Immersive, indeed! But if you use Automatic Variants and Dual Sheath Redux... the patches that those mods require you to run after installing new mods will NOT allow you to run your game without this mod, once its installed. ANY mod that distributes weapons to leveling classes of NPC's will render themselves PERMANENT FIXTURES in your game, if you rely on the 2 aforementioned patches to set things right before using Wrye Bash and LOOT (which is highly recommended.)
Think carefully on whether you want to have this FOREVER... or not.
Before I can give them any animations, I need to figure out how to export animation from blender and 3ds max to be used by Skyrim. As for the animations themselves, it would take quite a while for me to implement them as I would need to create various animations for a single weapon.
There's one thing. when i make kanabo i don't see it. I tried to reload the textures but still nothing. Can you help me? I looked for more kanabo mods but i can't find any. Its still a cool mod, thanks
The problem is deep, deeper than I thought. The reason the guard remover doesn't work is because it hasn't removed all the data that adds weapons to the guards. I am working on that now. I might make more weapons and I might rename this to Akiviri weapons
I haven't worked on this mod in ages. But I will do the following at the very least. I will re-upload the mod with only the player being able to use the weapons and add additional mods to have the gaurds and/or bandits use them.
I do like this mod, but I can't seem to get the version to keep them out of the hands of guards to work properly. Got annoying to see guards with that Konubo, or whatever that honkin' tree trunk with silvery knobs is. Particularly when two of them asked me if I could enchant their sword as it couldn't cut butter... grrrr. Definatly shows the guards to be less than bright... <grin>
I suppose, but when I googled Japanese weapons, these popped up. Also a lot of people asked for those as well, so I think I could expand it and called it asian weaponry... or perhaps even Akiviri Weaponry
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But if you use Automatic Variants and Dual Sheath Redux... the patches that those mods require you to run after installing new mods will NOT allow you to run your game without this mod, once its installed. ANY mod that distributes weapons to leveling classes of NPC's will render themselves PERMANENT FIXTURES in your game, if you rely on the 2 aforementioned patches to set things right before using Wrye Bash and LOOT (which is highly recommended.)
Think carefully on whether you want to have this FOREVER... or not.
You have been warned.
-Dallesse
Definatly shows the guards to be less than bright... <grin>