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Made by GeraldMods and ported by turtlegodking

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turtlegodking

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4 comments

  1. Markus179
    Markus179
    • supporter
    • 135 kudos
    Heyy turtle how are you man? I hope well. I have 1 note for you regarding this mod.

    1) The HIGHLY recommend changing the header in xEdit from 1.710000 to 1.700000. This can sometimes cause problems for the function of the mod. I make the same mistake from time to time myself lol.
  2. AHSpire
    AHSpire
    • supporter
    • 0 kudos
    Hello! Thank you for porting this mod.

    I haven't yet tested in game, but through Wyre Bash, it throws a comment saying that the esp is 'made for a different version' of skyrim. I'm assuming this is because it's ported from SSE? Is there a way to remove this warning or flag the file as TES:LE? Thank you!
    1. turtlegodking
      turtlegodking
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      • 572 kudos
      That is a common issue with ported plugins that are from the newest version of SE/AE even if they are converted to the LE format
      It should be fine since the plugin has been ported but if it is really annoying you can try open it in the CK and hit save to see if that fixes it
    2. AHSpire
      AHSpire
      • supporter
      • 0 kudos
      Many thanks for your response!

      I see, I went ahead and did as you suggested and oddly, the CreationKit doesn't seem to want to load the Inner Sanctum esp. I've muted my error messages for CK a long time ago through an ini tweak so I'm not sure what CK's reasoning is. Ah well, if this has no effect on the game then I'm happy with ignoring it!