There are a bunch already ported over from turtlegodking. https://www.nexusmods.com/skyrim/users/50308971
I just saw they hadn't ported this particular one, and it was also several months since And i'm using all the Spaghetti mods for my own LE setup. But yeah, if there are more and TurtleGodKing or others don't bring them, I'll try to. ;)
You were sure correct, I found five on turtlegodkings nexus files ported by Barry Meyers. I must have been asleep all this year to have missed those five Spagetti ports,I will be diligent from now on. Thanks for the heads up! : - )
Well, if RS allows me to bring some here I will. I mentioned it like that only because TGK already ported the others over and I don't want to step on toes, but wouldn't mind doing a few more.
"I just saw they hadn't ported this particular one, and it was also several months since"?
Please, the Faction Halls AIO 1.1 only released on December 4th, two weeks ago because the larger halls took two weeks instead of the usual one for Spaghetti to finish. : P
Yeah, I didn't release the backport because I'm doing final exams.
I don't care if somebody else does the ports. I only port when I feel like it nowadays.
Am just realizing you are the friend...that clears things up. Also had no idea who was doing them, that's why I asked RS themselves directly since that's what I always do anyway. ;)
Hello, I imagine that it will not be compatible with Cities and villages 512 performance edition, I use that one for my PC because it is old, but I saw the photos of your mod and they look great. Can your mod be used without as much impact on Cities an villages?
That is a texture mod it replaces textures and does not edit cities on the cell/worldspace at all. This edits cell/worldspace side by adding models to the game that are already in the base game so they have a base game texture path
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Enjoy!
I just saw they hadn't ported this particular one, and it was also several months since And i'm using all the Spaghetti mods for my own LE setup. But yeah, if there are more and TurtleGodKing or others don't bring them, I'll try to. ;)
I must have been asleep all this year to have missed those five Spagetti ports,I will be diligent from now on.
Thanks for the heads up! : - )
So as far as I know it is just you and them.
Please, the Faction Halls AIO 1.1 only released on December 4th, two weeks ago because the larger halls took two weeks instead of the usual one for Spaghetti to finish. : P
Yeah, I didn't release the backport because I'm doing final exams.
I don't care if somebody else does the ports. I only port when I feel like it nowadays.
This edits cell/worldspace side by adding models to the game that are already in the base game so they have a base game texture path