I will be porting all my mods to SSE for PC, and all but DVA (because SKSE) for consoles. Porting will start in December (getting new computer) so it will be a bit of a wait, but I am planning on updating each and adding a bit more content so hopefully it will be worth it.
To impatient players and modders: I'm totally fine if you want to port them for personal use, but do so at your own risk and please do not post them. Some will be getting quite a bit of clean up to get the size down, and running the current mod and then updating may cause issues.
Hello Aipes, KNow you still stand by your sticky, But could we get the different color eye choices, you made for sse version for this Le version.. please ? ,
Sure, teach me then, instead of being a triggered, annoying nuisance. Im not sure why people are so sensitive when I call someone out for the things they said will do, but years later still give no word of it being 'in progress'. Sure, life happens, and they can explain that, and tell people directly that theyre off modding (or are stopping the support of a certain mod) for good. Its their time. That would be totally understandable. Simple as that.
Also, as of the time of this writing, I have already found what seems to be his ports of this mod for SE, so he(she?) clearly have delivered what they said they would. It was just under a different name, so thats why I couldnt find it at first... I tend to jump to conclusions sometimes.
Try this one its almost the same, names a little differnt, but I think the rest is the same , -- special edition https://www.nexusmods.com/skyrimspecialedition/mods/6842?tab=files fangs n eyes vamp appearance
Why do you expect other people to do everything for you? Modders spend vast amounts of their own time and resources to produce free mods for hypercritical sycophants incapable of, or simply too lazy to read, learn and produce their own mods from the plethora of freely available tutorials and information. Life can and does interfere with plans, especially those having a negligible and irrelevant affect, except of course upon third parties and their piddling demands.
I know I'm a bit late to the party here, but. Ya'll need to chill. First off, for OP, modders sometimes forget. It happens. Nothing to get bent about. Just go find a different mod. (The one jaderiver linked is actually perfect.) But for the other two, ya'll need to chill. We're sorry you're bitter af, but some people either don't know, don't have the time, or simply don't *want* to learn how to mod. If you order something at a restaurant and they don't have it, do they tell you to go home and cook it yourself? Like. Calm down. Goddamn.
Not everyone can do everything. Making new assets is a skill few people even in the professional game industry have (as evidenced by the fact that they're always in demand). For instance, I've tried to make my own bodyslide patches in the past, but I just don't have the skill to do anything with models. I do make my own patches when I can, but I'm limited in what I can do. Also, I'm in a worse situation than most modders; my computer won't let me port any file other than esps. This means I can't do my own ports, unless the mod in question only has an esp file and things that don't need to be ported, namely texture, sound, and script files (though I still can't get an answer from anyone how to tell an skse script apart from one that doesn't require skse).
I realize modding is a lot of work, but its still annoying not being able to enjoy something simply because nobody else has done something when you simply lack the skill or ability to do it yourself. Besides, its not like mod authors need to do everything; other people can make their own patches for things. Doing ports is harder though since you need to get the MO's permission.
As for me, yes, since this thing contains .nif files I honestly couldn't port it myself. I also know nothing about these .tri files, so even if I could port those nifs I would be hesitant to try it.
I do make what I can, but I'm limited in what I can do for a variety of reasons. Pretty much all I can do is mess with esps, which obviously means what I can do is quite limited (the patches I've uploaded for Skytest shows what most of my own mods look like). Of course, I can make use of other people's assets, and I do often do that, but since I don't own them I can never upload them. Really, the only reason I bother with that at all is because I'm just tired of not being capable of making my own assets. Not everyone is an artist. Heck, I've actually suffered dexterity problems my whole life (this 'dysgraphia' thing I've heard of sounds a lot like what I've experienced my whole life). Again, I would love to do so many things on my own, but I just cannot. I would like to make my own overhauls, my own spell mods, my own creatures, my own voiced npcs, my own perk mods, but I simply can't because I lack the skill and resources to do pretty much any of these things. I can isolate out creatures from compilation mods, but that's about it. I've thought about doing a similar thing with spells to create my own spell compilation, but I have yet to get around to it since it would clearly be a massive undertaking. I can also make stand-alone versions of armor replacers, but of course that only gets you so far and I have no way to make the resulting armors compatible with bodyslide anyway. The biggest mod I've ever made for myself was one that replaces some of the models in Diverse Dragons Collection with models from Elemental Dragons.
Its frustrating that I'm so limited in what I can do. I honestly want to do it, but I cannot either because I'm just not physically capable of it or I don't have the resources to do it (such as porting nifs). Recently I thought about trying to back-port dragon war for myself, but looking through the files I realized that I couldn't back port half of it. Again, I want to do it, but I honestly cannot. What's wrong with depending on others to do things you cannot? I would be doing it myself if I could, but the sad reality is I rarely can. What really sucks the most though is I can't get either version of the CK to compile any scripts I make. I'm a certified programmer, so I know how to do it, but again I just can't because of the resources at my disposal. I literally know how to do it, but I cannot. Can you imagine how infuriating that is?
Is it wrong to ask for help when you honestly can't do something yourself even if honestly want to? Again, I would be doing more stuff myself, but for various reasons I simply cannot. Since when is it wrong to need help? Of course, I do realize mod users CAN be a bit too entitled at times, but not all mod users are like that. What's wrong with wishing you could enjoy someone's wonderful work? What's wrong with being unable to do certain things? Honestly, if my stupid computer did work right I could do so many things, from porting nifs to writing my own scripts. It would still be nice to be able to make my own original assets for once, but I don't see that happening ever unless someone makes a tool that makes it stupid easy. I guess we got that VASynth thing, but lets be real it still needs a bit more work to be fully convincing. Its getting there, but either way its only voice files. That thing could certainly open up a new door for me, assuming my buggy computer will let it run.
I'm having a bit of an issue-for some reason, although I'm using the glowing eyes version, my character's eyes just appear to be a yellowish orange color, and do not glow. Changing into a vampire lord and changing back change nothing, and this happens whether I play as a character who was a vampire before or became a vampire after installing this mod. I'm using the "Eyes of Beauty" mod, but after some testing, I don't think it's a mod conflict. Any help? I should add that this was an issue even before downloading this mod, but I had hoped that this might overwrite the eye issue and fix things, but no such luck
I have an issue that I believe I didn't have at first, but now I do. The mod looks amazing and works fine, at least until I transform and revert from Vampire Lord form. When I do, my eyes change color to what they would be if I weren't a vampire, though I still am a vampire. Anyone else have a similar issue?
I'm having a bit of an issue-for some reason, although I'm using the glowing eyes version, my character's eyes just appear to be a yellowish orange color, and do not glow. Changing into a vampire lord and changing back change nothing, and this happens whether I play as a character who was a vampire before or became a vampire after installing this mod. I'm using the "Eyes of Beauty" mod, but after some testing, I don't think it's a mod conflict. Any help? I should add that this was an issue even before downloading this mod, but I had hoped that this might overwrite the eye issue and fix things, but no such luck
Never mind, I finally found a fix, and my glowing red eyes look fantastic. Ignore me
how do you fix this? i'm using eyes of beauty too. I've tried several vamp eye replacers I always get yellow color where the eyes are suppose to be white. this mod I believe covers vanilla vampies but not vampires added by other mods so those npcs still get the yellow eye bug
for some reason the eyes won't work it's still the ugly yellow ones. The new fangs seem to work though. I think it might be fair skin complexion being incompatible. Anyone used those two together?
741 comments
I will be porting all my mods to SSE for PC, and all but DVA (because SKSE) for consoles. Porting will start in December (getting new computer) so it will be a bit of a wait, but I am planning on updating each and adding a bit more content so hopefully it will be worth it.
To impatient players and modders: I'm totally fine if you want to port them for personal use, but do so at your own risk and please do not post them. Some will be getting quite a bit of clean up to get the size down, and running the current mod and then updating may cause issues.
Stay tuned.
KNow you still stand by your sticky, But could we get the different color eye choices, you made for sse version for this Le version.. please ? ,
Also, as of the time of this writing, I have already found what seems to be his ports of this mod for SE, so he(she?) clearly have delivered what they said they would. It was just under a different name, so thats why I couldnt find it at first... I tend to jump to conclusions sometimes.
https://www.nexusmods.com/skyrimspecialedition/mods/6842?tab=files fangs n eyes vamp appearance
I realize modding is a lot of work, but its still annoying not being able to enjoy something simply because nobody else has done something when you simply lack the skill or ability to do it yourself. Besides, its not like mod authors need to do everything; other people can make their own patches for things. Doing ports is harder though since you need to get the MO's permission.
As for me, yes, since this thing contains .nif files I honestly couldn't port it myself. I also know nothing about these .tri files, so even if I could port those nifs I would be hesitant to try it.
I do make what I can, but I'm limited in what I can do for a variety of reasons. Pretty much all I can do is mess with esps, which obviously means what I can do is quite limited (the patches I've uploaded for Skytest shows what most of my own mods look like). Of course, I can make use of other people's assets, and I do often do that, but since I don't own them I can never upload them. Really, the only reason I bother with that at all is because I'm just tired of not being capable of making my own assets. Not everyone is an artist. Heck, I've actually suffered dexterity problems my whole life (this 'dysgraphia' thing I've heard of sounds a lot like what I've experienced my whole life). Again, I would love to do so many things on my own, but I just cannot. I would like to make my own overhauls, my own spell mods, my own creatures, my own voiced npcs, my own perk mods, but I simply can't because I lack the skill and resources to do pretty much any of these things. I can isolate out creatures from compilation mods, but that's about it. I've thought about doing a similar thing with spells to create my own spell compilation, but I have yet to get around to it since it would clearly be a massive undertaking. I can also make stand-alone versions of armor replacers, but of course that only gets you so far and I have no way to make the resulting armors compatible with bodyslide anyway. The biggest mod I've ever made for myself was one that replaces some of the models in Diverse Dragons Collection with models from Elemental Dragons.
Its frustrating that I'm so limited in what I can do. I honestly want to do it, but I cannot either because I'm just not physically capable of it or I don't have the resources to do it (such as porting nifs). Recently I thought about trying to back-port dragon war for myself, but looking through the files I realized that I couldn't back port half of it. Again, I want to do it, but I honestly cannot. What's wrong with depending on others to do things you cannot? I would be doing it myself if I could, but the sad reality is I rarely can. What really sucks the most though is I can't get either version of the CK to compile any scripts I make. I'm a certified programmer, so I know how to do it, but again I just can't because of the resources at my disposal. I literally know how to do it, but I cannot. Can you imagine how infuriating that is?
Is it wrong to ask for help when you honestly can't do something yourself even if honestly want to? Again, I would be doing more stuff myself, but for various reasons I simply cannot. Since when is it wrong to need help? Of course, I do realize mod users CAN be a bit too entitled at times, but not all mod users are like that. What's wrong with wishing you could enjoy someone's wonderful work? What's wrong with being unable to do certain things? Honestly, if my stupid computer did work right I could do so many things, from porting nifs to writing my own scripts. It would still be nice to be able to make my own original assets for once, but I don't see that happening ever unless someone makes a tool that makes it stupid easy. I guess we got that VASynth thing, but lets be real it still needs a bit more work to be fully convincing. Its getting there, but either way its only voice files. That thing could certainly open up a new door for me, assuming my buggy computer will let it run.
As for the ''new'' name for SSE version, this would probably be it: https://www.nexusmods.com/skyrimspecialedition/mods/6842
Never mind, I finally found a fix, and my glowing red eyes look fantastic. Ignore me
Thank you!