About this mod
Marks books as read when you read them.
- Requirements
- Permissions and credits
- Mirrors
- Changelogs
- Donations
- Nexus Mods:
- Direct Link: https://www.nexusmods.com/skyrim/mods/20910
- Ad-supported interstitial link: http://simizer.com/3050662/mark-books-as-read---nexus-mods
- Steam Workshop:
- Direct Link: http://steamcommunity.com/sharedfiles/filedetails/?id=84244648
- Ad-supported interstitial link: http://twineer.com/3050662/mark-books-as-read---steam-workshop
- Nexus Mods (Special Edition version):
- Direct Link: https://www.nexusmods.com/skyrimspecialedition/mods/22439
- Ad-supported interstitial link: http://dapalan.com/3050662/mark-books-as-read---nexus-mods-se
- Bethesda.net:
- Direct Link: https://bethesda.net/en/mods/skyrim/mod-detail/4091993
- Ad-supported interstitial link: http://dapalan.com/3050662/mark-books-as-read---bethesda-net
Description
===========
When you open a book in the game, the text "~(Read)" is added to the front of the book's name. This does two things.
First, it tells you which books you have already read.
Second, all books you have read will be sorted to the bottom of your inventory.
Q: What effect does this mod have on quest books?
A: The book will have "~(Read)" added to the front of the name after you read it. Otherwise, the book will behave exactly as it is supposed to.
Q: How about spell tomes?
A: Spell tomes will be marked as read when you click on and get the spell from them. This can help you know which spells you've already learned.
Q: Skill books?
A: The book will be marked and you will acquire the skill point from that book.
Q: And books from other mods?
A: This mod will treat them in the same way as books in the base game. They will be marked as read and other effects of that book will still happen as noted above. This includes books added by any of Bethesda's DLC.
Q: Does this mod mark books that I've already read before installing?
A: From version 1.2.0, it will but only the first time after a clean save or loading a save that didn't have the mod.
Translations
===========
My mod has the following languages integrated and will select the correct one based on the game's language:
- English
- French
- German
- Italian
- Russian
- Spanish
If you are interested in helping or simply want this mod in other languages, please send me a message. Please note that I only understand English and so please try to use English if possible in your communications with me.
Future plans
============
I am planning on adding integration with MCM that will add some configuration options for my mod. I have no timeline for this feature though.
Also, I am working on porting this mod to Skyrim Special Edition. I am first going to release a cut-down version that doesn't require SKSE for the PC and Xbox One. Then, when SKSE for the Special Edition is available, I will port this full version over as well.
Complimentary mods
==================
- "Unread Books Glow" by Duggelz - Duggelz and others have claimed that UBG is incompatible with my mod. However, I have tested and found that it is perfectly okay to use both mods together. UBG can be used to further help you locate books that you haven't read.
- "Book Covers Skyrim" by DanielCoffey and doccdr - Massive improvement to the textures used by books and other readables in Skyrim. It improves the resolution of the textures as well as adding unique textures to various special books.
- Any improved bookshelf mod.
Incompatibilities
===============
- "Deja Vu - I Already Read It" by Sagittarius22 - Does pretty much the same thing as this mod. I can't guarantee that
your game will work properly if you try use both of our mods together.
If you know of any other incompatibilities, please let me know.
Known Issues or Bugs
====================
- Do not save your game immediately after reading a book. Otherwise, bad things can happen. Just wait 2 or 3 seconds first.
- In the following rare circumstances, a book on the ground might not be marked when you read them. The three possible solution if this happens is to: 1. Pick up the book then read it from your inventory. 2. Leave the area containing the book then re-enter it. 3. Open the console and type "StopQuest XjMbarBookAliasQuest" then "StartQuest XjMbarBookAliasQuest"
- An NPC drops a book on the ground.
- A script spawns a book on the ground.
- Rarely after you drop a book during or after intensive inventory management. Unfortunately, the current alternative to this point is the increased possibility of Stack Dumps.
Crashes and performance issues
==========================
I've seen a few reports of performance issues when this mod is installed and/or game crashes after uninstalling. Unfortunately, I've never had either of these happen to me. Thus, this is especially difficult to debug.
I believe the crashes are caused by scripts added by my mod becoming glued to your save game. When the mod is uninstalled, the scripts remain and can cause problems.
I have two suggestions for cleaning save games. Make sure you have backups just in case.
The first uses Skyrim Script Extender (SKSE) to clean your save game when you play the game:
- Install SKSE v1.7.3 or later (Easiest way is to install from here: http://store.steampowered.com/app/365720/. Otherwise, if you're an expert, you may manually download and install it from here: http://skse.silverlock.org/)
- Create the SKSE.ini file that will tell SKSE to clean your save games. There are two ways you can do this:
- Download this file and extract the contents into the folder you installed Skyrim and SKSE (by default, C:\Program Files (x86)\Steam\Steamapps\Common\skyrim): http://www.nexusmods.com/skyrim/mods/51038/
- Navigate to the folder you installed Skyrim and SKSE (by default, C:\Program Files (x86)\Steam\Steamapps\Common\skyrim)
- Open the Data folder.
- Look for a folder called "SKSE". If it exists, open it. If not, create the folder then open it.
- Look for a file called "SKSE.ini". If it exists, open it. If not, open Notepad or your favourite text editor.
- Add the contents of the quote below to the file. If [General] already exists, only add the second line below [General]. If "ClearInvalidRegistrations=1" is already present, you don't need to do anything else.
- Save the changes you made. If you're asked where to save the file, select the SKSE folder mentioned above. Make sure you name the file "SKSE.ini" and change "Save as type" to "All Files (*.*)","All Types (*.*)" or similar.
As for the problem of slow performance, I believe this is caused by changing Papyrus related settings in Skyrim's INI files. My mod has scripting logic in it to detect major tweaks to these specific INI settings. If you see a warning from my mod about these tweaks, I highly recommend removing them.
Contact info
=======
You can find me at the following sites under the user 'XJDHDR':
- Nexus Mods: http://www.nexusmods.com/skyrim/users/625820/?
- Bethesda.net: https://bethesda.net/community/user/xjdhdr
- Github: https://github.com/XJDHDR
Donations
=========
While I don't expect reimbursement for creating or updating my mods and have no plans to charge for them, any donations will be greatly appreciated. If you would like to do so by looking at an advert instead of making a payment, you may use this interstitial link that redirects back to this Nexus Mods webpage:
http://simizer.com/3050662/mark-books-as-read---nexus-mods
Alternatively, donations may be made through PayPal (Nexus Mods account is not required):
http://www.nexusmods.com/skyrim/users/donate/?id=625820