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+++++++++++++++++++++++++++++++++++++++++++++++++++
+++ Vampire Lord & Werewolf Hybrid v 1.0
+++++++++++++++++++++++++++++++++++++++++++++++++++

by OregonPete


Description
===========
Have you ever thought it was unfair that you had to play as either a Vampire Lord or a Werewolf,
but you couldn't be both at the same time? Well Molag Bal and Hircine are in for a big surprise,
because it seems the Dragonborn's blood is strong enough to handle it. Or in other words, installing
this mod will make it possible. ;)

What This Mod Does
==================
This mod allows you to keep the beast blood you received during the Companions quest line as well as
the gift of the Vampire Lord you received from either Lord Harkon or Serana. If you've already completed
both the Companions quest line and the Dawnguard quest line and have already been cured of the one or the
other, you can return to either Aela to be re-gifted with Lycanthropy or to Serana to be re-gifted with
Sanguinare Vampiris without being cured of the other.

What This Mod Does NOT Do
=========================
This mod doesn't create any new races or abilities or change how you become a vampire or werewolf in
any way. You still need to go through the regular quest lines to become both.

Compatibility
=============
REQUIRES DAWNGUARD!

I've run this mod together with Better Vampires 6.5 by Brehanin and the
Werewolf Mastery 3.0 / Moonlight Tales 2.05 compatibility version by
RolandSir / spwned without any issues.

This mod modifies the following five scripts, so it's likely any mods that also
modify these scripts will not be compatible:

* C03RampageQuest
* CompanionsHousekeepingScript
* DLC1_TIF_0100F898
* DLC1LycanthropyRegiftQuestScript
* DLC1VampireTurnScript

I've included the source of the scripts in the bsa, so anyone interested in seeing what's
been changed is welcome to extract them.

Installation
============
I suggest installing this mod with NMM. If you don't have NMM and don't wish to install it,
you can extract the enclosed .esp and .bsa files into your Skyrim/Data folder. I would advise
to put the .esp file quite low in your mod list load order. REQUIRES DAWNGUARD!

Uninstallation
==============
Since this mod changes scripts, it's probably wise to use a clean save procedure to uninstall it:

1) Create a new save of your game (not a quick save) and exit the game.
2) Uninstall the mod by either using NMM (if you installed it with NMM) or by simply removing the .esp
and .bsa files from your Skyrim/Data folder.
3) Load your save (ignore the warning about missing content).
4) Wait for 24 to 48 in-game hours to allow any running scripts to end.
5) Create another new save (not a quick save) and exit the game again.
6) Load the last save. It should now be safe to play.

Troubleshooting
===============
If you've installed the Vampire Lord / Werewolf Hybrid mod at the same time as Better Vampires and/or Moonlight
Tales, it's possible the game may crash when when you first load. If this happens, try the following:

1) Exit the game without saving.
2) Deactivate my mod by unchecking the VLW_Hybrid.esp in your load list.
3) Load the game again and give the system time to properly register the Better Vampires and Moonlight Tales MCM menus.
4) Save the game and exit.
5) Activate this mod again by checking the VLW_Hybrid.esp in your load list.
6) You should now be able to load your save game and play without any further problems.

Since this is my first mod, I'd appreciate your constructive feedback if you have any difficulties, and please
feel free to endorse the mod if you enjoyed it.

Disclaimer
==========
Some users might be challenged by the concept of a Vampire Lord / Werewolf Hybrid. I apologize profoundly to
any Sons and Daughters of Coldharbour or Friends of the Eternal Hunt if I've offended your sensibilities.