Skyrim

35 comments

  1. RWagener
    RWagener
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    Is there a key in the new version ? I haven't seen a tree stump. I think it was sawed off.
    In the old version (20 october 2021), there was a key inside the tree-stump.

    Sorry, I haven't seen that now, the key is in the tombs.
    1. deleted132331673
      deleted132331673
      • account closed
      • 4 kudos
      Check the tombs
  2. deleted132331673
    deleted132331673
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    • 4 kudos
    Just finished new version Lake Hall Redux . All in one.
  3. biglakebob
    biglakebob
    • supporter
    • 3 kudos
    Followers just seem to stand there and not move.  Are there a enought paths for NPC to travel>?
    1. deleted132331673
      deleted132331673
      • account closed
      • 4 kudos
      That's strange interiors are fully navmeshed.
      Only the exterior has some problems. New version is coming soon. Stay tuned.
  4. YukiFoxsoul
    YukiFoxsoul
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    Is there any way to send your family there?
  5. buddhika23
    buddhika23
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    Is it working?? For me it doesn't can you help please...
    1. deleted83920238
      deleted83920238
      • supporter
      • 12 kudos
      What is not working?
  6. raza2755
    raza2755
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    • 1 kudos
    Great mod...  But a question I have... How does one invite NPC's to visit ???  Or do they just appear ???
    1. kabalyeroph
      kabalyeroph
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      • 0 kudos
      Hi, You can use a follower mod like EFF and another mod called My Home is Your Home to settle them in their new home. :D
  7. Zooperino
    Zooperino
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    Where is it located?
    1. deleted83920238
      deleted83920238
      • supporter
      • 12 kudos
      At the shore of Lake Illinalta. At the junction to Falkreath.
  8. kapipro20
    kapipro20
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    Where is the key for Hall
    1. deleted83920238
      deleted83920238
      • supporter
      • 12 kudos
      In a tree-stump close to the forge. See pictures.
  9. SkyrimUser72
    SkyrimUser72
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    • 4 kudos
    Whiterun and Riften? Are the worldspace edits needed?  And all references to "Locations" such as frozen hearth and rebels cairn? Mod needs to be cleaned too(not just dirty edits but also the many vanilla references you touched which reverts things back to vanilla(cells,location.containers,weapons)

    Really liked what I had seen in game, very nice. 
    1. deleted83920238
      deleted83920238
      • supporter
      • 12 kudos
      References should be Falkreath hold. Where to you get them ? Will try to fix.
      Is the main mod file you have actual?
  10. Melphist
    Melphist
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    • 8 kudos
    I'm pretty sure there is a spawn point for radiant encounters on that road, some related encounters spawn at the side of the road (like Dark Brotherhood assassins or revelers), might be sensible to place the walls closer to the house to avoid those appearing behind them.
    1. deleted83920238
      deleted83920238
      • supporter
      • 12 kudos
      No worries. I moved them slightly across the road. Maik is still giving wisdom. Assassin is assassing. Revelers drinking. 
      I was thinking of a few more buildings like Armory or Barracks in the future that why I kept it a little large.
      Thank you for considering. Very appreciated.