Skyrim

442 comments

  1. ExImIeR
    ExImIeR
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    Sticky
    Heya all
    Update 2.0 is a last
    I give permission to everyone
    Rework and continue to work on Unofficial Skyrim Redone Patch!
    Just do not forget to mention the original author
    1. new2es
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      ExImIeR thank you very much for the 2.0 update!! Question please. Can we update a game in progress from 1.6.02 to 2.0 or should we start a new game when upgrading to 2.0? Do we need to re-run the reproccor when updating? Thanks again!
    2. ExImIeR
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      Only need re-run the reproccer

      Thx you too)
    3. Taverner
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      In response to post #8516071. #10029635, #10029888 are all replies on the same post.
       

      Went through the entirety of SkyRe looking for Unofficial Patch changes not covered, found:


      ** SkyRe_EnemyScaling.esp

      - dunHunterTroll "Guardian Troll Spirit" [NPC_:000E7EB2] -  VMAD changed by USKP


      ** SkyRe_Main.esp

      - ArmorDragonPriestMaskMarbleHelmet "Otar" [ARMO:00061CC2] - USKP DESC Update.

      - DA02EnchPoisonCloak "Boethiah's Embrace" [ENCH:000F23C9] - USKP adds a GetQuestRunning CTDA.

      - BanditFaction [FACT:0001BCC0] - UDGP adds an XNAM to DLC1RadiantVampireBanditNecroAllys [FACT:03007C41]

      - LItemSpellTomes00AllSpells [LVLI:000A297A] - Needs override with USKP to correct % distribution.
      - LItemSpellTomes50Spells [LVLI:0010FCF0] - Needs override with USKP to correct % distribution.
      - LItemSpellTomes75Spells [LVLI:0010FCF1] - Needs override with USKP to correct % distribution.
      - LItemSpellTomes00Spells [LVLI:0010FD8C] - Needs override with USKP to correct % distribution.

      - ?Possible? PerkImpactStaggerPushFFAimed "Perk Impact Stagger" [MGEF:000153D3] - USKP changes Magic Skill to 'None'.
      - LightFFAimed "Magelight" [MGEF:0001EA6D] - Changes to VMAD from USKP.
      - AlchDamageMagicka "Damage Magicka" [MGEF:0003A2B6] - DNAM wording changes from USKP.
      - AlchDamageStamina "Damage Stamina" [MGEF:0003A2C6] - DNAM wording changes from USKP.
      - AlchRestoreHealth "Restore Health" [MGEF:0003EB15] - DNAM wording changes from USKP.
      - AlchRestoreStamina "Restore Stamina" [MGEF:0003EB16] - DNAM wording changes from USKP.
      - AlchRestoreMagicka "Restore Magicka" [MGEF:0003EB17] - DNAM wording changes from USKP.
      - AlchDamageHealth "Damage Health" [MGEF:0003EB42] - DNAM wording changes from USKP.
      - SoulTrapFFActor "Soul Trap" [MGEF:0004DBA3] - GetDead CTDA added by USKP.
      - AbResistMagic "Resist Magic" [MGEF:00053124] - DNAM wording changes from USKP.
      - VoiceFireBreathEffect2 "Fire breath" [MGEF:000562EA] - Black Book Reward check from Dragonborn.
      - VoiceFireBreathEffect3 "Fire breath" [MGEF:000562EB] - Black Book Reward check from Dragonborn.
      - VoiceFrostBreathEffect3 "Frost breath" [MGEF:0005D171] - SNDD fix from UDBP.
      - ReanimateFFAimed0 "Reanimate" [MGEF:00065BD6] - VMAD changes from USKP.
      - AlchDamageStaminaRavage "Ravage Stamina" [MGEF:00073F23] - DNAM wording changes from USKP.
      - AlchDamageHealthRavage "Ravage Health" [MGEF:00073F26] - DNAM wording changes from USKP.
      - AlchDamageMagickaRavage "Ravage Magicka" [MGEF:00073F27] - DNAM wording changes from USKP.
      - VoiceClearSkies1Self "Clear Skies" [MGEF:00078B9D] - VMAD changes from USKP.
      - VoiceClearSkies2Self "Clear Skies" [MGEF:00078B9F] - VMAD changes from USKP.
      - VoiceClearSkies3Self "Clear Skies" [MGEF:00078BA1] - VMAD changes from USKP.
      - EnchFortifyIllusionConstantSelf "Fortify Illusion" [MGEF:0007A0FA] - DNAM wording changes from USKP.
      - ReanimateThrallFFAimed "Reanimate Thrall" [MGEF:0007E8E0] - VMAD changes from USKP.
      - ReanimateFFAimed25 "Reanimate" [MGEF:00096D0B] - VMAD changes from USKP.
      - ReanimateFFAimed50 "Reanimate" [MGEF:00096D0C] - VMAD changes from USKP.
      - FortifyShoutTimerFFSelf "Fortify Shouts" [MGEF:000FB992] - DNAM changes from USKP.
      - AlchDamageHealthDuration "Lingering Damage Health" [MGEF:0010AA4A] - DNAM changes from USKP.
      - ShockDamageFFAimed75 "Thunderbolt" [MGEF:0010F7EF] - DNAM wording changes from USKP.
       
      - DeepWounds30 "Deep Wounds" [PERK:0003AF83] - CTDA changes from UDBP.
      - Skullcrusher30 "Skullcrusher" [PERK:0003AF84] - CTDA changes from UDBP.
      - Warmaster "Warmaster" [PERK:0003AFA7] - CTDA changes from UDBP.
      - HackAndSlash30 "Hack and Slash" [PERK:0003FFFA] - CTDA changes from UDBP.
      - MatchingSet "Matching Set" [PERK:00051B17] - CTDA changes from USKP.
      - Bullseye "Bullseye" [PERK:00058F64] - Missing GetPlayerTeammate effect check from Dragonborn.
      - Bladesman30 "Bladesman" [PERK:0005F56F] - Missing GetPlayerTeammate effect check from Dragonborn, removed WeaponTypeDagger checks from SkyRe?
      - BoneBreaker30 "Bone Breaker" [PERK:0005F592] - Missing GetPlayerTeammate effect check from Dragonborn.
      - Bladesman60 "Bladesman" [PERK:000C1E90] - CTDA changes from UDBP.
      - BoneBreaker60 "Bone Breaker" [PERK:000C1E92] - Missing GetPlayerTeammate effect check from Dragonborn.
      - BoneBreaker90 "Bone Breaker" [PERK:000C1E93] - Missing GetPlayerTeammate effect check from Dragonborn.
      - DeepWounds60 "Deep Wounds" [PERK:000C1E94] - CTDA changes from UDBP.
      - DeepWounds90 "Deep Wounds" [PERK:000C1E95] - CTDA changes from UDBP.
      - Skullcrusher60 "Skullcrusher" [PERK:000C1E96] - CTDA changes from UDBP.
      - Skullcrusher90 "Skullcrusher" [PERK:000C1E97] - CTDA changes from UDBP.
      - HackAndSlash60 "Hack and Slash" [PERK:000C3678] - CTDA changes from UDBP.
      - HackAndSlash90 "Hack and Slash" [PERK:000C3679] - CTDA changes from UDBP.
      - Limbsplitter30 "Limbsplitter" [PERK:000C5C05] - CTDA changes from UDBP.
      - Limbsplitter60 "Limbsplitter" [PERK:000C5C06] - CTDA changes from UDBP.
      - Limbsplitter90 "Limbsplitter" [PERK:000C5C07] - CTDA changes from UDBP.
      - C06BladeOfYsgramorPerk [PERK:000F8308] - CTDA changes from UDGP.
       
      - DLC1BoltDwarvenProjectileExplodingFire "Exploding Dwarven Bolt of Fire" [PROJ:0300F1B0] - DATA Flags changes from UDGP.
      - DLC1BoltDwarvenProjectileExplodingIce "Exploding Dwarven Bolt of Ice" [PROJ:0300F1B6] - DATA Flags changes from UDGP.
      - DLC1BoltDwarvenProjectileExplodingShock "Exploding Dwarven Bolt of Shock" [PROJ:0300F1B8] - DATA Flags changes from UDGP.
       
      - ReanimateCorpseScroll "Scroll of Reanimate Corpse" [SCRL:000965A4] - SPIT Charge time and EFID changes from USKP.
      - RevenantScroll "Scroll of Revanant" [SCRL:000A44A3] - SPIT Charge time from USKP.
      - DreadZombieScroll "Scroll of Dread Zombie" [SCRL:000A44A5] - SPIT Charge time from USKP.
       
      - Calm "Calm" [SPEL:0004DEE9] - Dawnguard changes Charge time to 0.
      - VoiceFrostBreath2 "Frost Breath" [SPEL:0005D173] - Missing EFID Conditions from Dragonborn (Black Book rewards).
      - VoiceFrostBreath3 "Frost Breath" [SPEL:0005D174] - Missing EFID Conditions from Dragonborn (Black Book rewards).
       
      - Axe01 "Woodcutter's Axe" [WEAP:0002F2F4] - Unnecessary override.
      * Multiple longbows missing the LongBow VMAD Script hooks.
       
      Later will check ReProccer fixes the missing VMADs on longbows.
       
      ** SkyRe_EncounterZones.esp
       
      - FolgunthurZone [ECZN:0003EC17] - Update.esm sets Never Reset flag.
      - GeirmundsHallZone [ECZN:0003EC26] - Update.esm sets Never Reset flag.
      - KarthspireRedoubtZone [ECZN:0003EC94] - USKP fixes Location to be KarthspireLocation.
      - DushnikhYalZone [ECZN:000A3856] - USKP removes Never Reset flag.
      - BthalftZone [ECZN:000D5670] - Dawnguard.esm sets Never Reset flag.
    4. raulfin
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      Hmm a new project Taverner if you pulled any more data already let me know, I'll start working on an update tonight.
    5. Taverner
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      @ raulfin, I also added script fixes (to prevent log spam) from unofficial SkyRe Tweaks, the rising slash fix T3nd0 linked in the SkyRe comments thread, and the bound weapon fixes from the SkyRe bound weapon fixes.

      Actually you know what I'll just send you what I have, seems easier
    6. raulfin
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      An Updated version is now available at SkyRe Compatibility and ReProccer Patches. This patch should now be considered obsolete.
  2. FaelarBraegen
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    Hi, I love this mod, it really makes my game feel more natural and I am able to craft the character exactly the way I like. However I have noticed that the Light Armour perk "Unhindered" does not work, is this something that others have found or am I just doing something wrong?

    I understand the perk has been changed to 50% weight reduction for Light Armours, however I cannot see any difference now that I have selected it. I have searched for any mention of this mod in the forums, but have not found anything.
  3. julzliquorpools
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    'Ello,

    First of all this is a great mod and i want to thank the creator pleasantly for providing this mod for us. It helped me so well into getting back into the game, felt so new.

    I've got a little bug though I'd like to mention in the hope someone might read this and either be wary or helpful if possible The perk system is changed a bit and the perk to improve magical items is called 'Arcane Artisan'. I still get the message 'you lack the perk to improve magical items' even though I have that perk and the one correspondent to the tempering material. Really unfortunate, but otherwise really great
  4. Adalace
    Adalace
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    Those images. So artistic. So descriptive.
  5. whiteskymage
    whiteskymage
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    Hey,
    Could you add support for USLEEP (unofficial skyrim legendary edition patch)
  6. lukerobmodsagian95
    lukerobmodsagian95
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    not really a big bug.. but its sort of game breaking. i can't get into the lock picking interface when using skyre.
  7. RightousMan
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    So this mod is obsolete correct?
  8. maxtheduke
    maxtheduke
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    Bear traps always CTD without any message in the log... please check...
  9. maxtheduke
    maxtheduke
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    Where is the changelog? List of added/modified items from the official release?
  10. Knew
    Knew
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    Got problem with mod : while it's installed i can't use Staff of Revenants. What i must do ?
  11. Kozrob92
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    I got a problem with the ebony blade. Before the patch, it was considered a nodachi. Now after the patch, its no longer considered as such. What gives?