It would be much appreciated if people could add some screenshots.
Added 4K versions of some textures, I don't have 4K available for all of them. The 4K versions are very unnecessary and will hit your fps. You have been warned.
thank you for the 4k version, will snap shots and upload. BTW remember about the Blue Palace door missing texture? well the funny things is that if you go to another door just like it but no missing texture. Weird. I uploaded couple shots for you.
Hi, I was looking for a replacement for my current Solitude textures (from classic), for use in SSE. I found this, and noted it replaces about 1/3 of my current Solitude retex mods files. So, I merged the two, and it made for a prefect update for a really old 1k retex. This file replaced most of the stone, walls, and ground tiles that were badly in need of an update and what a great merge the two made. Even in SSE, the stones have a pseudo parallax like effect, at least to my eyes.
Great resource, and completely SSE friendly as is.
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Added 4K versions of some textures, I don't have 4K available for all of them. The 4K versions are very unnecessary and will hit your fps. You have been warned.
Maybe overwriting the esp?
I have no idea what is going on to be honest but ill live with it.
Great resource, and completely SSE friendly as is.
Thanks a bunch! ^_^
I really appreciate the time you put into this, it looks fantastic.
Keep up the great work!
~KL
the spot is the main entrance of the Blue Palace, invisible textures (EDIT: fixed with enb particle patch)
one question: do I need to overwright with project parallax rem.?
all the rest seems fine, have SMIM and prohect parallax on top of everything