Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Thanks williamsea for his levelers tower
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 0.19
fix all the incorrectly sorted items (skill books, guard armour)
keep unplayable items
keep full pile of arrows if not sorted
keep at least 1 consumable item in the inventory
Version 0.18
keep quest items and favorites
Version 0.17
fixed summon scripts
been uploading the old esp lol
Version 0.16
great speed improvement by using C++ code to sort items
Version 0.15
restore deleted "open" animation script for the buttons so they look normal on new game. Not sure how to make them look normal without doing this...
fixed wrong math for minute hand introduced by me :p
implemented a lot of functions in C++ to improve sorting speed (next version will be completely in C++ hopefully)
add script to pull chain to update properties
Version 0.14
add unregisterforupdate before cleaning (just to be sure...)
gold coins sorted property
make clock script safer by using state and registerforsingleupdate
clean script uses formlists
excess equipped items are now sorted
Version 0.13
fix missing sound property from arrow spawn button
remove unused formlists
Longer Day/Night updates only when needed
modav for speedmult instead of setav
Sneak on arrow sorting button to give arrows instead (since excluding arrow is no longer needed)
use keywords and item types for other sorting buttons as well
force sorting scripts into sorting state to prevent re-activation
sneak to skip magical item sorting (for weapon and armor buttons)
Version 0.12
fix ingredient sorting
fix forsworn weapon sorting
improved performance for misc items sorting by putting dwarven form list checking last
Version 0.1
-Sort all uses keywords and function from ingredient sorting activator (drinks go to food container :/)
-Sort all keep equipped items.
-sneak to open and edit exception list (haven't tested this yet)
-when sneaking to retreive ingredients, taking an ingredient will automatically get ingredients with same effects
-Improved performance of ingredient sorting
-long day/night quest only runs when active
-long day/night quest performance improved (the script also now only updates every 2 real time minutes)
-long day/night timescale based on your current setting
-Clock quest runs only in cells with clocks
-a tracker quest that does nothing is stopped
Feature: much faster sorting register exception items by activating sort all during sneaking keep equipped items, favourites and items on exception list when using sort all and ingred sorting sneak activate sort all ingredients to retrieve ingredients with same effects stop 3 scripts from constantly updating in the background.
Install Instruction ( MUST READ ): Install pre-requisites: SKSE 1.7, Visual C++ Redistributable Packages for Visual Studio 2013, Requiem-NativeDLL (if your loader fails to load it (seeing error logs relating to native functions not bound), go to Reuqiem-native functions and download full skse there) use Mod Organizer/Nexus Mod Manager to download and install or manually unpack to data folder Remove LevelersTowerPlugin.dll If you install/update from version older or equal to 0.15, use the PULL CHAIN and choose NO to update some of the properties required for the mod to function properly. In case you experience bug with speedmult, you can use player.modav speedmult 100 to fix speedmult. As for timescale, use set timescale to #. (replace # with the number it previously was, default is 20 but levelers tower changed it to 16 when it was disabled... not my fault ...)
If you previously installed 0.15, please reinstall SKSE to revert changes to those script files.
If you're upgrading from 0.17 or older versions, please remove myskselplugin.dll from dataskseplugins.
Disclaimer: This is an alpha version. Please help me test it out or use at your own risk. I do the best I can to not break anything ;) See change log for what's changed.
Finally, thanks to WilliamSea for his Leveler's Tower and SKSE team for their support and the open source tool. And also gasper007 for Leveler's Tower bug reports.