Skyrim

File information

Last updated

Original upload

Created by

JeCicada and BLOODGAZMS

Uploaded by

Phre4k123

Virus scan

Safe to use

29 comments

  1. Phre4k123
    Phre4k123
    • member
    • 1 kudos
    Locked
    Sticky
     UPDATE 1.1.0 CHANGELOG


    • -now supports 5 Vessel. (You can now die 5 times without permanent Item lost.
    • -if you die without a vacant Vessel you will lose your current Items. (Recover one of your Corpse to regain a Vessel.)
    • -Each Vessel carries your previous inventory depending on when you died. (first Vessel will carry your first death inventory, second Vessel will carry your second death inventory and so on...)
    • -Changed some of the names/terms on the quest (for the time being)
    • -all your permanently lost items will be safetly kept behind the reach of your character. ( they're safe in your game.)
    • -added warning popups after losing all Vessels.
    • -added quest markers for each lost vessels.


    1 dragon soul death has also been updated to current version.

    not sure about updating the mod with saves that used the previous version.
    you might not be able to control your character as it happened to me while testing with a previous version installed.
    but you can try it if you want. 


    Please report bugs if you encounter any.
    Thanks guys~!
  2. Phre4k123
    Phre4k123
    • member
    • 1 kudos
    Locked
    Sticky
     UPDATE 1.1.1 CHANGELOG


    • FIXED: dragon souls would still be deducted even if you didn't have dragon souls, resulting in negative dragon soul values.
    • adjustments to quest and popups timings.
  3. Phre4k123
    Phre4k123
    • member
    • 1 kudos
    Locked
    Sticky
    FIX UPLOADED

    Bug : dying with an amulet of arkay removes your Dragon souls.
  4. deleted171259413
    deleted171259413
    • account closed
    • 3 kudos
    Is this mod compatible with Summermyst - Enchantments of Skyrim? Because it has Death's Shield enchantment with the following effect:

    • Death's Shield: The next time you would die, you are brought back to life but this item is destroyed.


    Will there be any conflict?
  5. deleted171259413
    deleted171259413
    • account closed
    • 3 kudos
    What would happens if I died at apocrypha??
  6. BLOODGAZMS
    BLOODGAZMS
    • member
    • 14 kudos
    this guy knows what's up
  7. Ellewyn
    Ellewyn
    • member
    • 9 kudos
    Hi, I'm using the latest version from Feb 11, but all the gold stays and can be recovered from the corpse. Unless I'm understanding wrong from the below discussion, aren't we supposed to lose all the gold? If not, can I request that we lose all the gold even from the corpse? Gone, can't be recovered.

    I have another request if possible: Can we have the same pray and respawn upon death effect with all the shrines added by Wintersun? Thanks!
    1. Phre4k123
      Phre4k123
      • member
      • 1 kudos
      I'll be updating the mod soon.
      I've been kinda backed up since I've been working on a lot of different projects and my internet has been down for the past few months.
      I'll be sure to include your request in the next update which will have the default spawn point in riverwood (I found it very annoying respawning at the throat of the world as default since I play with fast travel disabled.)

      I'll also take a look on the Wintersun shrines. 
      Thanks for checking out the mod~
  8. Kuraxen
    Kuraxen
    • member
    • 6 kudos
    ¿You can remove 4 corpse and put only 1?, you should remove 4 death location and put only 1?, to find more easy equip. pd:this mod need no break amulet version.
  9. Phre4k123
    Phre4k123
    • member
    • 1 kudos
    I just realized that the mod never removes gold from the player.
    would you guys prefer to keep your gold or remove it when you die?
    1. Phre4k123
      Phre4k123
      • member
      • 1 kudos
      nevermind, the mod removes gold like it should. it was just acting weird.
      but what would you guys prefer anyway?
    2. joshep1986
      joshep1986
      • member
      • 2 kudos
      Doesn't have much sense for me to lose the items and not the gold. Personally i prefer to lose all things.
  10. jalingon3011
    jalingon3011
    • supporter
    • 2 kudos
    Sorry please delete this comment.
  11. TheGreatAndMightyWalrus
    TheGreatAndMightyWalrus
    • premium
    • 0 kudos
    Requesting a version that costs just one dragon soul per death.
    1. Phre4k123
      Phre4k123
      • member
      • 1 kudos
      Sure, uploading very soon :))
    2. Phre4k123
      Phre4k123
      • member
      • 1 kudos
      Uploaded
    3. TheGreatAndMightyWalrus
      TheGreatAndMightyWalrus
      • premium
      • 0 kudos
      You rock!
  12. Phre4k123
    Phre4k123
    • member
    • 1 kudos
    UPDATE LOG : 

    the unreleased version now supports multiple corpses.
    I'm currently testing how the script is handled and how the inventory will be safetly kept on multiple corpses.
    will release as soon as it's safe to use. 

    Thank you guys for downloading~
    Endorse~!
  13. joshep1986
    joshep1986
    • member
    • 2 kudos
    Wow good mod, i have two questions, is this mod compatible with "dragon souls do things 2"? With this mod you can revive in place at the cost of one (configurable) dragon soul but you can disable this feature and use the others that the mod offer. And the other question is... What happend if you die in encripted places like sovngarde in the last main quest? Thanks,  mod endorsed.
    1. Phre4k123
      Phre4k123
      • member
      • 1 kudos
      ALWAYS MAKE A DIFFERENT SAVE AFTER INSTALLING A MOD JUST IN CASE IT BREAKS YOUR SAVE
      but yes, it should work fine together if you disable the respawn feature in "dragon souls do things 2".
      because they both use an "after death" script and that will confuse both mods if you don't disable it.

      it becomes disabled in sovngarde (I think) I will have to test it first.
      you can test it yourself if you want but just incase it doesn't, make sure you save just before going into sovngarde so you can reload if you're forced outside the map. I will have to implement a fix for it if needed (make player respawn at the start of sovngarde).