Although I would like to state that the second entry [the line including the "_n.dds" (normal map)]; doesn't need to be changed. Only the first line needs to be corrected.
This looks great but it might be best to have the an without the sword and serpent, as that is a pretty important part of TES lore and no one would make a statue with a dwemer doing that (lore-wise) Just holding his fists together and looking down thoughtfully is enough I think.
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In NifSkope, settings for this line are wrong:
10 BSShaderTextureSet
There are two entries under it that need to read:
textures\t67statuedwemer\t67statuetalos01.dds
Although I would like to state that the second entry [the line including the "_n.dds" (normal map)]; doesn't need to be changed. Only the first line needs to be corrected.
Ty for the model.
En français: Serait-il possible que vous reffassiez toutes les statues du jeu en HD ? Ça serait vraiment un "must" pour SKyrim je pense !
PS: en français en plus ! =D