But i'm not modding anymore. Feel free to modify, add new ones, or make it better somehow. I just ask to keep em about the same designs to keep balance. Also i was thinking in shrink em just little bit, they are actually to tall.
It's amazing that I never stopped by to thank you for the mod, it works great. Although I never had a problem with the bodyslide cbbe, I always have it installed below any other mod and after using bodyslide and creating batch build I reinstall your mod and choose "replace". I have never had any problems. does not require HDT HighHeels System. It does not require any other mod, nothing. only racemenu. thank you so much
Taking advantage that you understand the port, what is necessary to port Crown Helmets REDUX only replacer (with hair FIX)? I was messing with the files, but I don't know what to do.
Looking at some of the mesh files some shoes look nice. How ever there is no BodySlider xml files AND/OR they do not seem to replace the original file names the same way. Installing this file, I tried several ways to place this plugin after other plugins and also tried to add them to bodyslide so they are the ones build. I thought maybe you had a esp to point to the new meshes but no esp either.
Are you working on a XML bodyslide files so these can be executed and built in the game files? or making an esp to point to file locations? I have LE and SSE and "I have not looked yet". But I would not doubt that SSE file paths might be different from LE file paths. This mod does place them in the Game build, but nothing is redirected to use those new meshes or textures.
yes, sadly i'm not sure on how to make a .esp file to make them a replacer, it only affects vanilla boots if there's no other mod that replace them. basically it just a loose version of the files, however if anyone that know on how to make em a replace or standalone with a .esp file that will be nice.
1. Can u make a bodyslide files for UUNP/ BHUNP for mod? 2. Some meshs looks not perfect, so can you convert or use some meshs from some SSE mod: https://www.nexusmods.com/skyrimspecialedition/mods/27527 +and addon for that: https://www.nexusmods.com/skyrimspecialedition/mods/61234 I 'm tryed to use for my game some of that meshs but i'm failed :(
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But i'm not modding anymore. Feel free to modify, add new ones, or make it better somehow. I just ask to keep em about the same designs to keep balance. Also i was thinking in shrink em just little bit, they are actually to tall.
I have never had any problems. does not require HDT HighHeels System. It does not require any other mod, nothing. only racemenu.
thank you so much
Taking advantage that you understand the port, what is necessary to port Crown Helmets REDUX only replacer (with hair FIX)?
I was messing with the files, but I don't know what to do.
Are you working on a XML bodyslide files so these can be executed and built in the game files? or making an esp to point to file locations?
I have LE and SSE and "I have not looked yet". But I would not doubt that SSE file paths might be different from LE file paths. This mod does place them in the Game build, but nothing is redirected to use those new meshes or textures.
2. Some meshs looks not perfect, so can you convert or use some meshs from some SSE mod:
https://www.nexusmods.com/skyrimspecialedition/mods/27527
+and addon for that: https://www.nexusmods.com/skyrimspecialedition/mods/61234
I 'm tryed to use for my game some of that meshs but i'm failed :(
I think I'll make them standalone. If there's no standalone version yet.
Thanks for the port!