Skyrim

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GrandBulwark

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GrandBulwark

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About this mod

A mod devoted to bringing you high quality re-meshes and re-textures as standalone weapons and armor!

Permissions and credits
Donations
Project Standalone
Assets By;
Omniel Machia
Gloriouz
Varta
Half-Dead
InsanitySorrow
Assets made Standalone by GrandBulwark

My Mods,
Skyrim Project Stability
Followers Share Knowledge
Conjurer's Friend
Creatures of the Night Revised
Immersive Armors for NPCs Revisted
8-bit Skyrim Theme Music
Resistance Restrictions Removed
Worn Armor Effects
Palace of Kings Rugs Fixed
Better Shrouded Armor - Standalone
Black Dragonscale Hi-Res - Standalone
Evil Incarnate Daedric Gear - Standalone
Glorious Daedric Armory - Standalone
Heroic Dwarven Armory - Standalone
Insanity's Ebony Sword - Standalone
Rabbits of Skyrim
Project Standalone

Project's I've Helped with:


Project Discontinued; all content now has it's own mod page.
This is a mod I decided to make just for kicks.  The goal is to take armor/weapon sets that are presently only retextures and make them into standalone sets, complete with crafting recipes.  As of now the assets are too high tier to integrated into leveled lists; however if/when I find some more suitable assets, I will integrate them into the leveled lists.  As of now it includes 3 types of daedric armor, an ebony sword variant, a new variant the dark brotherhood armor, a black variant of the dragonscale armor and finally an entire alternate set of daedric weapons.

The Daedric sets will not appear in crafting without the respective piece of armor of standard daedric variety.  EG to craft Daedric Incarnate Boots you need to have a set of standard daedric boots.

The armors retain their vanilla values aside from the brotherhood variant which has glass stats and requires glass smithing to craft; and can be seen on Astrid.

So what is in the mod?
Evil Incarnate Daedric Gear By Omniel Machia
  • Evil(Main Version) is named "Daedric Incarnate Armor"
  • Alternate Evil Version is named "Daedric Demon Armor"
  • The Quiver is titled "Daedric Incarnate Arrow"
  • The matching Dragonbone Helmet is titled the "Daedric Horned Helmet"
  • These items are available in my other mod Evil Incarnate Gear Standalone
Glorious Daedric Retexture by Gloriouz This pack has all daedric armor and weapons.  All of them begin with the prefix "ornate" EG "Ornate Daedric Cuirass" or "Ornate Daedric Warhammer" etc.


Better Shrouded Armor by Half-Dead
 
This set is known in game as "Brotherhood Master Armor".  It can be crafted for a standard brotherhood armor piece and a filled black soul gem.  EG Shrouded Boots+Filled Black Soul Gem = Brotherhood Master Boots.  It grants the user the effects from the ancient shrouded armor and has the stats of glass armor.  You must have the glass smithing perk to craft; this armor will appear in the leather category at the forge.


Black Dragonscale Hi-Res Retexture by Varta

Simply a Black Variant of the Dragonscale armor, known in game as "Black Dragonscale Armor".

Insanity's Ebony Sword Replacer by InsanitySorrow
Greatsword and Longsword included.  Both share the "Ornate" prefix EG Ornate Ebony Sword.  Crafting recipes are also included.  Currently the only part of the mod that is integrated into leveled lists.  If you have other weapon mods that add weapons to leveled lists, a bashed patch is advised.  Available standalone and by itself here

I am open to more armor/weapons to make standalone for this WIP; post a comment if you have an armor/weapon in mind.  I'll handle asking for perms if that is necessary. Enjoy the mod folks :)

Credits to;
InsanitySorrow - Insanity's Ebony Sword Replacer
Omniel Machia - Evil Incarnate
Gloriouz - Glorious Daedric Retexture
Half-Dead - Better Shrouded Armor(CD Projekt for the orginal mesh)
Varta - Black Dragonscale Hi-Res Retexture
Bethesda - Most of the Models and of course the game itself
GrandBulwark - Creating crafting recipes, outfits and making the assets standalone

Permissions;
Let's just keep it simple; if you want to use assets of this mod, go to the pages I've linked and refer to their perms.  If their perms allow it without asking; you can use my framework for it.  If their perms do not allow it and I had to ask for perms, consider their permission mine.  If they say yes, you can use my framework.