armor is now known as Nordic Scale Armor and only worn by some unique NPCs. Both scale armors are craftable and sold by blacksmiths.
- Talos Housecarl Armor: Adjusted stats of armors and weapons. Added perk requirement to all tempering recipes and adjusted crafting materials. Cloaks are crafted at a tanning rack. Renamed armor to Imperial Loyalist Armor. Legate Rikke wears an enchanted set. Cloaks are recognized by Frostfall. Fixed clipping with boots.
- Warmonger Armory: Restored Galmar's helmet.
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Version 4.03
- Craftable Horse Barding: Worn armor weight reduction applies to horses too. Increased armor rating of the weakest saddles by 50. Fixed low armor rating of ebony, dragonbone and daedric saddle.
- ESF Companions: Removed duplicate shield from Njada Stonearm.
- Frostfall: Fixed inverted names of Scroll of Bound Cloak.
- Immersive College of Winterhold: Integrated The Fall of Winterhold quest as endgame challenge.
- Immersive Horses: Worn armor weight reduction applies to horses too. Removed hidden armor rating from horses and increased the armor rating of all saddles by the same amount. Increased armor rating of the weakest saddles by 50. Fixed low armor rating of ebony, dragonbone and daedric saddle.
- Scoped Bows: Removed edits to LItemWeaponBowTown.
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Version 4.02
- Added patch for ArteFakes - Unique Artifacts Replacer.
- Audio Overhaul for Skyrim: Removed SPIKE keywords.
- Campfire: Reduced weight of deadwood to 2.
- Heavy Armory: Improved SPIKE support.
- Immersive College of Winterhold: Updated to 6.2.
- Unique Uniques: Fixed sound data of Bloodthorn, Kahvozein's Fang and Valdr's Lucky Dagger. Removed AOS compatible file.
- Warmonger Armory: Fixed enchantment of belt worn Morokei and Rahgot. Keeper Carcette wears steel gauntlets and boots.
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Version 4.01
- Book Covers Skyrim: All notes are written in hand instead of press fonts. Set weight and price of all notes added by Requiem to zero.
- Enhanced Skyrim Factions - The Companions Guild: Refined stats, perks and equipment of the Companions. Rescue Mission starts at level 18 and tough locations are unlocked at level 24.
- Royal Amory: Adjusted stats and perks of Keeper Carcette.
- Scoped Bows: Improved compatibility with Minor Arcana.
- Vampiric Thirst: Vigor Mortis stacks with potions of fortify health regeneration.
- Warmonger Armory: Galmar's Armor is based on the Nord Hero Armor without the loins skull. Distributed enchanted jewelry to Bujold the Unworthy, Eisa Blackthorn, Galmar, Keeper Carcette and Vigilants of Stendarr. Adjusted stats and perks of Keeper Carcette. Removed edits to Vigilant Tolan and Moric Sidrey.
- Wild World: Updated to 1.53.7.
- Updated load order advice regarding Minor Arcana.
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Version 4.00
- Updated to Requiem 4.0.0. (Animallica, Arissa, Audio Overhaul Skyrim, Black Mage Armor, Campfire, Cloak and Capes, Common Clothes and Armors, Craftable Horse Barding, Cutting Room Floor, Divine Wrath Armor, Faction Crossbow, Heavy Armory, Hoth, Immersive Horses, Immersive Patrols, Immersive Sounds Compendium, Improved Closefaced Helmets, Inigo, Lucien, Runic Armor, Scoped Bows, SkyTEST, Trade and Barter, Unique Uniques, Vampiric Thirst, Vilja, Wild World)
- Added patch for Katana Crafting, Royal Armory, Ulag's Legacy and Warmonger Armory.
- Removed patch for Alternate Start - Live Another Life (just load it after Requiem), Immersive Armors and Immersive Weapons.
- Frostfall: Fixed displayed magnitude and duration of Soothe. Introduced pseudo skill scaling for Mage Coat (x2 at Alteration 30, x2.5 at Alteration 50, x3 at Alteration 70) and removed bonus from Improved Mage Armor.
- Heavy Armory: Reduced stagger of clubs and quarterstaves. Adjusted stats of Akaviri-style blades to match Katana Crafting.
- Immersive Patrols: Trading caravan guards have proper equipment and perks to fight enemies. Trading caravans cannot be killed by NPCs. Introduced ActorVariants to Imperial and Stormcloak soldiers to be more specialized and have more visual variety.
- Scoped Bows: Removed hide lace.
- Renamed (internal) mod prefix to "RPC".
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Version 3.17
- Added patch for Lost Paladins of the Divines Wrath Armor. The armor is worn by Vigilant Tyranus.
- Added patch for Runic Armor (Witchplate). The armor is worn by Haldyn.
- Vampiric Thirst: Fixed penalties in temples. This requires a new game to take effect. Optimized some conditions.
- Wild World: Updated to 1.53.6.
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Version 3.16
- Immersive Patrols: Updated to 2.2.3.
- Lucien: Updated to 1.5.0.
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Version 3.15
- Campfire: The enchantments of amulets attached to backpacks have the same magnitude as the standalone amulet, but they only become active if you are currently under the blessing of that divine. Attaching amulets to backpacks and separating them can be done by the Create Item power. Price of backpacks is increased to take any attached amulet into account. Most basic items can be created without the Craftsmanship perk.
- Immersive Weapons: Updated to Requiem 3.4.0. Increased damage of Dariit Arrows.
- Wild World: Updated to 1.51.
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Version 3.14
- Updated to Requiem 3.4.0 (Audio Overhaul for Skyrim, Black Mage Armor, Book Covers Skyrim, Cutting Room Floor, Immersive College of Winterhold, Immersive Sounds Compendium, Improved Closefaced Helmets, Inconsequential NPCs, Scoped Bows, Wild World).
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Version 3.13
- Cutting Room Floor: Shalidor's Insights: Magicka has a casting art and sound and no longer interferes with other effects.
- Improved Closefaced Helmets: Fixed invisible head when wearing the cursed Daedric Helmet.
- Inconsequential NPCs: Buffed College Watchman.
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Version 3.12
- Cutting Room Floor: Buffed College Guard.
- Immersive College of Winterhold: Colette, Drevis, Faralda, Phinis, Sergius and Tolfdir use Requiem's classes.
- Inconsequential NPCs: Fixed skooma dealers not trading anything.
- SkyTEST: Wolfs added by SkyTEST drop Raw Meat and Wolf Heart.
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Version 3.11
- Cutting Room Floor: Restored Shalidor's Insights: Magicka scroll.
- Heavy Armory: Reduced reach of halberds.
- Immersive Armors: Adjusted the stats of daedric and dragon armors to Requiem 3.2.0. Reduced price of Warchief Bulwark.
- Immersive College of Winterhold: Tutoring only grants experience if your skill level is below 25. The limitless tutoring option in the MCM can be used to overwrite this change.
- Immersive Weapons: Reduced reach of halberds.
- Wild World: Updated to 1.50.
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Version 3.10
- Updated to Requiem 3.3.0.
- Immersive College of Winterhold: Updated to 6.1.
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Version 3.09
- Cutting Room Floor: Spirit of the Ancient Traveler has a proper set of perks.
- Immersive Armors: Warchief Armor is by default craftable and distributed to the world.
- Immersive College of Winterhold: Updated to 6.0.
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Version 3.08
- Updated to Requiem 3.2.0.
- Removed all references to Kryptopyr's Fixes Reqtified.
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Version 3.07
- Updated to Requiem 3.1.1.
- Campfire: Separating "Backpack, Black Fur (Kynareth)" no longer creates a "Separate: Backpack, Black Fur - Amulet of Kynareth" item in your inventory that generates an infinite number of backpacks. This fix doesn't work on already spawned items.
- Heavy Armory: Renamed "Akaviri" weapons to "Blades".
- Immersive Weapons: Removed Wolf weapons from the Circle. Removed Housecarl's Greatsword from the Housecarls assigned to the player.
- Vampiric Thirst: Fixed Vampire Dust being impossible to survive.
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Version 3.06
- Lucien: Updated to 1.4.0.
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Version 3.05
- Updated to Requiem 3.1.0.
- Moved patch for Dragon Combat Overhaul and 83Willows 101Bugs to More Requiem Patches. I won't be maintaining these patches anymore.
- Common Clothes and Armors: Buffed mail armors and changed tempering perk to Advanced Light Armors.
- Immersive Horses: Added 150 armor rating to all horses. Horses retain their name after being claimed by the player and are no longer called "My Horse".
- SkyTEST: The price of food is no longer auto-calculated.
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Version 3.04
- Added Cloaks and Capes patch.
- Heavy Armory: Removed daggers from Draugr and Falmer because they lack animations to wield daggers.
- Immersive Patrols: Updated to 2.2.2.
- Immersive Sounds Compendium: Complete Crafting Overhaul Remade is no longer a master file.
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Version 3.03
- Updated to Requiem 3.0.2.
- Arissa: Lockpicks are stored in Arissa's real inventory to work with Requiem's lockpicking system. This requires a new game to take effect.
- Immersive Horses: Rebalanced saddles to match Craftable Horse Barding.
- Inconsequential NPCs: Skooma dealers and fences buy and sell black market goods.
- Vampiric Thirst: Fixed healing resistance not affecting potions.
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Version 3.02
- Vampiric Thirst: Added missing script.
- Wild World: Updated to 1.43.
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Version 3.01
- Immersive Patrols: Removed Adept spells from Imperial mages.
- Lucien: Updated to 1.3.0.
- Added Vampiric Thirst patch.
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Version 3.00
- Updated to Requiem 3.0.0.
- All plugins have the official DLCs and the Unofficial Patch as master file.
- Added modgroups.
- Packed assets into BSAs if applicable.
- Improved fomod installer.
- Black Mage Armor: Crafting Black Arch-Mage's (Plate) Armor requires Glass respectively Ebony Smithing.
- Craftable Horse Barding: Immersive Horses is no longer a master file. Increased armor rating of saddles and added armor piercing resistances. Decreased weight of saddles. Increased number of saddles for sale.
- ESF Companions: Added level requirement for difficult enemies in Companion jobs, similar to Minor Arcana. Synchronized with USLEEP 3.0.13a.
- Immersive Horses: Removed SkyTEST compatible file because it's no longer necessary. Fixed horses sometimes losing their equipped saddle when the player claims them. Removed carry weight bonus when wearing a saddle.
- Inconsequential NPCs: Removed Enhancement module. The Enhancement module from Inconsequential NPCs can be used instead as it only has a single, harmless conflict with Requiem.
- SkyTEST: Updated to SkyTEST 1.65. Switched master file to SkyTEST-RealisticAnimals&Predators.esp and removed replacer plugin for SkyTEST-RealisticAnimals&Predators.esm.
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Version 2.12
- Improved Closefaced Helmets: Converted the patch to a replacer plugin and improved closefaced Legendary Plate Helmet (please read the readme for new installation instructions). It's no longer possible to wear circlets and helmets at the same time. Updated to Fozar's Dragonborn patch 2.2.
- Added patch for Lucien.
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Version 2.11
- Common Clothes and Armors: Updated to 1.1.0.
- Cutting Room Floor: Restored unique shader effects for Mage Armor On Self and changed them to only show on skin.
- Immersive Sounds Compendium: Restored unique shader effects for Mage Armor On Self and changed them to only show on skin.
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Version 2.10
- Added patch for Common Clothes and Armors.
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Version 2.09
- Audio Overhaul for Skyrim: Updated to Requiem 2.0.2.
- Book Covers Skyrim: Synchronized with USLEEP 3.0.13a.
- Inconsequential NPCs: Synchronized with USLEEP 3.0.13a.
- Added patch for Book Covers Skyrim - Lost Library.
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Version 2.08
- Book Covers Skyrim: Removed edits to Light Armor Forging.
- Immersive Weapons: Removed follower perks from Bolgeir Bearclaw.
- Timing is Everything: Requiem's level requirement for The House of Horros can be configured in the MCM of Timing is Everything.
- Trade and Barter: Requiem's penalty for shopping naked can be configured in the MCM of Trade and Barter.
- Wild World: Updated to 1.40.
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Version 2.07
- Immersive Armors: The Heroic Imperial Armor can no longer be looted in Helgen.
- Wild World: Updated to 1.34.
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Version 2.06
- Global: Removed Bash tags from all patches. Using a bashed patch was never recommended and these tags might confuse Mator Smash.
- Craftable Horse Barding: Removed leftover arrow resistance perk from Frost.
- Cutting Room Floor: Removed edits to Forsworn to improve compatibility with Minor Arcana.
- Immersive Horses: Carried over Requiem's changes to biped objects on the horse race.
- Immersive Patrols: Updated to 2.2.0.
- Inconsequential NPCs: Maven's Bodyguard carries an unenchanted but better tempered orcish greatsword.
- Timing is Everything: The Ebony Warrior is disabled by default.
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Version 2.05
- Global: Updated to Requiem 2.0.2.
- Immersive Weapons: Copied over fur plate recipes from CCOR.
- Scoped Bows: Fixed various inconsistencies. Decreased weight of scoped bows by 0.5 and set the price of scoped bows to the same as their counterpart. Removed edits to Aela the Huntress and the Ebony Warrior. Copied over hide lace recipe from COR and fur plate recipes from CCOR.
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Version 2.04
- Immersive Weapons: Updated to Requiem 2.0 and reworked patch from scratch. Check the readme for a detailed changelog.
- Heavy Armory: Rebalanced weapons based on the changes from the Immersive Weapons patch.
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Version 2.03
- Immersive College of Winterhold: Updated to 5.0.
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Version 2.02
- Arissa: Registered Arissa for the new lockpicking system from Requiem 2.0.
- Heavy Armory: All Dawnguard weapons are made of a silver alloy and enchanted to devastate the undead.
- Immersive Armors: Recycling Seadog Armor gives Leather Strips.
- Inigo: Registered Inigo for the new lockpicking system from Requiem 2.0.
- Vilja: Registered Vilja for the new lockpicking system from Requiem 2.0.
- Wild World: Updated to 1.26.
- Added Book Covers Skyrim patch. Thanks to DanielCoffey for the original patch!
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Version 2.01
- Added Wild World patch. Thanks to JustThisHoopyFrood and evrymetul for most of the work!
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Version 2.00
- Global: Updated everything to Requiem 2.0.1. Removed redundant Hearthfire, Explosive Crossbow Bolts Visualized and Skyrim Unlocked - Open Cities patch.
- Immersive Armors: Added armors to bandits.
- Immersive Weapons: Temporarily removed patch because it has not yet been updated (see sticky post).
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Version 1.66
- Cutting Room Floor: Updated the quest descriptions to Even Better Quest Objectives 1.6.0.
- Scoped Bows: Updated to Scoped Bows 4.0 and synchronized with latest version of KFR, COR and Fozar's Dragonborn patch.
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Version 1.65
- Immersive Horses: Excluded Ghostly Steed from all advanced features of Immersive Horses. Fixed Requiem's saddles automatically unequipping when closing the inventory.
- Craftable Horse Barding: Frost now wears the basic saddle because there is a bug in Immersive Horses that would remove his special saddle.
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Version 1.64
- Cutting Room Floor: Updated to 2.0.7.
- Immersive Patrols: Updated to 2.1.0.
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Version 1.63
- Hearthfire: Reqtified Hearthfire horses.
- Immersive Horses: Reqtified Hearthfire horses. The Hearthfire patch from Immersive Horses is no longer needed.
- Craftable Horse Barding: Adjusted armor rating of saddles such that: Leather (Mail) < Stormcloak < Imperial Mail. Shadowmere now wears the basic Dark Brotherhood saddle because there is a bug in Immersive Horses that would remove her daedric saddle.
- Cutting Room Floor: Updated to 2.0.5.
- Fire and Ice Overhaul: Moved the patch to More Requiem Patches.
- Immersive Creatures: Moved the patch to More Requiem Patches. Read my article "Why did I give up on Immersive Creatures?" for an explanation. (Can be found left of the files tab)
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Version 1.62
- Immersive Horses: Updated to 2.5.
- Craftable Horse Barding: Updated to 3.4.
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Version 1.61
- Frostfall: Mage Coat spells and scrolls are now consistently buffed by Improved Mage Armor. This effect isn't visisble in the UI.
- RS Children Overhaul: Updated to 1.2.
- Height Adjusted Races: Removed leftover file.
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Version 1.60
- Hearthfire: Replaced Requiem's bottled milk with the jug of milk from Hearthfire.
- Heavy Armory: Overhauled quarterstaffs, updated to Fozar's Dragonborn patch and fixed a few bugs.
- Immersive Patrols: Fixed naked reavers if using Fozar's dragonborn patch.
- Immersive Horses: (SkyTEST compatible file only) Resolved conflicting edits to the horse race.
- RotE: Moved patch to More Requiem patches.
- Height Adjusted Races: Moved patch to More Requiem patches.
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Version 1.59
- Hearthfire: Blacksmiths now sell nails, hinges, and locks even if CCF isn't installed.
- Heavy Armory: Updated to 3.3. Overhauled hatchets, clubs, mauls, long maces and halberds.
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Version 1.58
- Frostfall: Updated to 3.3.1.
- Immersive Horses: Updated to 2.3.
- Craftable Horse Barding: Updated to 3.0.
- Skytest: Updated to 1.56.03.
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Version 1.57
- Trade & Barter: Reverted my changes from 1.56.
- SkyTEST: Updated to 1.51.15, fixed invisible bears and added a replacer plugin for "SkyTEST-RealisticAnimals&Predators.esm"
- Rewrote fomod installer. It now selects the patches depending on your load order. Patches that don't require a plugin are pre-selected if the patch is already loaded.
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Version 1.56
- Campfire: Updated to 1.9. Added a Campfire cooking recipe for raw meat and added salt as requirement for cooking meat at a campfire.
- Frostfall: Updated to 3.2.
- WM Flora Fixes: Updated to Fozar's Dragonborn patch.
- Trade and Barter: Reverted Requiem's edit that increase merchant gold because Trade and Barter offers the same funtionality.
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Version 1.55
- Height Adjusted Races: Fixed a few wild edits.
- Live Another Life: Updated to 3.1.5a.
- Skyrim Unlocked: Disabled the Saarthal Emergency Supplies until "Under Saarthal" has started.
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Version 1.54
- Craftable Horse Barding: Updated to 2.11 and removed "Requiem - Immersive Horses.esp" as a master.
- Immersive Armors: Nerfed the Ritual Armor of Boethiah.
- Immersive Armors: The MCM toggle for the Paladin Armor now affects Keeper Carcette.
- Heavy Armory: Overhauled shortswords.
- Life Another Life: Reqtified the starting gear for the vigilant start.
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Version 1.53
- Immersive Horses: Updated to 2.0.
- SkyTEST: Updated to 1.48b.
- Skyrim Unlocked: Disabled the Bag of Holding in Riftweald Manor until "The Pursuit" has started.
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Version 1.52
- Cutting Room Floor: Included descriptions from Even Better Quest Objectives.
- Live Another Life: Updated to Even Better Quest Objectives 1.5.7.
- Frostfall: Updated to Frostfall 3.1.1.
- Hearthfire: Blacksmiths sell nails, hinges, iron fittings and locks.
- Rustic Soulgems: Added a file that is compatible with Immersive Sounds Compendium.
- Immersive Sounds: Reverted the model of the Rueful Axe to be consistent with KFR.
- Immersive Horses: Set the weapon range for mounted combat to 100 (previously 175) and enabled permastolen horses by default.
- Craftable Horse Barding: All buyable horses wear basic saddles and all basic saddles have been rebalanced.
- Removed redundant Even Better Quest Objectives patch.
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Version 1.51
- VioLens: Updated to Requiem 1.9.4.1.
- Height Adjusted Races: Updated to Requiem 1.9.4.
- Immersive Patrols: Fixed the mess that I caused in 1.50.
- Factions Crossbow: Several tweaks. Check the readme for more information.
- Heavy Armory: I have accidentally included a wrong file in 1.50.
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Version 1.50
- Updated everything to Requiem 1.9.4.
- CRF: Updated to 2.0.2.
- Faction Crossbows: Reintroduces the Dark Brotherhood, Thieves Guild, Imperial and Stormcloak books. You must read them before you can craft these crossbows and bolts.
- Immersive Horses: Updated to 1.9 and nerfs saddle bags so that their armor rating no longer exceeds the absolute armor cap.
- Immersive Patrols: Major rework of the patch.
- Inigo: Updated to 2.3.
- Scoped Bows: Updated to 3.1.
- Timing is Everything: Updated to NRM Dragonborn.
- Added Craftable Horse Barding patch.
- Added Heavy Armory patch.
- Added VioLens patch.
- Added Immersive Sounds Compendium patch.
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Version 1.49
- Height Adjusted Races: Fixes wrong starting health in the True Giants and Mammoths only version.
- Scoped Bows: Updated to 3.0.1.
- Timing is Everything: Hearthfire now starts at level 20 as intended. This time for real!
- Skyrim Unlocked: Adds a Requiem - Skyrim Unlocked - Open Cities Skyrim patch.
- Immersive Weapons: Fixes two buggy tempering recipes.
- Immersive Horses: Updated to 1.8.
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Version 1.48
- Campfire: Updated to 1.7.1.
- Frostfall: Updated to 3.0.2.
- Deadly Dragons: Updated to 6.4.0 and several tweaks.
- Cutting Room Floor: Updated to 2.0.1 and several minor tweaks.
- Immersive Creatures: Updated to 6.5.2b.
- Immersive Horses: Updated to 1.7.
- Immersive Weapons: Adds missing BiPolar Blade to the world.
- Scoped Bows: Updated to 3.0 and several minor tweaks.
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Version 1.47
- Live Another Life: Updated to 3.1.2.
- Timing is Everything: Hearthfire now starts at level 20 as intended.
- Minor tweaks to the AOS, Immersive Horses and Improved Closefaced Helmets patch.
- Added 83Willows 101BugsHD patch.
- Added temporary Even Better Quest Objectives patch.
- Included Readmes in the fomod installer.
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Version 1.46
- Updated everything to KFR 2.0.
- Scoped Bows: Several tweaks.
- Added Timing is Everything patch.
- Removed redundant Elemental Bolts patch.
- Immersive Armors: Restored a fix from 1.34 that got lost in 1.35.
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Version 1.45
- CWI: Updated to 4.0.1.
- Immersive Horses: Updated to 1.6.
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Version 1.44
- Campfire: Updated to 1.6.
- RotE + SIC: Merges changes from RotE and SIC to the Red Eagle.
- Added Alternate Start - Live Another Life patch.
- Added Hoth patch.
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Version 1.43
- Vilja: Updated to 4.2.
- CWI: Updated to 4.0.
- Internal changes to several patches to make merging them easier.
- Adds bash tags to some patches.
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Version 1.42
- CWI: Updated to 3.0.2.
- RS Children: Fixed an error reported by TES5Edit.
- Immersive Armors: Improved default MCM settings.
- Added ESF Companions patch.
- Added Skyrim Unlocked patch.
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Version 1.41
- Campfire: Updated to 1.5.2.
- Frostfall: Updated to 3.0.1.
- Added WM Flora Fixes patch
- Added experimental Immersive College of Winterhold patch
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Version 1.40
- Updated everything to Requiem 1.9.3 and USLEEP 3.0.0.
- Removed redundant USKP + UDGP patch.
- Removed the ETaC patch because my changes will be included in the Requiem patch from the ETaC page.
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Version 1.37
- Updated everything to Requiem 1.9.3.
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Version 1.36
- Hearthfire: Removes edits to PlayerSleepQuest.
- Added Campfire patch.
- Added Frostfall patch.
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Version 1.35
- Scoped Bows: Updated to 2.2.1.
- Immersive Armors: Updated to 8 and tweaked a few things.
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Version 1.34
- Immersive Armors: Fixes the infamous double armor bug when using Axonis' CWO patch.
- Added Expanded Towns and Cities patch.
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Version 1.33
- Immersive Armors: Reqtifies the distribution of the armors by editing the scripts from IA.
- Immersive Armors: Disallows enchanting items that can be equipped additional to Helmet/Armor/Gauntlets/Boots
- Immersive Weapons: Fixes inconsistent Double Axes.
- Immersive Creatures: No longer edits the silver perk.
- Added Inconsequential NPCs patch.
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Version 1.32
- AOS: Updated to KFR 2.0.
- Cutting Room Floor: Updated to KFR 2.0.
- Elemental Bolts: Updated to KFR 2.0.
- Improved Closefaced Helmets: Updated to KFR 2.0.
- Unique Uniques: Updated to KFR 2.0.
- Scoped Bows: Updated to KFR 2.0 and distributed scoped bows to bandits.
- Added RS Children Overhaul patch.
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Version 1.31
- Immersive Horses: Updated to 1.5.
- Improved SIC armor patch
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Version 1.30
- USKP + UDGP: Updated to USKP/UDGP 2.1.3b.
- Added Arissa patch
- Added Inigo patch
- Added Vilja patch
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Version 1.29
- Hearthfire: Updated to Requiem 1.9.2.
- Trade and Barter: Updated to Requiem 1.9.2.
- RoTE: Fixes Morokei's health offset.
- Added RUSTIC SOULGEMS patch.
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Version 1.28
- USKP + UDGP: Updated to Requiem 1.9.2.
- Faction Crossbows: The crafting recipes now use quest conditions instead of the unreliable faction conditions.
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Version 1.27
- USKP + UDGP: Corrected per Axonis' suggestions.
- Immersive Horses: Updated to 1.4.
- Removed redundant Bring out your Dead patch.
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Version 1.26
- USKP + UDGP: Updated to 2.1.3.
- Immersive Patrols: Thalmor/Stormcloak Aggression fixed.
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Version 1.25
- Changed name to Requiem 1.9 Patch Central
- Deadly Dragons: Fixes some stuff and added AOS compatible file.
- Fire and Ice Overhaul: Fixes some stuff and added AOS compatible file.
- Immersive Horses: Now by default fully compatible with AOS.
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Version 1.24
- Scoped Bows: Updated to 2.2 and some minor changes.
- Added Immersive Patrols patch
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Version 1.23
- Explosive Bolts Visualized: Now uses stats from KFR.
- RotE: Reworked patch.
- Added RotE - SIC patch. Thanks meltyc!
- Added Faction Crossbows patch.
- Added Elemental Bolts file.
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Version 1.22
- Cutting Room Floor: Updated to 1.1.4 and some minor tweaks.
- Scoped Bows: Updated to 2.1.
- Immersive Horses: Updated to 1.3.
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Version 1.21
- USKP + UDGP: Updated to 2.1.2.
- BYOD: Updated to 2.0.3.
- Scoped Bows: Updated 2.0.
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Version 1.14
- Immersive Horses: Updated to 1.2
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Version 1.13
- Added Cutting Room Floor patch
- AOS: updated to 2.5
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Version 1.12
- Added Immersive Horses patch
- Added Trade and Barter patch
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Version 1.11
- USKP + UDGP: Updated to 2.1.1.
- ICH: Updated to ICH 1.57 and WAF 5.1.
- Added AOS patch.
- Updated readmes with more information.
- The readmes are no longer included in the main file. It was getting too confusing for me.
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Version 1.2
- USKP + UDGP: Updated to Requiem 1.9
- Skytest: Updated to Requiem 1.9
- Scoped Bows: Updated to Requiem 1.9
- Cutting Room Floor: Updated to Requiem 1.9
- Immersive Creatures: Updated to Requiem 1.9
- Height Adjusted Races with True Giants: Updated to Requiem 1.9
- Removed redundant TG Members Improvement patch
- Removed redundant Improved Housecarls patch
- Removed redundant Windsong patch
- Removed redundant Realistic Primitive Horse Breeds patch
- Removed the dawnguard only version of Skytest.
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Version 1.1
- USKP + UDGP: Fixed bug with Devastating Cleave and synchronized with Axonis's Unofficial Patches Restored.
- Hearthfire: Further tweaks. Check the readme for more information.
- Improved Housecarls: Carries over changes from my Hearthfire patch.
- Immersive Weapons: Minor changes. Check the readme for more information.
- Immersive Armors: Reworks patch. Check the readme for more information.
- Black Mage Armor: Further improvements. Check the readme for more information.
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Version 1.09
- USKP + UDGP: Updated to 2.1.0
- Added Height Adjusted Races with True Giants patch
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Version 1.08
- Fixed NMM bug
- Added Bring out your Dead patch
- Added Black Mage Armor patch
- Added Improved Housecarls patch
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Version 1.07
- SIC: Added armor patch by request
- USKP + UDGP: Updated to 2.0.9
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Version 1.06
- Scoped Bows: No longer requires NRM dragonborn - requiem patch
- Immersive Weapons: Reworked patch. Check the readme for a more detailed changelog.
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Version 1.05
- Added Immersive Creatures patch
- Improved Closefaced Helmets: Aligns stats with UnimeiX's "Kryptopyr's Fixes Reqtified".
- Animallica: Reworked patch. Visit the readme for a better explanation.
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Version 1.04
- All patches are now compatible with a bashed patch. I still recommend not to use one.
- Scoped Bows: Aligns stats with UnimeiX's "Kryptopyr's Fixes Reqtified"
- Scoped Bows: Optional file for Immersive Weapons added.
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Version 1.03
- USKP + UDGP: Reworked patch. Visit the readme for a better explanation.
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Version 1.02
- Scoped Bows: Finished patch. Read the readme for the full changelog.
- Unoffical Patches + WAF + CFF: Fixes errors reported by TES5EDIT.
- USKP + UDGP: Temporarily removed because the Reqtificator can't patch it correctly.
- Added Fire and Ice Ocerhaul patch.
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- Author's activity
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February 2023
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12 Feb 2023, 9:42AM | Action by: ProbablyManuel
Attribute change
'Summary changed.
Description changed.'
February 2022
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21 Feb 2022, 8:41PM | Action by: ProbablyManuel
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22 May 2021, 12:06PM | Action by: ProbablyManuel
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11 Dec 2020, 9:26PM | Action by: ProbablyManuel
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