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Mod articles

  • Why is it taking so long?

    So, way back when I first uploaded Spectacular Night-Eye I promised to produce versions compatible with popular lighting mods. Specifically, Realistic Lighting Overhaul’s “Darker Dungeons” option. This article is a brief look at the process of creating that compatibility version, and some kind of explanation as to its extended absence.

    Why is the RLO-compatible version of SNE taking so long to produce? Is it because I’m writing this article instead of doing any work? Is it because I’ve got no idea what I’m doing? Is it because RLO is a devilishly complex beast, full of things for me to work out?

    The answer, unsurprisingly after a setup like that, is All Of Them To Some Extent. Don’t worry about the time I’ve sunk into this article, though. I starte...