17 comments

  1. DylanBoni
    DylanBoni
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    I'm using your mods with single .esp since they came out. I wanted ti replace them with the all-in-one versione. But opening this file with translator, It wàrning that Is a file for SÉ.
    1. PoptartJuniper
      PoptartJuniper
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      Yes, the form header seems to be wrong for the AIO version. I thought I had checked it. I'll upload a fixed one.
    2. DylanBoni
      DylanBoni
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      Tks.
  2. p357mag
    p357mag
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    Is it incompatible with mods that change character appearance?
    My game has the popular mods Males of Skyrim, Bijin series, and Pandora series installed, which change the appearance of Golldir, Aranea, and Illia respectively.
    Since this mod cancels out their appearance changes, I have prioritized the appearance change mods by placing them below this mod.
    As a result, Aranea and Illia do not go home, but stay at the vanilla location. (I haven’t checked with Golldir yet.)
    1. PoptartJuniper
      PoptartJuniper
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      From the description page:
      Possible Conflicts:

      • Any mod that changes any of the included NPCs. This mod is tagged for Wrye Bash. Load this mod before any mod that changes of any of the NPCs I've included and rebuild your bash patch. Textures and Meshes do not conflict.
      • Use Tes5Edit to check for any conflicts.
      • Any mod that drastically alters the same locations.
    2. p357mag
      p357mag
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      I don't know how to use wrye bash. Can't I edit it with tes5edit?
    3. PoptartJuniper
      PoptartJuniper
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      Yes, you can create your own patch with Tes5Edit if you don't know how to use wrye bash as a patcher.
  3. tor58
    tor58
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    Все Ваши Работы Супер ! Вы можете соеденить  Ваши работы в один esp ?
    1. PoptartJuniper
      PoptartJuniper
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      Thank you. I did worry about the esp limits with LE. I don't have this issue for SE because mods can be compacted and don't count for the esp limit.

      I can look into merging them, but then there'd be people asking for a certain mod to not be included in the merge.
    2. p357mag
      p357mag
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      I'm not saying you should turn this mod into an all-in-one version. Since you are adding an all-in-one version, you will not have the problem you mentioned.
      If you don't like the all-in-one version, you can install the existing version.
      I could merge the plugins myself, but Goldier mode includes scripts, so I don't know how to merge in this case.
    3. PoptartJuniper
      PoptartJuniper
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      Golldir's scripts are base game scripts. Just leave them as packed and the game will find them if you merge the plugins.
  4. Aelinore
    Aelinore
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    Oooh, I was eyeing your Frostflow Lighthouse over on SE. I'm excited to see it + more on LE! Great work!! <3
  5. deleted201247193
    deleted201247193
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    Okay, so having combed through all the SE discussions concerning conflicts, two things jumped out:

    - Juniper's House for Anska IS compatible with Cutting Room Floor w/o issues

    - Most of the "this conflicts with" comments involve mods that make significant changes (ie. Cities of the North)

    Overall a lot of people on SE Nexus love these lore friendly mods, so it's a no brainer download from me ^_^
    1. deleted201247193
      deleted201247193
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      Heads up, Juniper --> High Hrothgar Path Patrol's header needs to be changed from 1.710000 to 1.700000. The others are fine.
    2. PoptartJuniper
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      Thank you. I thought I caught all the ones that had the wrong number. Several of them were compacted for SE and I had to fix them.

      I only uploaded the Alternate location for Aranea's house so there shouldn't be any Winterhold City conflicts.
    3. deleted201247193
      deleted201247193
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      Thanks for the update!
  6. p357mag
    p357mag
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    It's a cool mod.
    These are good ideas that increase immersion by creating something that should be there.
    The only problem is that I'm not sure if adding this to an environment where hundreds of mods are already installed will be smooth.
    Oh, and there are so many plugins. I need the all-in-one version...