I'm using your mods with single .esp since they came out. I wanted ti replace them with the all-in-one versione. But opening this file with translator, It wàrning that Is a file for SÉ.
Is it incompatible with mods that change character appearance? My game has the popular mods Males of Skyrim, Bijin series, and Pandora series installed, which change the appearance of Golldir, Aranea, and Illia respectively. Since this mod cancels out their appearance changes, I have prioritized the appearance change mods by placing them below this mod. As a result, Aranea and Illia do not go home, but stay at the vanilla location. (I haven’t checked with Golldir yet.)
Any mod that changes any of the included NPCs. This mod is tagged for Wrye Bash. Load this mod before any mod that changes of any of the NPCs I've included and rebuild your bash patch. Textures and Meshes do not conflict.
I'm not saying you should turn this mod into an all-in-one version. Since you are adding an all-in-one version, you will not have the problem you mentioned. If you don't like the all-in-one version, you can install the existing version. I could merge the plugins myself, but Goldier mode includes scripts, so I don't know how to merge in this case.
It's a cool mod. These are good ideas that increase immersion by creating something that should be there. The only problem is that I'm not sure if adding this to an environment where hundreds of mods are already installed will be smooth. Oh, and there are so many plugins. I need the all-in-one version...
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My game has the popular mods Males of Skyrim, Bijin series, and Pandora series installed, which change the appearance of Golldir, Aranea, and Illia respectively.
Since this mod cancels out their appearance changes, I have prioritized the appearance change mods by placing them below this mod.
As a result, Aranea and Illia do not go home, but stay at the vanilla location. (I haven’t checked with Golldir yet.)
Possible Conflicts:
I can look into merging them, but then there'd be people asking for a certain mod to not be included in the merge.
If you don't like the all-in-one version, you can install the existing version.
I could merge the plugins myself, but Goldier mode includes scripts, so I don't know how to merge in this case.
- Juniper's House for Anska IS compatible with Cutting Room Floor w/o issues
- Most of the "this conflicts with" comments involve mods that make significant changes (ie. Cities of the North)
Overall a lot of people on SE Nexus love these lore friendly mods, so it's a no brainer download from me ^_^
I only uploaded the Alternate location for Aranea's house so there shouldn't be any Winterhold City conflicts.
These are good ideas that increase immersion by creating something that should be there.
The only problem is that I'm not sure if adding this to an environment where hundreds of mods are already installed will be smooth.
Oh, and there are so many plugins. I need the all-in-one version...