This Mod aims to replace most of the Vanilla And Climates of Tamriel Clouds, Fog (Mountain fogs), Steams and smoke textures with high resolution- ENB ready textures, while trying to maintain the look & feel of Vanilla skyrim. It also adds new Fog effects and Speeds up the cloud movment!
Requirements
This mod does not have any known dependencies other than the base game.
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
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Changelogs
Version 2.90
-Due to my work on my own weather Mod wich basicly bases on COT, i replaced now around 40 more Cloud textures from COT and COT5 with own ones. So this update will certainly replace every single COT cloud (around 109 cloud files) and is now a complete COT-Cloud replacement.
- Updated the extended Weathers/groundfogs/windyclouds to be compatible with Purity 1.7
Version 2.60
Added CLimates of Tamriel 5.0 Compatibility
Added Purity 1.4 Compatibility
Version 2.58
Added Support for Purity 1.2 for the Extended Weathers/windy clouds/extended Groundfogs
Version 2.55
Added support for NLA 2.0 for the extended Weathers, Windy clouds and Extended Groundfogs.
Version 2.52
- Updated files: updated the COT Weather patch AOS files to be compatible with the latest AOS 2.5
- added a Work around for the Skyrim engine limitation wich disabled the extended groundfogs - Distant fogs - when opening the skyrim map.
Version 2.5
Added new components:
1. Extended Groundfogs
- This mod adds large distant fogs in the mountains depending on the Weather and increases the deepness of the scenery. It will also cover up the Zbuffer fight mostly in the distant mountains. Also it adds extra fog effects to foggy weathers.
Compatible with Vanilla, COT, PW, RCRN,Purity, NLA
Not compatible with: Windy Clouds (see extended Weathers below) & the Supreme & volumetric fog Mod
Make sure your iMaxDesired ammount in the [particles] section of your skryimprefs.ini is set high enough. I use iMaxDesired=5630 without problems.
Load order: After any weather patch
2. Windy Clouds
This mod will speed up the cloud movement cus i think they are much too slow.
Not compatible with: Extended Groundfogs (see extended Weathers below)
Load order: After any weather patch
3. Extended Weathers
This mod combines the extended Groundfogs and Windy clouds in one conflictless mod. You MUST use this if you want to use them together.
Added:
-New COT patches with overworked weather chances (WAO weather chances) and AOS compatibilitie. This replaces Prod80's Cot Weather patch and the AOS COT patch. -new Horizont texture for purity / Pure weather
Version 2.2
- Fixed several seams on some Clouds - Especially Vanilla ones. Due Skyrim Cloud layer limitaions some seams might still be visible. Those sadly stay mostly unflixable for me cus they do not exist in the Texture itself.
- Added new clouds for Vanilla Horizon Clouds. Pure weather users please let Vivid clouds and fogs overwrite Pure weather.
- Expanded the default Vanilla Clear sky clouds. They are now twice as wide so they wont get overstreched during clear vanilla days. Also added some more clouds to them. - Added a new texture for Vanilla Storm/Rain/Stormsnow days. Now almost all Vanilla cloud textures are replaced against new ones.
Version 2.1
- Added Climates of Tamriel Weatherpatches. Those are highly recommend if using COT. They are developed out of prod 80's COT - Weather patch (so you do not need this one) and contain a whole bunch of more fixes concerning COT. ESPECIALLY the clouds wich where too bright so textures ended up often as plain white in the sky. It also makes COT more compatible with ENB's, especially those who does not support COT in the first place.
- Replaced amost all Climates of Tamriel Sunrise and Sunset clouds against proper versions with a good alphachannel so they wont look like a wall and block the sun. So by now the COT cloud replacement is 99% done. I left out those clouds that didnt looked bad at all. - Overworked the majority of the COT clouds from the WIP version. Mainly alpha layer and seam fixes. - Removed one vanilla Cloudy cloud texture that was introduced with the WIP version and replaced it with the 1.3 version of it.
Version 2.0WIP
This is a Work in Progress version so things are not 100% done and might get changed.
-Climates of Tamriel Support!
around the 50 worst Climates of Tamriel cloud textures will get replaced with this update! It covers all textures exept Sunset and Sunrise textures, those will come later. The new textures are all ENB and cloudshadow compatible!
- Reworked all Vanilla textures (Alpha channel) and completley redone the main Cloudy day textures.
Version 1.31
small update
replaced a major cloud textur against a more fitting one cus i took better pictures recently with my camera for COT ;)
Version 1.3
New:
Added Vivid Steams:
- covering now almost all Steam textures that get spit out from Dwemer machines and also Waterfalls. - Rendered complete new Fog animations for the animated fogs and steams in skyrim, you will notice also a different start menu background fog because of this.
Medres textures:
-Added the option to choose between half resolution textures for systems with low Vram or people who want to save some.
Changed:
replaced one cloud texture that seriousley got messed up during compression. Had to rebuild it from point zero. Now some nice large snow clouds are floating over skyrim.
Version 1.0
New:
- Added HD Groundfog replacement. This replaces (hopefully) all groundfogs over Lakes, Ponds and in Dungeons wich looked like the ponds where boiling and also caused overblooming in dungeons. - Added HD Fire smoke textures wich make the fires look like they actually emmit smoke and not steam ;) - Added a Installer
Fixed: - fixed a small gap in a cloud texture.
Version 0.85
First Public Release
Donations
Both straight donations and premium membership donations accepted
What is this? This Mod is part of my other Weather mod Vividian ENB - Weather and Lighting but i decided to release a standalone version for more easy access and update reasons.
What does it do? 1. Replaces almost all Vanilla and Climates of Tamriel Cloud textures with High resolution textures. 2. Replaces all Mountain Fog textures with High Resolution textures. 3. Replaces all Groundfogs to stop overblooming and looking more like real fog 4. Replacing all Firesmokes to actually look like a damn fire! :D 5. Replaces all Steams from Dwemer ruins and robots, waterfalls, steams found in the vulcanic regions aso. 6. Now includes the Extended Grundfogs : This mod adds large distant fogs in the mountains depending on the Weather and increases the deepness of the scenery. It will also cover up the Zbuffer fight mostly in the distant mountains. Also it adds extra fog effects to foggy weathers. Compatible with Vanilla, COT, PW, RCRN,Purity, NLA Not compatible with: Windy Clouds (see extended Weathers below) & the Supreme & volumetric fog Mod Make sure your iMaxDesired ammount in the [particles] section of your skryimprefs.ini is set high enough. I use iMaxDesired=5630 without problems. [font=century gothic]7. Now includes the Windy Clouds Mod: This mod will speed up the cloud movement cus i think they are much too slow. Not compatible with: Extended Groundfogs (see extended Weathers below) Extended Weathers : This mod combines the extended Groundfogs and Windy clouds in one conflictless mod. [font=century gothic]You MUST use this if you want to have windy clouds and extended groundfogs features together.
ENB Optimized All Textures are made with ENB compatibility in mind. That means they produce proper Cloudshadows, Cloudedges and are not pre tinted like the Vanilla clouds and fog textures. As a result a Cloud opacity of 1.00 for your ENB and a cloudcurve of 1.30 is enought already.
Installation Just download it with your prefered Mod organizer and install :)
Performance The normal versions are about 2048x2084 pixels large. Medres 1024x1024. Consider using the COT Medres Clouds if you are running the game in 1920x1080 or lower because you won't see any noticeable difference but might waste your VRAM ;)
Compatibility The clouds should be Compatible with all ENB's who treat the clouds not too harsh. Also it should be compatible with all major weather mods like Pure weather and RCRN. But since they already come with own cloud textures you might consider to have a look at them first.
Incompatibilities None are known yet, just make sure they dont get overwritten by any other mod ;)
Future Plans Hmm gimme some ideas please :D Now i replaced almost everything on clouds and Fogs in Skyrim
Bugs Rare happenings of small seams caused by Skyrim itelf and overlapping Cloud layers. Garbaged textures are a indicator your skyrim prefs are set wrong: Set the texture quality to HIGH in the launcher or set iTexMipMapSkip=0 in the skyrimprefs.ini
Stuff This mod must not fit your taste for clouds! Thats ok just do not brag about it ok ?:) All screenshots are made with Vividian ENB - Weather and Lighting . Make sure to check it out cus there is even more awsome stuff than just clouds ;)
Also check out my other mods! Skyrim Fallout 3 / NV Fallout 4