The mod seems to work perfectly fine except fort stamina cost. Additionnal attack does not cost any stamina in my game =/
how does work the stamina cost mechanic ? It's probably conflicting with another of my mods (I use skysa two for example), I would like to know wich one is the culprit.
can we edit it on our own? I'm trying to make the additional attacks as Power attack so some weapon effect that needs power attack to be activated can be used with skysa (yes I re-installed skysa after realizing CGO/ABR got too many things I don't really use)
would you be kind enough to tell us how to annotate your attacks into a power attack? I've been scouring google and reddit and I haven't found any guide for it, maybe I'm just too dumb to figure it out on my own so any help would be immense
After 300h+ on few different characters, I again can confirm with 100% of confidence FNIS & Nemesis can work togheter perfectly, with DAR, and all Nemesis based mods like CGO, SkySA, Ultimate Dodge Mod, Slide tackle, etc
My load order (left side of Mod Organizer) FNIS behavior XXL Fnis Output Nemesis Nemesis output
First you generate FNIS, while doing it you should have enabled only FNIS Behavior Fnis Output
After that you generate Nemesis, while doing it you should have enabled only Fnis Output Nemesis Nemesis Output.
After that, it's done. On Windows 7 sometimes i needed to rerun Nemesis like 10 times with 13k animations, because it crashed. On Win10 with 21k it almost always gets to the end by first time, although it takes like 5-6 minutes. Only good thing about win10 so far.
I just changed back from skysa to CGO.. is this compatible with ABR and CGO? I don't really mind changing to skysa again, it's only a bit of a hassle really, but alas I'm curious if this mod is compatible with CGO or not
>>>>>Can we have non nemesis version please? Impossible in LE(Fore decided to go into retirement) But it is possible to make NBE(non behavior edit) version in SE by using Animation Motion Revolution(not exist in LE). And i don't have much passion to make NBE version for SE\LE
There is a way. Just need to make this mod for FNIS. Look, I don't use nemesis, I use FNIS, DAR and combat module. Because nemesis is not compatible with FNIS and combat module and many other mods, no matter what anyone tells you. https://www.youtube.com/watch?v=Py-6gYMeuY4
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The mod seems to work perfectly fine except fort stamina cost. Additionnal attack does not cost any stamina in my game =/
how does work the stamina cost mechanic ? It's probably conflicting with another of my mods (I use skysa two for example), I would like to know wich one is the culprit.
would you be kind enough to tell us how to annotate your attacks into a power attack? I've been scouring google and reddit and I haven't found any guide for it, maybe I'm just too dumb to figure it out on my own so any help would be immense
My load order (left side of Mod Organizer)
FNIS behavior XXL
Fnis Output
Nemesis
Nemesis output
First you generate FNIS, while doing it you should have enabled only
FNIS Behavior
Fnis Output
After that you generate Nemesis, while doing it you should have enabled only
Fnis Output
Nemesis
Nemesis Output.
After that, it's done.
On Windows 7 sometimes i needed to rerun Nemesis like 10 times with 13k animations, because it crashed. On Win10 with 21k it almost always gets to the end by first time, although it takes like 5-6 minutes. Only good thing about win10 so far.
Impossible in LE(Fore decided to go into retirement)
But it is possible to make NBE(non behavior edit) version in SE by using Animation Motion Revolution(not exist in LE).
And i don't have much passion to make NBE version for SE\LE