Weapon and Armor Fixes Remade 5.5 is now available; please see the Changelog for a full list of changes. With this update, several outstanding bugs and issues have been addressed and any appropriate changes from recent updates to Weapons Armor Clothing and Clutter Fixes (for Special Edition) have been incorporated into the mod. At this time, development of Weapons and Armor Fixes Remade is considered complete and no further updates are planned, although we will continue to address any bugs that may arise.
hello thanks for the mod i think changes are great and looks good but i have one problem i couldnt fix by load order
steelplate helmet - dragon mask and masque of clavicus vile makes you headless i dont know why but these 3 items had problems no other armor piece has this problem and i dont use any mods that changing look of armors
I'm using amidianborn weapons (without the content addon) and the skyforge option in WAFR, noticed that they both have conflicting esps. Should the amidianborn weapons be given higher priority or the WAFR version be given higher priority?. Sorry if this has already been answered.
Unfortunately this mod makes the entire head and neck of my character disappear when I equip Dragon Priest Masks. I don't know if that's a known issue or not
I have a question about all the texture and meshes Mods like Frankly armors or amidianborn things etc. (without esp! i mean only textures and meshes replacer)
Should they override Weapons and Armor Fixes Remade or should Weapons and Armor Fixes Remade override them?
Sorry if this has already been answered but I have already read some comments and found nothing. there are simply too many to read through completely and at some point they refer to older versions.
Oh and ofc! What is with immersive armors? I cant find anything about WAAFR and Immersive Armors, is there a patch or do they work just fine together? I dont get it, these mods are huge and nearly everyone uses them, why is it sooo hard to find something about it if they work together or not.
Please don't be angry if the question has already been answered. :)
I would definitely advise letting those mods overwrite WAFR, so the great models and textures from those other mods can be seen.
WAFR should work mostly out-of-the-box with Immersive Armors; I don't believe its armors are balanced against WAFR, but from what I recall, it otherwise includes any relevant changes (keywords, etc.).
Well I installed this mod, it is really my first time using mods, the thing is that I have a strange bug that makes the helmets not appear in the game '-' the characters really seem to have a bald spot instead of a helmet
I need help with a problem that my include weapons and armor fixes or clothing and clutter fixes. the problem is that when i put that mod in my load order for some reason vampires who wear unique vampire light armor are running naked without them, does anyone know the issue how to fix it or did i put it in the wrong load order.
I put no restrictions of any kind on it, so you can just add it as one here if you want; I don't have a burning need to keep it up as a separate mod page. :-)
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but i have one problem i couldnt fix by load order
steelplate helmet - dragon mask and masque of clavicus vile makes you headless i dont know why but these 3 items had problems no other armor piece has this problem and i dont use any mods that changing look of armors
Should they override Weapons and Armor Fixes Remade or should Weapons and Armor Fixes Remade override them?
Sorry if this has already been answered but I have already read some comments and found nothing. there are simply too many to read through completely and at some point they refer to older versions.
Oh and ofc! What is with immersive armors? I cant find anything about WAAFR and Immersive Armors, is there a patch or do they work just fine together? I dont get it, these mods are huge and nearly everyone uses them, why is it sooo hard to find something about it if they work together or not.
Please don't be angry if the question has already been answered. :)
WAFR should work mostly out-of-the-box with Immersive Armors; I don't believe its armors are balanced against WAFR, but from what I recall, it otherwise includes any relevant changes (keywords, etc.).
When I have some time, I'll see about putting together a centralized list of patches and I'll link your patch. Cheers!