This page was last updated on 17 February 2015, 4:49AM
Changelogs
Version 1.3
Fixed relationship of all monster companions. They are now set to be allies with eachother. If they attack eachother by mistake they will not attack back.
Version 1.2
- Fixed issue with monster companions showing up at a players wedding before you meet them.
- Fixed issue with monster companions loading outside of their prison cells.
Version 1.1
- Fixed Monster Companions AI so when you dismiss them or make them wait, they will stay in that location
- Fixed Character classes(base stats should now match up properly)