Face Light by tktk
Skyrim » Magic - Spells & Enchantments
Added: 22/03/2012 - 03:01PM
Updated: 19/10/2016 - 02:03PM

33,349 Endorsements

2.0 Latest version

412,810 Unique D/Ls

877,908 Total D/Ls

2,117,998 Total Views

Uploaded by tktk1


Last updated at 14:03, 19 Oct 2016 Uploaded at 15:01, 22 Mar 2012

My blog Article

I revamp the facelight in version 2.0.
I recommend switch this mod from facelight plus.
Because it is not stable, but my facelight mod is stable.

Upgrade 1.8 to 2.0, please overwrite it.

SKSE 1.69+
SkyUI 3.1+


This mod adds lighting spell "Facelight" make face look beautiful.
It is better effect in the dark and backlighting. Does not interfere with visibility.
This effect is persistent, toggle turn on/off by using the facelight spell.

"Facelight Target" is attached to NPC(up to 20).
"FaceLightDark" and "FacelightDark Target" is twice darker than the normal facelight.

 How to get spells
Automatically player gets spells when you load a game for the first time.
If you could not get spells, please use "AddItem Menu".

 FaceLight Target List in MCM
Cannot attach the facelight target when it reaches up to a maximum of 20 people.
* Too many light source is performance hit. The Light is disabled when changes an area. So need to manage the light.
Please removes the light from attached character.

List of NPC having facelight is displayed in MCM.
You can remove facelight of NPC in it.
"Reset all list" can be released all NPCs having FaceLight at once.

 Effect on the stealth
Facelight automatically reduces NPC detects by brightness as much as facelight gains.
The function is stable, and compatible with other mod basically.

 Special Thanks
anonymous in mod making thread

You are not allowed to upload this file to other sites under any circumstances.
You feel free to use hair data for your follower, NPC. But, you must write the credit(use facelight) in your description.
No need to contact me.

 Change Log
0.1 Release.
1.0 Nexus release. Implement toggle turn on/off.
1.1 NPCs don't respond comment to the Facelight.
1.2 "Facelight Target" added.
2013/02/19 1.3 Effect disappears when a changed cell in Facelight Target bug fixed. The light source immobilized.Facelight to turn on/off automatically when using candlelight. Nif file size reduced.
2013/09/03 1.5 The light to follow a movement of the head.
2013/09/03 1.51File incorrect fixed.
2013/11/11 1.6 Brightness of facelight dark was almost same as the brightness of facelight bug fixed.
2013/11/30 1.7 Bug fixed:Face light target sometimes go off when attached NPC moves area.
                   1.7 Hide debug message(on load) without version change.
2014/04/06 1.8 Set the maximum of light capable of displaying to 11. Set the maximum of facelight to 10.
2016/8/25 2.0
  • Increased max number of facelight target to 20 from 10.
  • Added a list function in MCM. It can be removed facelight from a list.
  • Change color of lights to more warm ones.
  • Reduce NPC detection by light when the player has facelight. No need turn off while sneaking.
  • Changed: Adds spell automatically to player on loading a game.
  • Display a target name when facelight target is on/off.
  • Increased a speed of facelight projectile.
  • Facelight target management is more stable.
  • Required SKSE.
2016/10/19 2.0 If you set bDisableAllGore to 1, facelight doesn't light up bug fixed without version change.

Suggested mods. (for it to look like the screens)
Enhanced Character Edit