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jayr848

Uploaded by

jayr848

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About this mod

*EXTRA GUARDS* adds 491 guards.
*EXTRA GUARDS LITE* adds 208 guards.
*EXTRA GUARDS LITE ETaC* adds 226 guards.
All 9 holds, towns, mills, farms, and some mines. 100 new guard faces.
*NO SCRIPTS*TESVEDIT CLEANED* All MALE and FEMALE versions
Guards can be added using game console. Guards respawn.

Requirements
Permissions and credits
Donations



DESCRIPTION

This mod adds 491 or 208 guards to the game.
Adds 226 guards with ETaC compatible version.

Guards respawn.

Now ALL MALE and ALL FEMALE versions added.

Guards are added to All 9 cities, towns, mills, farms, and some mines.


NOTE: During Civil War Battles, you might attack these guards by accident and get a bounty.
You can disable during the battle and then enable my mod, if it bothers you.



* Thanks to terickson227  for pointing this out and providing a link to my mod on his mod page. *

*** NO SCRIPTS *** TESVEDIT CLEANED ***

They stay at their posts and return after fighting. I use a simple travel AI package for this. The more AI packages that are added will put more strain on the game. I kept them from sandboxing and the preferred paths, so they won't bump into all the NPCs added by mods. 

NOTE: New Sandboxing versions of my 9 main files
Guards will sandbox, wander (patrol) and stand at post for approximately 2 minutes of real time.

They will keep their original guard armor after Civil War. Guard armor replacers should work if they use the original armor as base. I may upload a mod that keeps all guards armors original after CW, if I have time.

I have added 100 new faces for these new guards, that will be randomly selected. Might add more, if time permits.
65 male and 35 female (greater chance of male guard).


Health offset increased. (+ 250).



Thanks to Shawn Driscoll for the video




Adding guards using game console


You can add guards anywhere you want:

Stand in front of where you want them to be and in the game console type:
player.placeatme ######## 1 1.
 
The extra 1 is intentional, by the way. It places the guard in front of you (0 for behind).
 
The first 2 numbers (XX) is the load order number of my mod.
Don't forget to save after adding your guards.

Example:  Adding a Whiterun Guard in my game.
Extra Guards load order number in my game is 4C, so I would type:
player.placeatme 4C0012DB 1 1


Once you have added your guards and are happy with their placement, then don't forget to make a save. 
If you don't, then you will have to add them again.


 Guard ID List

XX0012C6 -->                  Solitude Guard
XX0012DB -->                 Whiterun Guard
XX001E3D -->                 Dawnstar Guard
XX001E3E -->               Winterhold Guard
  XX0023C8 -->    Whiterun Guard (Indoors)
XX002962 -->                     Morthal Guard
XX002ED6 -->                       Riften Guard
XX0039D5 -->                  Haafingar Guard
XX0044BE -->                  Ivarstead Guard 
XX0044CC -->               Shor's Stone Guard
XX004A56 -->             Markarth City Guard
XX004A66 -->                Reach Hold Guard 
XX004FFF -->                 Hjaalmarch Guard
XX005016 -->                    Falkreath Guard
XX005017 -->        Solitude Guard (Indoors)
XX00503B -->                    Windhelm Guard
XX005050 -->                    Eastmarch Guard
XX005118 -->       Windhelm Guard (Indoors)
XX005685 -->             Riften Guard (Indoors)
XX00977F -->  Markarth City Guard (Indoors)

Note: (Indoors) guards have no torches






          
Optional (NOT REQUIRED): Use HOLD GUARDS KEEP ARMOR by terickson227, if you want all guards to keep original armor like mine.

           Optional (NOT REQUIRED): Use TOWN GUARD ARMOR RETEXTURE by Gulch, if you want the guard armors shown in the images. Great mod.

          Optional (NOT REQUIRED): Use CLOAKS OF SKYRIM by Noodles, if you want to have cloaks show up on this mod. If not, no cloaks. Great mod.     

         Optional (NOT REQUIRED): Use OPEN FACE GUARD HELMETS by axonis, if you want helmets shown in images.




*****
LOAD ORDER *****

Use LOOT - You can keep this pretty low. It only adds new NPCs to the game.






INSTALL/UNINSTALL


1) Use NMM. 

***
DO NOT UPDATE - Uninstall old file - make a clean save - install new file - load clean save ***

CLEAN SAVE = save game after uninstalling old file and then exit game (in other words a save without Extra Guards installed)

2) Add/remove files and ESP manually if need be.





COMPATIBILITY

-
compatible with all my mods

- compatible with guard armor replacer mods
- compatible with Guard Dialogue Overhaul





PATCH FILES



GUARDS HAVE TORCHES PATCHES
Use ONE of the following patches, if you want guards that use torches


Extra Guards(P1) Vanilla Stats Patch
-
Changes stats to vanilla values (lower health)


Extra Guards(P2) Aggressive Patch 
- Makes my guards enemies to the following factions:
Bandit - Bear - Dragon - DragonPriest - Draug - Dremora - Hagraven - Necromancer - Skeever - Skeleton - Spider - Spriggan - Troll - Vampire - VampireThrall - Warlock - Werewolf - Wolf


Extra Guards(P2vAggressive Patch VAMPIRE 
- Removes Vampire and VampireThrall from above file, so that Vampire players are not attacked by my guards. 


Extra Guards(P3) Aggressive
 DG 
- Does what Aggressive patch does plus adds DLC1Thrall and DLC1Vampire as enemies to my guards. 
*Dawnguard DLC required*

Extra Guards(P4) Aggressive and Vanilla Stats Patch
-
Changes stats to vanilla values (lower health) and makes my guards enemies to the factions stated on Aggressive Patch


Extra Guards(P4v) Aggressive and Vanilla Stats Patch VAMPIRE
-
Removes Vampire and VampireThrall from above file, so that Vampire players are not attacked by my guards. 


Extra Guards(P5) Aggressive and Vanilla Stats Patch DG
-
Does what both patches do plus adds DLC1Thrall and DLC1Vampire as enemies to my guards.
*Dawnguard DLC required*
 


Vampire players or those who have Vampire followers only use (
P2v) or (P4v) for aggressive patches.
My guards will not be hostile to you or your follower.

Note: For Aggressive Patches
If you have NPCs added by mods or a vanilla NPC not in the guards crime faction, 
the guards will only watch those NPCs being attacked.

With the Aggressive patch installed, my guards will attack listed factions on sight.
This means those NPCs will be protected indirectly, because of the aggression.



GUARDS HAVE NO TORCHES PATCHES
Use ONE of the following patches, if you want guards with NO torches


Extra Guards(NT)(P1) NO TORCHES Vanilla Stats Patch
- Changes stats to vanilla values (lower health)
*****GUARDS HAVE NO TORCHES*****


Extra Guards(NT)(P2) NO TORCHES Aggressive Patch
-
Makes my guards enemies to the following factions:
Bandit - Bear - Dragon - DragonPriest - Draug - Dremora - Hagraven - Necromancer - Skeever - Skeleton - Spider - Spriggan - Troll - Vampire - VampireThrall - Warlock - Werewolf - Wolf
*****GUARDS HAVE NO TORCHES*****


Extra Guards(NT)(P2v)
 NO TORCHES Aggressive Patch VAMPIRE
-
Removes Vampire and VampireThrall from above file, so that Vampire players are not attacked by my guards.
*****GUARDS HAVE NO TORCHES*****


Extra Guards(NT)(P3) NO TORCHES Aggressive DG
-
Does what Aggressive patch does plus adds DLC1Thrall and DLC1Vampire as enemies to my guards.
*Dawnguard DLC required*
*****GUARDS HAVE NO TORCHES*****



Extra Guards(NT)(P4)
 NO TORCHES Aggressive and Vanilla Stats Patch
-
Changes stats to vanilla values (lower health) and makes my guards enemies to the factions stated on Aggressive Patch
*****GUARDS HAVE NO TORCHES*****


Extra Guards(NT)(P4v)
 NO TORCHES Aggressive and Vanilla Stats Patch VAMPIRE
-
Removes Vampire and VampireThrall from above file, so that Vampire players are not attacked by my guards.
 *****GUARDS HAVE NO TORCHES*****


Extra Guards(NT)(P5)
 NO TORCHES Aggressive and Vanilla Stats Patch DG
- Does what both patches do plus adds DLC1Thrall and DLC1Vampire as enemies to my guards.
*Dawnguard DLC required*
*****GUARDS HAVE NO TORCHES*****


Extra Guards(NT)(P6)
 NO TORCHES Patch 
- Just removes all guard torches. That's it.
*****GUARDS HAVE NO TORCHES*****


Vampire players or those who have Vampire followers only use (
NT)(P2vor (NT)(P4v) for aggressive patches.
My guards will not be hostile to you or your follower


Note: For Aggressive Patches
If you have NPCs added by mods or a vanilla NPC not in the guards crime faction, 
the guards will only watch those NPCs being attacked.

With the Aggressive patch installed, my guards will attack listed factions on sight.
This means those NPCs will be protected indirectly, because of the aggression.

USE ONLY ONE PATCH FILE - you cannot combine




ADDITION FILES


*HELSMYRR VILLAGE by Maverick and one of my 9 main files are required*

  Extra Guards Helsmyrr Village Additions 1.2 ---------> Adds 11 guards to Helsmyrr Village
Extra Guards Helsmyrr Village Additions Lite 1.2 ---> Adds 6 guards to Helsmyrr Village

USE ONLY ONE ADDITION FILE




CHANGELOG

                                                                                                       
Extra Guards:
                                                              

                                                              Version 1.4 - adds NO TORCHES patches - fixes patches - changes weapons
                                                              Version
 1.3 - adds 30 more faces - uses proper voices
                                                              Version 1.2 - adds 20 missing faces
                                                              Version 1.1 - 70 guard faces - switched guard armor at Anga's Mill, Loreius Farm, and Nightgate Inn
                                                              Version 1.0 - adds 491 guards - 50 guard faces



Extra Guards Lite:


                                                           Version 1.4 - adds NO TORCHES patches - fixes patches - changes weapons
                                                           Version 1.3 - adds 30 more faces - uses proper voices
                                                           Version 1.2 - adds 20 missing faces
                                                           Version 1.1 - adds 208 guards - 70 guard faces



 
Extra Guards Lite ETaC:


                                                          Version 1.4 - adds NO TORCHES patches - fixed patches - changes weapons
                                                          Version 1.3 - adds 30 more faces - uses proper voices
                                                          Version 1.2 - adds 20 missing faces
                                                          Version 1.1 - adds 226 guards - 70 guard faces




MY OTHER MODS


HOP - Horses On Patrol - Dawnguard

- Adds mounted Dawnguard patrols with dogs following, plus a stable.
- 2 VERSIONS - Lite version added




Thanks to Nozi87 for the video




HOPv - Horses On Patrol - Vanilla

- Adds large mounted imperial patrols.
- Adds small mounted guard patrols.
- Adds a tent and 2 to 3 NPCs at each Imperial camp that will blend in during Civil War.
- Will eventually add Stormcloaks, Stendaar, etc.
- 3 VERSIONS - Lite and Extra Lite versions added




Thanks to Shawn Driscoll for the video












Stormcloak Battle Armor Replacer

 


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