Skyrim

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Created by

Byku

Uploaded by

Byku12345

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18 comments

  1. Byku12345
    Byku12345
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    • 49 kudos
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    There were some flags in certain navmeshes that needed to be unset first or xEdit would crash hard. Updated the script. Everyone make sure to redownload if you want to use the crop feature.
  2. Byku12345
    Byku12345
    • supporter
    • 49 kudos
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    I advise to download the new 1.2 version as some safety measures were introduced. Read in the changelog.
  3. chickmetalhead
    chickmetalhead
    • supporter
    • 147 kudos
    I finally had a chance to use this today, and it worked perfectly for what I needed to do, using the "Navmesh - Undelete Sink and Crop" version. I know how to do it myself, but sooo much easier this way!

    Thanks and Endorsed!!
  4. Ratzfatz62
    Ratzfatz62
    • member
    • 2 kudos
    Works really good even with a complete noob (like me) on PC.
    Endorsed !!
  5. PlopAndFloc
    PlopAndFloc
    • member
    • 24 kudos
    Thank you so much for this !
    It was the last thing necessary to build my perfect Load Order, and it is incredibly easy to use,
    Sorry for my english, and take care,
  6. jeffcollins2020
    jeffcollins2020
    • premium
    • 55 kudos
    Just dl if this works this will save so much headache and time what a plugin wow man YOU GOT A BRAIN !!! thank you so much...
  7. Adfardo
    Adfardo
    • member
    • 0 kudos
    Please reupload. Can't download any version. Or please provide an alternate link. A very useful tool you have created.
    1. Byku12345
      Byku12345
      • supporter
      • 49 kudos
      Reuploading seems to have worked. I have also provided a mediafire mirror just in case.
    2. Adfardo
      Adfardo
      • member
      • 0 kudos
      Thank you very much! As always, you have unusual and very useful plugins!
    3. klydeking
      klydeking
      • premium
      • 8 kudos
      I've tried it out and seems to work fine, Thanks!
  8. LatinGames
    LatinGames
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    • 68 kudos
    Question:  With this Mod, could I rebuild the damaged Navmesh inside the valsteinn Keep Castle?
    1. Byku12345
      Byku12345
      • supporter
      • 49 kudos
      No, it would need to be done in Creation Kit.
  9. klydeking
    klydeking
    • premium
    • 8 kudos
    The Nexus has flagged the 1.1 as "suspicious"
    1. Byku12345
      Byku12345
      • supporter
      • 49 kudos
      Oh damn. I literally added 3 lines of code. If you don't want to wait until it unblocks here is what should be changed:
      Find this:
          v0 := GetElementNativeValues(entry,'Vertex 0');
          v1 := GetElementNativeValues(entry,'Vertex 1');
          v2 := GetElementNativeValues(entry,'Vertex 2');
          SetElementNativeValues(entry,'Edge 0-1',-1);
          SetElementNativeValues(entry,'Edge 1-2',-1);
          SetElementNativeValues(entry,'Edge 2-0',-1);
      and change to this:
          v0 := GetElementNativeValues(entry,'Vertex 0');
          v1 := GetElementNativeValues(entry,'Vertex 1');
          v2 := GetElementNativeValues(entry,'Vertex 2');

          SetElementNativeValues(entry,'Flags\Edge 0-1 link',0);
          SetElementNativeValues(entry,'Flags\Edge 1-2 link',0);
          SetElementNativeValues(entry,'Flags\Edge 2-0 link',0);

          SetElementNativeValues(entry,'Edge 0-1',-1);
          SetElementNativeValues(entry,'Edge 1-2',-1);
          SetElementNativeValues(entry,'Edge 2-0',-1);
    2. klydeking
      klydeking
      • premium
      • 8 kudos
      Very sneaky, getting a virus to run on three lines of code
      /S 
    3. Byku12345
      Byku12345
      • supporter
      • 49 kudos
      Lol, I have leveled up stealth it seems.
  10. Skybroom
    Skybroom
    • supporter
    • 79 kudos
    Oh, I used to do that manually! Thank you!
  11. klydeking
    klydeking
    • premium
    • 8 kudos
    Wow this is a game changer 😀 we're not worthy VBG.