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This page was last updated on 28 May 2021, 9:25AM
- Changelogs
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Version 7.62
- -Fix Barrage of hotkey cause CTD during save. Added wait time 1 second.
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Version 7.61
- -Combat AI fixed about transform condition, and some papyrus error fixed.
-
Version 7.31
- Change in V7.31:
-Fix problem: player take random action at V7.3 with another mod's frame.
Change in V7.3:
-"Keep equipping clothes you are passed from now.":This follower's clothes setting is reset & default outfit will be set naked.
Original outfit equipments are put into own inventory, and the outfit be registered to list of "Change the Outfit".
Then this follower's clothes keep equipment you pass from now.
-When the player is moving forward in forming the formations, followers have fit a player's orientation.
-Auto Charge setting add "Consume also from shared inventory".
-Probability for idle dialogue mutually:Probability that Default AI followers say idle dialogue mutually during Idle.
If followers have no idle dialogue, they don't say. Include random actions from Probability to play action & instrument & song.
-Probability to play action mutually:Probability that Default AI followers play action mutually during Idle. This setting is separately from Probability to play action.
-FollowerLivePackage-EFFCore.esp: PlayerFollowerFollowPackage: Delete flag of "Maintain Speed At Multi".
- Change in V7.31:
-
Version 7.11
- -FISS support become optional, be disable selectable at the installation.(MCM corrective measures if there is FISS corresponding other MOD if you do not put the FISS)
Include FISSFactory.pex, FISSInterface.pex along description in FISS.
-Add slider of movement speed / body size / carry weight at MCM of player / individual setting.
- -FISS support become optional, be disable selectable at the installation.(MCM corrective measures if there is FISS corresponding other MOD if you do not put the FISS)
-
Version 7.6
- -MCM AI.2, Assist AI%:Probability that the FLP combat AI to search for fellow. If this is 0%, Followers do not mind a fellow (exclude player).
And combat fellow search changed to when the enemy is not in the attack or did not see ownself.
-MCM individual settings will display 'Default AI' or 'wandering AI' or 'This AI isn't Default'.
-The designation of a special area for clothes setting. Add setting of clothes for special area.
-Add to DismissedFollowerFaction for dismissed follower from FLP frame, because MHYH4.3 seem to add a teammate attributes for dismissed follower. For MHYH AI.
-MCM System, FLP List' page number can change 2-108 page. If it is 27, one page display max 4 followers.
-After the end of combat, I tried to look of reset by overwriting the moment smile to the standard AI followers.
-When you have enabled the distribution to the enemy during combat, modified so that it is not distributed to fisticuffs opponent.
-Select additional tent of Hagraven in the camp function.
-MCM System, add 'Recruit ally automatically', When Player draw weapon, near ally NPC in PotentialFollowerFaction join to FLP framework automatically. Exclude DismissedFollowerFaction(Dimissed follower).
-MCM Hotkey, add summon riding.
-Fix option esp for without all DLC.
- -MCM AI.2, Assist AI%:Probability that the FLP combat AI to search for fellow. If this is 0%, Followers do not mind a fellow (exclude player).
-
Version 7.5
- -Change salary system: Period of payday can set 1 - 365days by MCM or conversation, Even if time is passed by Player's waiting, followers want to recieve salary how many paydays passed.
Therefore, player can prevent dismiss if salary not paid is smaller than 3 times.
Time to receive salary become any times.
-Change clothes setting behavior:The The had returned once optimally equipped when it deviates from the one condition, to optimize equipment only when it is out from all conditions other than the head and shield.
Therefore, the timing at which the best equipment if it is the clothes set of usual and combat disappears.
Also change operation at the time of clothes switching, according to once set if in a non-combat without removing it if still necessary, since the automatic filling the weapon and remove all in UnequipAll if not required
In addition, the conditions mistake fixes priority of home clothes.
-Combat AI change: the first 100% search of fellow, and later change to perform at 20% when it is not targeted by the enemy (weapon insertion and removal measures in combat and ensure assistance to the fellow)
- Throwing Dagger is changed to fast acquisition in the range of around 2500 what has fallen.
- First bullet of throwing Dwemer ballista modified to fire at the time of appearance.
- Fix miss of the automatic charging from the shared inventory.
- Changed so that it does not re-distributed to the same target in the battle in the distribution to the enemy.
-AI Change is to use from 5 seconds accumulated in when to use the lights (measures to that the brightness at the time of cell movement becomes 0).
-Adjust the magic of candlelights that AI uses, It was so not dazzling brightness and appearance.
-Modified to skill of attack control does not disable the cloak magic.
-Add to MCM:System, Shared player's horses with followers. Recommended if you want to use passive riding without other horse mod.
-Add to MCM:Player setting, Call player's horses when player is riding. Horses will come here by running.
-Add to MCM:Player setting, Global command learn or forget.
-Add to MCM:System, Follower equip (never or sure or default) weapon or armor passed by "What have you got?" or "Check the belongings."
-Add to conversation choice "About behavior in waiting." for other than FLP frame follower.
-Behavior in waiting is enable if AFT frame follower.
- -Change salary system: Period of payday can set 1 - 365days by MCM or conversation, Even if time is passed by Player's waiting, followers want to recieve salary how many paydays passed.
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Version 7.4
- -"About Clothes", "Spend with clothes like our house at this location." Dwelling:My house's clothes is used at your specify location.
-Sneaking Grobal Command 2nd words: Change[Follow], [Wait](Follow or Waiting-state member or All member). Add [Become Healer].
-Add Spell of Summon Riding in Player Setting in MCM. Player can select Riding creature as same as follower's Individual setting.
-Passive Ride on/off. There is own horses near followers, they ride horses.
-Fix problem at warp follow with Immersive Horses.
-Formation is disabled during conversation with player.
-At formation, forward correction value change to 1/3 if the moving speed of the player is more than 100.
-Add toggle setting of MHYH AI in Individual Setting in MCM.(DismissedFollowerFaction)
-Change How to display way of List of Individual Setting in MCM.
- -"About Clothes", "Spend with clothes like our house at this location." Dwelling:My house's clothes is used at your specify location.
-
Version 7.2
- -Formation can set 0-9 followers in each place(Field, Habitation, Interior). Manual and Preset(Line, Colmun, Wedge, Square).
Toggle condition can set Move, Draw, Sneak, Combat. Each condition can set Doing or Not doing or Nott affect.
Field setting affect also squad. Ring of "[FLP] Formation Stop" from MCM.
-Add page of "Hot key" in MCM. {FLP} Search Stop, [FLP] Formation Stop, Open shared inventory, Transport to shared inventory, Emergency warp, Act separately in Town.
-Mounted combat condition remove player mount.
- -Formation can set 0-9 followers in each place(Field, Habitation, Interior). Manual and Preset(Line, Colmun, Wedge, Square).
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Version 7.1
- -Support "File-Access Interface for Skyrim Scripts" can save & load 5set.
-Distribute to the enemy: the possible confiscation from the enemy who owns more than the number set, Miss fixes that are distributed to 7.0 of animal, fighting in distribution on / off
-Throw trap: Gas plate added, modified to fire the ballista to three shots one by one shot to the contact reaction formula, shortened physics corresponding recovery processing of fire plate.
-Non Script Mounted Combat, Unarmed & Melee & Ranged weapon, mounted hunting also.
-If follower change clothes during mount, they can't dismount sometimes.
If player dismount, they take a dismounted motion in soliloquy, or warp to Player.
Dismount assist: On/Off for other mod's horse function. If Convenient Horses, Recomended Warp.
-Standing Global Command's Rest change to "Rest around here." from waiting state.
-Global Command change silence at game.
-Combat AI Changed to not use the attack ordered Shout when the player is in front.
-Change the bow crossbow use in Hunting as judged by whether possession by using a bow-arrow list of FLP built-in, the other with the same can be added to the list in the confirmation of belongings.
-Changed to not added when the degree of faith has reached the upper limit 127.
-Change candlelight that AI is used to spell disappear in covert state.
-Guard player On/Off:If Player is in combat, if follower is out of combat, follower go to the guard in the vicinity of the player.
-Add Summon Riding dragon flying, Test function, and will not be work well.
- -Support "File-Access Interface for Skyrim Scripts" can save & load 5set.
-
Version 7.0
- -<Waiting>:Rest around here, Stay here, Guard here, Ambush here. Waiting action can be set individual by MCM or conversation.
-Add "Throwing Trap", Auto craft & distribute enemy, can pick up with sneaking, Category sorting into the trap of throwing the oil lamp.
(Bear trap, Caltrops, Spear, Fire Plate, Oil lamp <light off>, Thresher, Ballista)
-"What have you got?" or "Check the belongings." Can you teach spell by consume spell tome.
-"What have you got?" or "Check the belongings." MOD skillbook also can be identified.
-Change all FLP summon spell target to "Self" from "Location". Summon camp or riding creature, casting spell never mistake.
-Conversation choices: Adding for individual training, that the sneaking training instruction is missing.
-Throwing things distribute enemy, The bias not so adjusted, changed to be distributed even in combat.
-Small fix of the marker display function.
- -<Waiting>:Rest around here, Stay here, Guard here, Ambush here. Waiting action can be set individual by MCM or conversation.
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Version 6.51
- -Please click twice MCM Stop/Start, reopen MCM.
Fix MCM Individual Setting: Text of "Act separately in House/Inn", Simplification of the class change.
- -Please click twice MCM Stop/Start, reopen MCM.
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Version 6.9
- -"Schedule of the wandering day" in MCM:"FLP weekly schedule".0:00-6:00, 6:00-12:00, 12:00-18:00, 18:00-24:00.
"Bedtime", "Go to town from another", "Exploration", "Go to Inn to Stay".You can assign the four types of behavior.
-Random setting botton in MCM:"FLP weekly schedule". Set random one week schedule from Undecided / follow / wait / release / wandering.
-By FLP combat AI OFF, change to be able to use the combat AI under priority even if in FLP frame.
-Change, Healer heal also teammate other than CurrentFollowerFaction.
-6.8 Additional Because I forgot to myself of return of team mate attributes of the follow-up state in FLP frame.
-Fixed game settings were missing in the 6.8 MCM.
- -"Schedule of the wandering day" in MCM:"FLP weekly schedule".0:00-6:00, 6:00-12:00, 12:00-18:00, 18:00-24:00.
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Version 6.8
- -Add FLP Weekly Schedule in MCM. Each day of the week, 6:00-18:00 & 18:00-nextday6:00, there is 14 parts. For FLP frame followers.
"Undecided" when the time comes, will be determined at random to one of the follow / wait / release / wandering.
-Add Wandering Extended in Individual Setting in MCM. Follower wander in skyrim by dialogue without FLP frame.
-MCM: adding Spell & Blessing description to the individual settings. Page name change for translation.
-MCM: The ON / OFF setting of team mate attributes of each state of the FLP frame to the system.
-Healer can use Guardian circle require magicka 713.
-Add forgotten blessing, Summon Barbas [ClavicusVile].
-Change to display the conversation choices "About individual behavior" in any state of FLP frame follower.
-Change so that follower can buy the foods & drinks even if they put the Trade Routes.
-Once the food so as not to consume meals automatically changes so as not to consume during some food's effects.
- -Add FLP Weekly Schedule in MCM. Each day of the week, 6:00-18:00 & 18:00-nextday6:00, there is 14 parts. For FLP frame followers.
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Version 6.7
- -"About Spell", "I want to teach you this spell & shout." Can teach equipped shout.
(If NPC had no spell & no shout before game start, save crash. Therefore display a confirmation choices at the time of the dangerous NPC)
-When wait state sleep time, it enters looking for a door that was open key is in the town with inn.
-Squad member apply Act separately in House & Inn.
-"About Wandering day of the week individual."(Selected from among not wandering days of the week at the entire setting.)
-Add lure into fishing rod holder of camp set. When fishing if one has lure, player & followers do not consume food.
-AFT option, Edit AFT Combat AI list to enable FLP Combat AI Even If Tweak Combat setting is None.
-AFT option, Edit TweakBeastPackage's condition don't apply all Non-Humanoid at AFT frame exclude animal frame.
- -"About Spell", "I want to teach you this spell & shout." Can teach equipped shout.
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Version 6.6
- -Set add the probability that comes close to the player in a separate action in town.
-Bad weather in clothes setting, setting additional as to whether or not take off the head equipment.
-Is shifted the other clothes setting and timing it with a 1-second delay when you take off automatically head equipment & shield with clothes setting.
-The wait action to override the various search behavior in AI, wait state is changed to not remove the team mate attributes.
-Faith of Sheogorath: pick up throwing cheese(as throwing dagger), it becomes food of cheese after throwing.
-Stabilization of summon riding(Referred to as the organism is to become the possession of the entire followers in the monologue)
-Dragon, bear, saber cat, skeever, wolf becomes a random skin color in the summon riding.
-Because they lack the stability, and remove the function to put a follower Dragon fly in summon riding.
-The additional fire ball, fire breath, frost breath to the normal attack of the dragon that is registered from the beginning in multi-race form.
-Reflected in the display of the individual settings the entire set of state of MCM.
-Without the stormed & healing at the time of fisticuffs, change so that followers have to wait and see by taking the distance even when the battle state.
-Fixed inkwell in auto craft. had been in smelter, change to alchemy table.
-Exclude mannequin and players from the squad solicitation subject.
-If player ride horse, disable distance warp follow.
- -Set add the probability that comes close to the player in a separate action in town.
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Version 6.5
- -Fix the problem to become stand bolt-upright in the faith of 5 or more.
-Wait State: Setting of Auto Relax, Sleeping hours, Bedtime.(Include Sleeping in "Act Separately in House/Inn")
As with the time of wandering, They sleep summoned bedroll in indoors, tent at outdoors there is no bed of their own.
-Change the summons bed roll so that it can be used even in children.
-Fix error of warp in v6.4.
-Exclude while riding in the shared inventory automatic transfer.
- -Fix the problem to become stand bolt-upright in the faith of 5 or more.
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Version 6.4
- -Change the switching determination of clothes set to whether in combat, without draw weapon.
-MCM individual setting ally-friend to help whether or not the AI setting, class change added (class returns to the original in the game restart).
-Combat AI renovation, whole-individual combat AI invalid setting, add it to the conditions of use of frenzy spell is the enemy two or more people.
-Also changed to use the recovery and auxiliary fellow with the setting for no fight.
-So as not to kill the enemy in pursuit when accepting the surrender, add a valid Ethereal effect only when enemy has run away or knockdown.
-Act separately in house and inn.
-Change to come close to the player with 10% of probability when follower act separately in town.
-If the player is in combat & follower is out of combat, follower will be vigilant in the vicinity of the player.
-If the player is in combat & follower is out of combat, shared inventory manager don't react.
-In the case of warp follow OFF, AI is not interrupted. When the follower does not come about, use the emergency warp or global command third of words.
- -Change the switching determination of clothes set to whether in combat, without draw weapon.
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Version 6.3
- -Add MCM:Individual Setting(If you enable, it is not used recovery and support magic if the Magica is insufficient.)
-Fix Combat AI V6.2.
-Accept surrender:If enemies kneel down or flee, to lose the fight will was allowed to fear or sedation.
-If target is non hostile to player,There also be sedated opponent if the battle has continued.
-Modified to not fight surely also add to the combat AI side behaving as if it was a setting that does not fight.
- -Add MCM:Individual Setting(If you enable, it is not used recovery and support magic if the Magica is insufficient.)
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Version 6.2
- -Probability to use illusion:Calm, Pacify, Harmony, Fury, Frenzy, Mayhem, Fear, Rout, Hysteria.
Follower use these spell in combat if follower has these spell, if illusion skill over enemy's level to some extent.
-Setting of Muffle:If learned, use spell of muffle to self and fellow in sneaking.
-"Boost the morale of fellow by spell." add to use "Call to Arms", if magicka more than 685.
-Werebeast special combat:Call of the wild, Howl of terror. Howl of the pack(rank up by player's perk) (Werewolf, Werebear)
-Vampire Lord special combat:Drain life, Raze dead, Bats, Mist form, Summon gargoyle, Blood cloak, Blood plague.
-The automatic addition of Vampire lord to multi-race form list as long to get the power of Vampire lord or speak with Serana.
-The automatic addition of Werebear to multi-race form list if you have DLC of Dragonborn.
-During automatic meal, to eat and to sit when there is a chair nearby.
-If Whirlwind Sprint is enabled in setting shout, if melee weapon equipped, follower also use it when the enemy is far more than 1000.
-Correction of the problem that the spell casting is interrupted.(While using the master attack spell, stop the search of combat AI)
-In FLP frame, Teammate attribute cancellation case of non-follow state, and teammate attribute return in the follow state by soliloquy.(Trespassing prevention treatment of returning home)
- -Probability to use illusion:Calm, Pacify, Harmony, Fury, Frenzy, Mayhem, Fear, Rout, Hysteria.
-
Version 6.1
- -Looting add scroll around container & body, can't loot scroll in container & body.(Include Throwing dagger)
-Fix Children combat AI, can use bear hands, can change melee or ranged weapon, can use scroll.(Include Throwing dagger))
-Fix AI condition for elemental fury, and use random attack shout with moving.
-Emergency warp distance setting (normal & combat)
-Change special blessing of Meridia & Molag bal. Add Enchant of their Artifact.
-Throwing oil lamp add into throwing poison list. Auto craft by anvil(lantern * 1)
-Change to add fishing fish that have been added to critterFishTypes(fish list of vanilla) (Improved Fish, etc.)
- -Looting add scroll around container & body, can't loot scroll in container & body.(Include Throwing dagger)
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Version 6.0
- Change in V6.0:
-Combat AI Extend (keep non script)
Follower heal each other in combat, recast buff in combat, flee during casting heal&buff if combat target
Health% to flee in combat, flee with Become Ethereal & Whirlwind Sprint if enable, Use a random shout remember player(Allow individual setting)
Children join combat(Default On)
-Use against fellow cloak of flame / ice / lightning, select the attributes that are not tolerant of combat target (Magica 289 or more)
-Emergency Warp:Regardless of the setting of the warp follow. To warp the followers of the follow state when the player draw weapon.
-Add custom healing hands to heal undead by AI if magicka less.
-Clothes setting don't react that Sheath weapon in combat.
-Conversation choice for "My Home Is Your Home - a mod for followers".Follower goes to the house that you specify, remains FLP frame follower. (Default Off)
- Change in V6.0:
-
Version 5.93
- -When determining the number of clothes set, add the option to pass from the player when the follower is not in possession of registration equipment.
-Fix v5.92 at apply clothes setting, follower equip non setting equippment.
-"Goal setting of price negotiation" by speech skill at auto shopping. Set in conversation or MCM.
-Throwing falmer dagger(poison), Throwing Ash Spawn Spear(fire)
- -When determining the number of clothes set, add the option to pass from the player when the follower is not in possession of registration equipment.
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Version 5.92
- -Measures to the problem that special equipment is lost to dress the time of registration, Wearable Lanterns is OK
-Change the behavior of clothes set at the time of application, a simple and high speed of processing equipment used the dummy equipment.
-Correction of the problem that the conversation ends in the middle with "Change the Outfit."
-Limited at some Random Action, pot in home, tray in inn.
- -Measures to the problem that special equipment is lost to dress the time of registration, Wearable Lanterns is OK
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Version 5.71
- Change in V5.71:
-MCM:System, Add Preset of "Defaults" & "All Disable".
-Fixed condition of Auto transport to Shared inventory.
-Increase dummy damage of "Throwing Poison" to used often by NPC.
Change in V5.7:
-Auto Craft: Create scroll"Throwing poison" by consume poison(poison of health, frenzy, paralysis, Aversion of fire / cold / lightning / magic). Increase magnitude or duration by alchemy skill.
-Auto Craft setting: Only Teammate, All NPC add.(If All NPC, enemies throw poison crafted by oneself)
-Fix reaction to empty soul gem in shared inventory auto management.
-Add pass reaction usual without fighting pose in shared inventory auto transport.
-The move to the System for AI presets in MCM, was back on the same AI.1 a blank page, blank page Bug description display.
-Attack damage is set to 0 only attack timing by skill of attack control, to avoid damage display of the weapon to become 0.
-Modification of the registration of clothes set, was to remove from the list surely Once picked up from mannequin.
- Change in V5.71:
-
Version 5.51
- Version 5.51
- Fixed perhaps quest journal disappear at timing the marker display.
Journal disappeared already, so can not be returned, please try again with previous save data.
- Shown together Nirn notation on setting the day of the week to wandering.
Version 5.5
-Followers marker display:invalid, all, follow, not follow, wandering. Can be selected in the MCM / conversation.
-"Try on clothes for up to the next number from the first number."
Can be tried on to the next number from a specified number dressed registered settings.
- The abolished from switching automatically so steal when I make a high speed in the natural gathering.
-Hunting & Looting in wandering enable without global setting. Individual setting or [FLP] search stop can disable there.
-"Skill of attack control" can add to player by MCM.
No damage of the attack to the target without hostility. No damage of a physical attack from the target without hostility. Disabled during stealth.
There is even hostile attack by 0 damage.
- Version 5.51
-
Version 5.11
- Changes in V5.11:
- Fix player's resuscitation. Add delay time of return to the first-person point of view.
Changes in V5.1:
・Set Wait time for resurrection (Follower) except 0, then Follower revives if it recieve enough healing within the set time. otherwise die.
It does not work in a state of immortality or immortality spell or protection.
Is applied automatically to all fellow by soliloquy if you set.
・Configurable summon riding of each individual, it is applied to take precedence over the entire set.
? The individual can set the "release" of the same state as the dissolution of the global command to FLP frame follower.
・Change how to apply the non-unique immortality spell and friendly fire prevention spell.
The abolition the had maintained by standard script AI startup, using the alias quest of the same form as the clothes set.
・Is applied automatically to all fellow if turned ON "Ignore attacks from fellow" of the entire by MCM or conversation.
・Error prevention of script of clothes set of head Gear & shield, Simplify by keyword Terms of Use.
・Various modifications, including clothes setting to uninstall the MCM.
- Changes in V5.11:
-
Version 5.9
- -"About inventory.","About list to sell." Register item to list to sell by dialogue with follower, then pass registerd item to follower.
If they have items in list more than setting, they sell to somebody around that has coin exclude teammate.
-"About inventory.","Dispose by selling of All belongings not Equipped." Changed. Exclude arrow.
Exclude highest damage melee weapon if equipped bow. Exclude highest damage bow if not equipped bow.
-At auto shopping, prices are affected with follower's speech skill. At buying price, max - 80%.
-Fixed extra damage range of throwing dagger is was too narrow. Increase by archery skill, decrease by armor rate.
-Change to provide the health poison damage of certain when it hits in all throwing poison.
-Correction of the problem that the enemy is transparent if equipped throwing poison.
-Fixed the name of the 20th squad leader in the MCM is had become the name of 19th squad leader.
- -"About inventory.","About list to sell." Register item to list to sell by dialogue with follower, then pass registerd item to follower.
-
Version 5.8
- -Auto Craft(Anvil):Arrow of various(If equipped bow, consumes ingot of various & firewood)
-Auto Craft(Anvil):scroll"Throwing Dagger"(consumes ingot of various & leather strips)(Extra damage increase by Archery skill)
-"Throwing Poison & Dagger", Add setting of quantity to distribute enemy in MCM.
The change in the left hand limited equipment for use by the NPC.
Humanoid, Draugr, Dragon priest, Falmer, etc.
- Change the "throwing poison" is to receive the influence of gravity.
- About Looting, add setting "Favor Looting Gold". Even if disable, follower loot coin as misc.
- Fixed skill status, Alteration & SpeechCraft.
- -Auto Craft(Anvil):Arrow of various(If equipped bow, consumes ingot of various & firewood)
-
Version 5.6
- - Fixed marker display bug. And Not performed related processing a marker invalid because just in case further.
- Squad increase until 20.
- Search Wait Time setting, It is easy to relax in a longer waiting time AI is to start the search around.
- The preset AI setting in blank page of the MCM.
- Various AI adjustment for follow, wandering, squad, shared inventory.
- to wear the standard equipment of the follower If you specify -1 clothes set.(equipped after the change if you have changed)
- Behavior of prayer and the accompanying changes in the degree of faith NPC also be disabled if you disabled worship.
- Add plug-ins for EFFv4.0.0Beta7 or later, required for AI behavior.
- - Fixed marker display bug. And Not performed related processing a marker invalid because just in case further.
-
Version 5.4
- Changes in V5.4:
+ Worship Locate the shrine by AI. by worship, faith is increased or decreased.
It get a special blessing if faith degree becomes 5 or more, and it will not worship at shrine with low degree of faith.
Faith degree +1 by worship for target. If Aedra, all daedra -1. If Daedra, all (exclude target) -1.
Faith degree of change as well as worship in the soliloquy of a fixed period, if follower has artifacts or amulet.
Check each faith degree by "Show your state", "Tell me what you believe in.
+"About individual training"AI find a trainer. follower pay costs for training.
Set of skills to train individual, the number of per level, the cost of training to skill 50/75/90.
+ "Change yourself." moving speed and body size, The change in format to specify a number of optional.
+ Player clothes setting by MCM. Edit 0-127 number of Clothes Setting is required dialogue with follower.
Head & Shield is unequip only. Recommend use with Clothes Setting in Combat.
+ "What have you got?" or "Check the belongings." If you pass weapon or armor, follower equip it.
- Changes in V5.4:
-
Version 5.3
- Squad leader of default AI can be set number of people to recruit non-unique NPC to own squad as FLP frame follower during follow or wandering.
If during follow, Player is standing, no fighting pose.
The solicitation by sedation dazzling skill if over the level to some extent on what hostile.
Add random nickname automatically.
- Add words in the first sneaking global command, the individual command "Dismiss [FLP]" the
? Do not change of clothes at the time of the release of other settings to reduce the delay of the application and without removing the weapon when I posed If you add the clothes set of combat, it is set
Container of additional search area can be cleared to get loot, get around 500 and contents
It would get if exclude that are locked is suffer around 500 other, set to exclude unnecessary items such as dishes in other goods
- Changed to search together if you both to ON (default ON), weapons and armor to add this to loot acquisition
? The number additional buy a lock pick in automated trading, auto craft or buy through the number: to obtain a lock pick 3 consumes one ingot of iron anvil
And use additional set of brightness to use the magic of lights, ambient and see a follower of 21 or more Magica when it is dark, use without permission wandering during
? The change in bed roll summons Cot becomes disturbed wandering AI adjustment, in going to bed indoor
- It does not get a break, you can use the defense strengthening spell automatically when the squad AI adjustment, the leader is moving
? When the movement was jam-packed with loot acquisition and natural collection, change to switch to Activate process of firing range is extended automatically
? Changed near the default settings for the warp tracking position
- Squad leader of default AI can be set number of people to recruit non-unique NPC to own squad as FLP frame follower during follow or wandering.
-
Version 5.2
- FLP frame followers can be specified state of wandering, 1-5 squad from MCM List or conversation.
<Squad>: to follow the leader of the specified range of search attack, loot acquisition and natural collection is fixed to 600
Fellow recovery of non-combat in always enabled. Other settings, such as summoning riding along the follow-up time.
I sleep summoned cot tent, indoors outdoors if there is no bed of their own when the leader was sleeping
The same operation as the follow-up state to die reader or absence.
<Wandering>: to perform a search attack, loot acquisition and collecting a wide range of nature while Tour of the inn around Skyrim.
Fellow recovery of non-combat in always enabled. Other settings, such as summoning riding along the follow-up time.
The day of the week other than the enabled by MCM, resume normal activity as well as release.
・Changed the only player the conditions of different animation race follower to prevent the special covert operations during.
-Change rather than hostility to the player, as determined by the hostility of followers to attack its own search decision.
- FLP frame followers can be specified state of wandering, 1-5 squad from MCM List or conversation.
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Version 5.0
- Changes in V5.0:
・Set Wait time for resurrection except 0, then Player revives if it recieve enough healing within the set time. otherwise die.
・Change to match the player resuscitation, to revive more natural immortality spell of non-unique for.
・Auto Craft add Grindstone: Upgrade equipped weapon(consumes Ingot etc.)(changed by smithing skill & perk)
・MCM: FLP Follower list add second page because not only display up to 64 lines.
・Add Setting Warp Position: Height/Behind
・Add Setting Distance to Warp If have Fighting Pose
- Changes in V5.0:
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- Author's activity
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May 2021
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28 May 2021, 9:25AM | Action by: oldcyder
Attribute change
File 'FollowerLivePackage' changed to 'FollowerLivePackage (SE)'.
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27 May 2021, 12:21PM | Action by: oldcyder
File added
FollowerLivePackage [version 7.62SE]
May 2017
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16 May 2017, 1:21AM | Action by: JohnNav
Permission change
author changed their permission instructions
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16 May 2017, 1:20AM | Action by: JohnNav
Permission change
author changed their permission instructions
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16 May 2017, 1:18AM | Action by: JohnNav
Permission change
author changed their permission instructions
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16 May 2017, 1:18AM | Action by: JohnNav
Permission change
author changed their permission instructions
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16 May 2017, 1:13AM | Action by: JohnNav
Permission change
author changed their permission instructions
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16 May 2017, 1:07AM | Action by: JohnNav
Permission change
author changed their permission instructions
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15 May 2017, 11:48PM | Action by: JohnNav
Permission change
author changed their permission instructions
users have permission to modify this file as long as they credit the original creator
users have permission to use assets from this file as long as they credit the owner
March 2016
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25 Mar 2016, 3:13AM | Action by: oldcyder
Changelog added
Change log added for version 7.62
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25 Mar 2016, 3:11AM | Action by: oldcyder
Attribute change
long description changed
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25 Mar 2016, 3:07AM | Action by: oldcyder
Attribute change
long description changed
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25 Mar 2016, 3:03AM | Action by: oldcyder
File added
FollowerLivePackage
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25 Mar 2016, 2:54AM | Action by: oldcyder
Readme file added
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- Mod page activity
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May 2025
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29 May 2025, 3:33PM | Action by: hukumame093
Endorsed
'FollowerLivePackage'
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29 May 2025, 12:43AM | Action by: Romanov1337
Tracked
'FollowerLivePackage'
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25 May 2025, 2:40PM | Action by: karoshi81
Endorsed
'FollowerLivePackage'
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25 May 2025, 4:53AM | Action by: skyy0711
Endorsed
'FollowerLivePackage'
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24 May 2025, 7:08PM | Action by: aragratin0725
Endorsed
'FollowerLivePackage'
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20 May 2025, 1:02AM | Action by: k9dude31
Untracked
'FollowerLivePackage'
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19 May 2025, 1:54PM | Action by: momomo800
Endorsed
'FollowerLivePackage'
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16 May 2025, 7:19PM | Action by: MarshmallowK
Endorsed
'FollowerLivePackage'
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15 May 2025, 10:26PM | Action by: urick01
Endorsed
'FollowerLivePackage'
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15 May 2025, 8:36AM | Action by: idfffff
Endorsed
'FollowerLivePackage'
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14 May 2025, 4:49PM | Action by: yeahboy2005
Endorsed
'FollowerLivePackage'
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08 May 2025, 8:32PM | Action by: Sutikaya77
Untracked
'FollowerLivePackage'
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08 May 2025, 3:45PM | Action by: ThyPride
Untracked
'FollowerLivePackage'
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06 May 2025, 8:31AM | Action by: FrankWulfwood
Endorsed
'FollowerLivePackage'
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03 May 2025, 10:48AM | Action by: Sutikaya77
Tracked
'FollowerLivePackage'
April 2025
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26 Apr 2025, 10:30AM | Action by: yosshy777
Endorsed
'FollowerLivePackage'
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24 Apr 2025, 8:24PM | Action by: TDog41
Endorsed
'FollowerLivePackage'
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21 Apr 2025, 3:58PM | Action by: kircheis78
Endorsed
'FollowerLivePackage'
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21 Apr 2025, 9:12AM | Action by: RKAJI74
Tracked
'FollowerLivePackage'
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21 Apr 2025, 12:36AM | Action by: Wolfe20
Tracked
'FollowerLivePackage'
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