I say all this because i simply want this LE version to get to the level of support that the SE version has. So i encourage savvy LE modders to help the LE community to make this mod as compatible with other popular LE mods. A big thank you/shout out to those that do for us to enjoy.
UPDATE: AS OF 11/21/2021, I have created a patch for ISC and this mod. Just 3 inconsistencies with the ebony, dwarven and drauger boots not making the heavy rustling sound. If the sound is off or weird then please comment below. Thank you.
COPIED FROM USER SHOOTDAWOOP32 FOR THOSE WHO WANT TO REMOVE THE WEAPONS OR SPECIFIC ARMOR SETS FROM THE MOD.
Since JDJ3 never got around to it, I'll post the tutorial since I just figured out how to do it myself This tutorial is for Mod Organizer 2 since it's what I use, should work basically the same if you don't use it though, you just won't be running it through MO.
In MO click the dropdown menu left of Run that should be set to SKSE or Skyrim, or Skyrim Launcher Click <Edit...> In the top left, next to Executables, click the plus, this will create a new executable Title it TESVedit, then click the ... next to Binary and direct it to your TESVedit.exe Apply, then click the dropdown menu again and you should see TESVedit there Select it then hit Run In the module selection screen deselect every module it'll let you, except DIS_Replacer.esp then hit OK To your left should be:
Click the + next to DIS_Replacer Now open Armor, Armor Addon or weapon, depending on what you want to remove Say you want to remove the mod's ebony armour, you would go into Armor and Armor Addon and right click on anything with Ebony in the name and select remove FROM USER SASSPIRIA: what you need to do is remove everything from the following categories in Xedit: Weapon, static, projectile and projectileaddon. Once all records of the item you want to get rid of are removed, click the three horizontal lines in the top left and hit save.
Amazing work, thanks so much for the dedication put into porting this over for oldrim players like me. Question though, my laptop is a bit of a potato and I don't mind keeping my textures low res for the sake of performance. Is Book of Silence absolutely required for this armor pack? Does it break the mod at all if I don't have it installed?
It's awesome that you ported this, and after using it for a bit I've noticed an odd error; the ebony arrowflight.nif seems to have been corrupted--crash fixes shows a consistent report, implying that a CTD happens immediately after my follower shot an arrow, so then used it myself and noticed there was no arrow in flight just before the crash.
ATM it's fixed...hopefully; used nifhealer and have tested the arrow with no crash as of yet.
Now, given the posts here, either no one's used an ebony arrow yet, or my nif file specifically got corrupted at one point, which I wouldn't be sure since I hadn't used my follower for unknown period of time after installing the mod--no crashes btw. I'll add that I don't even know how nif files can even get corrupted; haven't found any info on that, so if you do I'd love to know. With that said, again thank you for porting this sick armor mod.
I downloaded and instaled this mod and its amazing, definetely the best vanilla replacer out there... however I have a weird bug in which the nordic carved armor is replaced by a slightly modified vanilla steel plate armor. Is that meant to happen or is that a bug?
40 comments
-MorrowLoot Ultimate at Skyrim Nexus - Mods and Community (nexusmods.com)
-Weapons and Armor Fixes Remade at Skyrim Nexus - Mods and Community (nexusmods.com)
I say all this because i simply want this LE version to get to the level of support that the SE version has. So i encourage savvy LE modders to help the LE community to make this mod as compatible with other popular LE mods. A big thank you/shout out to those that do for us to enjoy.
UPDATE: AS OF 11/21/2021, I have created a patch for ISC and this mod. Just 3 inconsistencies with the ebony, dwarven and drauger boots not making the heavy rustling sound. If the sound is off or weird then please comment below. Thank you.
Since JDJ3 never got around to it, I'll post the tutorial since I just figured out how to do it myself
This tutorial is for Mod Organizer 2 since it's what I use, should work basically the same if you don't use it though, you just won't be running it through MO.
In MO click the dropdown menu left of Run that should be set to SKSE or Skyrim, or Skyrim Launcher
Click <Edit...>
In the top left, next to Executables, click the plus, this will create a new executable
Title it TESVedit, then click the ... next to Binary and direct it to your TESVedit.exe
Apply, then click the dropdown menu again and you should see TESVedit there
Select it then hit Run
In the module selection screen deselect every module it'll let you, except DIS_Replacer.esp then hit OK
To your left should be:
[00]Skyrim.esm
[00]SkyrimSE.exe
[02]Dawnguard.esm
[03]Dragonborn.esm
[04]DIS_Replacer.esp
Click the + next to DIS_Replacer
Now open Armor, Armor Addon or weapon, depending on what you want to remove
Say you want to remove the mod's ebony armour, you would go into Armor and Armor Addon and right click on anything with Ebony in the name and select remove
FROM USER SASSPIRIA: what you need to do is remove everything from the following categories in Xedit: Weapon, static, projectile and projectileaddon.
Once all records of the item you want to get rid of are removed, click the three horizontal lines in the top left and hit save.
Thanks again :0
ATM it's fixed...hopefully; used nifhealer and have tested the arrow with no crash as of yet.
Now, given the posts here, either no one's used an ebony arrow yet, or my nif file specifically got corrupted at one point, which I wouldn't be sure since I hadn't used my follower for unknown period of time after installing the mod--no crashes btw. I'll add that I don't even know how nif files can even get corrupted; haven't found any info on that, so if you do I'd love to know. With that said, again thank you for porting this sick armor mod.
Download (Google Drive)
Skyforge Weapons doesn't display when used by followers.
Is that meant to happen or is that a bug?