This page was last updated on 06 June 2022, 9:50PM
Changelogs
Version 2.0.6
Fixed an issue whereby it was possible in certain unknown circumstances for Astrid to not load her Dawnstar AI
Version 2.0.5
Added scripted patch for Immersive College of Winderhold (for the Art of Blood quest)
Cleaned ITMs
Version 2.0.4
Now supporting post-quest installations. The mod will recognize if it's installed on a save that already completed the DB questline, and will start an installer to boot itself up on these saves.
Fixed the daedric font in the windhelm note
Fixed a funny typo
Version 2.0.3
Revised the conditions for initiate recuitment. Now all followers (including modded ones with custom voices) are eligible for recruitment: Added teammate condition, removed currentfollowerfaction and voicetype conditions
Fixed a rare issue whereby it was possible for Veezara's dialogue in the Save the DB Patch regarding Cicero to be skipped
Added failsafe startups to improve compatibility with other mods that edit DB11. Now even if your load order clashed with something, it should no longer prevent my mod from functioning completely after DB11.
Version 2.0.2
Fixed 3 issues where the alternate ending could not progress - important hotfix!
Version 2.0.1
Fixed an issue introduced in 2.0.0 where the automated patches could misactivate
Finished and added the missing texture for the Art of Blood's painting
Version 2.0.0
Core functionality and implementation redesign for increased reliability and better expandability.
Added MCM for customization features. Merged my Lively Astrid Addon into the main file and it's now toggleable in the MCM.
Merged and automated the following patches: Save the Dark Brotherhood; Dark Brotherhood Reborn - Dawnstar Sanctaury. Patches activate automatically if you have them install, there are no actions needed from the player.
Added new automated patches for: The Great Town of Karthwasten, The Dark Brotherhood Initiates
New Quests 1) added a new quest to Gabriella, available during the DB playthrough
New Quests 2) added new contract quests to after the DB playthrough. All these quests have multiple endings depending on what choices you make.
New Quests 3) added new quest to nominate a Matron after you name your Speaker. Added an option to ask the Matron for new torture victims.
Added a note-system to the Dawnstar Sanctuary. The flavor varies depending on what ending you get, who you name as Speaker, and what followers you bring to the Sanctuary.
The mod now uses xVASynth voices in addition to the edited/cut vanilla assets. HUGE KUDOS go to DanRuta for this tool
Astrid as a spouse now gives Dark Sweetrolls in addition to the Homecooked meal
Babette can turn the player into a vampire
New Sithis amulet model
Reweighted some decision's factors
Carried over USLEEP world changes that were missed with the inclusion of 1.2 content's worldspace changes
Fixed an issue whereby Astrid was unkillable at the start of the DB questline
Version 1.2
The Cicero hard requirement for the alternate ending has been removed. Added a new quest that resolves the now achievable situations. Achieving the state where both Cicero and Astrid survive is challenging and requires extra incentive from the player.
Astrid is now Dovahkiinsexual (can marry female players too)
It's now possible to ask Astrid to turn on/off her idle follower dialogues
Fixed a missing USLEEP script fix from DB10
Fixed missing upper stage condition for Veezara's "How are you feeling brother?" dialogue
Fixed an issue whereby it was possible to tab out of a dialogue and re-engage in it repeatedly, thus being able to get a choice tracked infinite times