Worn Armor Effects by GrandBulwark
Skyrim » Armour
Added: 05/07/2014 - 09:13AM
Updated: 05/07/2014 - 11:57AM

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1.1 Latest version

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Uploaded by GrandBulwark


Last updated at 11:57, 5 Jul 2014 Uploaded at 9:13, 5 Jul 2014

Worn Armor Effects
By GrandBulwark

My Mods,
Skyrim Project Stability
Followers Share Knowledge
Conjurer's Friend
Creatures of the Night Revised
Immersive Armors for NPCs Revisted
8-bit Skyrim Theme Music
Resistance Restrictions Removed
Worn Armor Effects
Palace of Kings Rugs Fixed
Better Shrouded Armor - Standalone
Black Dragonscale Hi-Res - Standalone
Evil Incarnate Daedric Gear - Standalone
Glorious Daedric Armory - Standalone
Heroic Dwarven Armory - Standalone
Insanity's Ebony Sword - Standalone
Rabbits of Skyrim
Project Standalone

Project's I've Helped with:

Thanks to the Nexus Moderator Micalov for the inspiration(Great Mods at link, mostly for Fallout New Vegas)

This mod is really quite simple, it applies the following effects to the player based upon the armor that they wear. Note you MUST be wearing at least three pieces of the armor for it to apply.

    Ebony Set - Resist Fire, Fortify Heavy ArmorDaedric Set - Damage Reflect, Resist MagicDragonScale/Plate - Reduce amount of time between shoutsDwarven - Poison Resist, Fortify SmithingElven - Resist Magic, Fortify Light ArmorAnimal Skins(Hide, Scaled, Leather) - Resist Disease, Resist Frost, Weakness to FireIron - Weakness to Frost, Fortify Heavy ArmorOrcish - Fortify Smithing, Fortify OnehandedImperial - Fortify SpeechStormcloak -(Sets are cobbled together, cannot be applied directly hence the 3 item minimum rather than 4)Steel/Steelplate - Weakness to lightning, Fortify Heavy ArmorGlass - Resist Lightning, Fortify Light Armor

Note, these effects at the time being apply only to the player. I am working on a way to rectify this issue; hopefully without scripts. Next also note that the hold guard and stormcloak armors, as well as the elven gilded armor only have on object keyworded in their set. This is why you only need three items for the effects to apply, as these sets cannot be altered or changed. Also, mods and DLCs will work fine as well; though some of the effects may not make as much sense. In some cases mods do not have the correct keywords, so they will not show up at all. I will NOT be making individual patches for mods, if a mod author wishes to do so I'm fine with that.

This mod is compatible with everything!

Do not use integrate, reupload or redistribute my mod without my direct consent; no uploads permissions for Steam will be granted, period.

Enjoy the mod folks